Player Matchup

He Bo
He Bo
DaDonkules
He Bo
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 46L
1,738 Elo+
Party 2
Sylvanus
Sylvanus
TenRumble191494
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,691 Elo+
Party 3
Hun Batz
Hun Batz
UkzJordan
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,691 Elo+
Party 3
Chiron
Chiron
chili_royal
Chiron
Level 154
God Stats
14W - 12L
1,603 SR
Queue Stats
608W - 615L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
masterhh1238
Amaterasu
Level 68
God Stats
0W - 3L
1,272 SR
Queue Stats
146W - 151L
1,496 Elo+
Party 2
Team Averages
Level 58
1,475 SR
1,616 Elo+

VS

Team Averages
Level 93
1,487 SR
1,525 Elo+
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dantheon
Sylvanus
Level 125
God Stats
1W - 2L
1,256 SR
Queue Stats
161W - 129L
1,572 Elo+
Party 1
Anubis
Anubis
Dutch_Jari_NL
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
KingNimai
Cerberus
Level 17
God Stats
2W - 0L
1,678 SR
Queue Stats
23W - 14L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
7 / 10 / 9
12,350
686
17,666
21,183
7,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
20
5 / 9 / 14
11,933
663
27,223
29,357
26,925
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
UkzJordan
Hun Batz
16
3 / 12 / 15
11,580
643
18,347
24,921
8,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
20
10 / 7 / 10
14,132
785
36,172
23,936
9,924
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
masterhh1238
Amaterasu
19
4 / 7 / 18
12,484
694
16,422
45,243
44,013
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
15 / 8 / 16
13,976
776
29,594
25,284
14,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
 
Cliodhna
20
9 / 8 / 17
13,822
768
29,077
26,011
15,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Dantheon
Sylvanus
20
6 / 2 / 31
15,396
855
26,217
36,975
52,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 8 / 13
12,430
691
24,568
25,336
14,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
KingNimai
Cerberus
20
9 / 4 / 25
14,620
812
20,265
43,330
58,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
147
29
Kills
45
45
Deaths
30
66
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
15
8
16
2.88
W
Cliodhna
 
Cliodhna
9
8
17
2.19
L
He Bo
7
10
9
1.15
W
Sylvanus
Dantheon
Sylvanus
6
2
31
10.75
W
6
8
13
1.56
W
Cerberus
KingNimai
Cerberus
9
4
25
5.38
L
Sylvanus
5
9
14
1.33
L
Hun Batz
UkzJordan
Hun Batz
3
12
15
0.88
L
Chiron
10
7
10
2.14
L
Amaterasu
masterhh1238
Amaterasu
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,830
Damage
129,721
144,640
Taken
156,936
97,545
Mitigated
156,225
51,823
Healing
63,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
29,594
6,100
3,043
1,502
25,284
14,824
1,429
7,778
16,731
0
39,846
W
Cliodhna
 
Cliodhna
29,077
3,599
3,128
1,893
26,011
15,244
1,889
7,206
18,805
0
54,380
L
He Bo
17,666
1,393
609
1,097
21,183
7,879
193
9,708
11,475
34,406
0
W
Sylvanus
Dantheon
Sylvanus
26,217
6,688
14,551
15,961
36,975
52,452
1,603
10,712
26,263
44,932
0
W
24,568
1,387
462
8,183
25,336
14,978
1,412
7,567
17,769
45,782
0
W
Cerberus
KingNimai
Cerberus
20,265
4,538
1,947
13,029
43,330
58,727
430
8,671
34,659
39,511
0
L
Sylvanus
27,223
9,559
10,204
8,553
29,357
26,925
30
17,754
11,603
32,619
4,297
L
Hun Batz
UkzJordan
Hun Batz
18,347
5,168
0
3,162
24,921
8,804
79
12,348
12,573
0
27,239
L
Chiron
36,172
12,315
2,226
5,103
23,936
9,924
488
12,337
11,581
0
62,707
L
Amaterasu
masterhh1238
Amaterasu
16,422
8,307
1,732
19,137
45,243
44,013
260
18,903
26,340
0
26,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,479
Gold Earned
70,244
167
Minions Killed
203
0
Camps Cleared
0
1,415,756
Distance Traveled
1,485,166
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,976
776
20
1
0
293,065
1
W
Cliodhna
13,822
768
46
3
0
268,342
4
L
He Bo
12,350
686
40
2
0
276,852
0
W
Sylvanus
15,396
855
49
3
0
318,779
0
W
Anubis
12,430
691
37
2
0
270,149
0
W
Cerberus
14,620
812
51
3
0
334,831
2
L
Sylvanus
11,933
663
36
2
0
244,489
0
L
Hun Batz
11,580
643
18
1
0
267,383
0
L
Chiron
14,132
785
59
3
0
294,004
0
L
Amaterasu
12,484
694
14
1
0
333,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role