Player Matchup

Loki
Loki
Silver V
 
Loki
Silver V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
MageOrRage
Baron Samedi
Gold V
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,642 MMR
Solo
Shiva
Shiva
Silver II
Sha-g0z
Shiva
Silver II
Level 69
God Stats
1W - 2L
1,279 SR
Queue Stats
131W - 194L
1,033 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 74
1,426 SR
1,392 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 130
1,507 SR
1,251 MMR
Anhur
Anhur
Bronze V
 
Anhur
Bronze V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze V
Porky03
Geb
Bronze V
Level 156
God Stats
0W - 2L
1,520 SR
Queue Stats
3W - 8L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze V
dreaMMerchant85
Cabrakan
Bronze V
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 2 / 4
7,516
752
3,623
6,734
2,346
Baron Samedi
MageOrRage
Baron Samedi
13
4 / 0 / 5
8,103
810
11,793
7,902
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
Sha-g0z
Shiva
13
2 / 0 / 7
7,692
769
8,221
9,009
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AresSobekKumbhakarnaKuzenboAh Muzen Cab

VS

Bans
ThothScyllaAchillesPersephoneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 4 / 0
7,039
704
7,098
9,665
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
10
0 / 3 / 2
6,816
682
2,555
10,132
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
10
0 / 3 / 2
6,260
626
3,450
10,243
10,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
4
3
L
Anhur
 
Anhur
2
4
0
0.5
W
Baron Samedi
MageOrRage
Baron Samedi
4
0
5
6.5
L
Geb
0
3
2
0.33
W
Shiva
Sha-g0z
Shiva
2
0
7
5.5
L
Cabrakan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,637
Damage
13,103
23,645
Taken
30,040
13,279
Mitigated
23,839
9,223
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,623
72
0
570
6,734
2,346
0
1,243
5,491
0
23,207
L
Anhur
 
Anhur
7,098
2,362
0
1,160
9,665
4,502
0
4,410
5,014
0
28,749
W
Baron Samedi
MageOrRage
Baron Samedi
11,793
1,124
3,214
4,003
7,902
3,635
431
2,192
5,710
29,659
0
L
Geb
2,555
225
624
2,051
10,132
8,395
0
3,092
6,770
8,371
0
W
Shiva
Sha-g0z
Shiva
8,221
1,164
77
1,359
9,009
7,298
56
2,974
6,035
0
25,303
L
Cabrakan
3,450
143
0
1,073
10,243
10,942
0
4,483
5,523
12,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,311
Gold Earned
20,115
134
Minions Killed
93
7
Camps Cleared
3
620,629
Distance Traveled
525,539
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,516
752
33
3
1
195,873
0
L
Anhur
7,039
704
64
6
3
175,617
4
W
Baron Samedi
8,103
810
55
6
3
197,253
3
L
Geb
6,816
682
7
1
0
186,825
4
W
Shiva
7,692
769
46
5
3
227,503
4
L
Cabrakan
6,260
626
22
2
0
163,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role