Player Matchup

Amaterasu
Amaterasu
Jiruchi
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,761 Elo+
Solo
Serqet
Serqet
NecroCappo
Serqet
Level 145
God Stats
3W - 4L
1,681 SR
Queue Stats
68W - 72L
1,508 Elo+
Party 1
Ares
Ares
Semat
Ares
Level 160
God Stats
12W - 7L
1,727 SR
Queue Stats
333W - 298L
1,594 Elo+
Solo
Tiamat
Tiamat
Sikinprime2
Tiamat
Level 149
God Stats
3W - 4L
1,748 SR
Queue Stats
185W - 177L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
SimperingMouse4
Hou Yi
Level 127
God Stats
1W - 1L
1,309 SR
Queue Stats
208W - 202L
1,534 Elo+
Solo
Team Averages
Level 133
1,593 SR
1,601 Elo+

VS

Team Averages
Level 135
1,672 SR
1,574 Elo+
Kukulkan
Kukulkan
CaptainSnape
Kukulkan
Level 156
God Stats
9W - 5L
1,957 SR
Queue Stats
75W - 61L
1,625 Elo+
Party 2
Sun Wukong
Sun Wukong
LivingOnARock
Sun Wukong
Level 129
God Stats
1W - 1L
1,230 SR
Queue Stats
32W - 33L
1,596 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Otterlol-
Ah Muzen Cab
Level 115
God Stats
1W - 0L
1,690 SR
Queue Stats
51W - 35L
1,580 Elo+
Solo
Geb
Geb
OxTongueSoup
Geb
Level 127
God Stats
13W - 10L
1,552 SR
Queue Stats
490W - 494L
1,500 Elo+
Solo
Susano
Susano
yoshi232
Susano
Level 147
God Stats
4W - 2L
1,932 SR
Queue Stats
61W - 47L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jiruchi
Amaterasu
16
0 / 6 / 2
10,081
458
9,932
21,979
14,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serqet
NecroCappo
Serqet
14
1 / 6 / 0
8,825
401
7,468
20,781
8,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Semat
Ares
15
3 / 3 / 0
10,237
465
11,096
24,150
29,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
14
1 / 4 / 0
9,352
425
12,720
16,071
13,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 4 / 1
9,935
452
9,126
15,213
6,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaptainSnape
Kukulkan
19
4 / 2 / 7
11,977
544
14,841
10,110
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
LivingOnARock
Sun Wukong
18
6 / 1 / 7
12,592
572
18,096
23,545
28,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Otterlol-
Ah Muzen Cab
19
4 / 0 / 6
12,727
579
14,056
15,740
7,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 9
10,782
490
5,067
17,107
18,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
yoshi232
Susano
19
7 / 3 / 5
12,338
561
14,023
19,689
9,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
23
23
Deaths
6
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CaptainSnape
Kukulkan
4
2
7
3.75
L
Amaterasu
Jiruchi
Amaterasu
0
6
2
0.17
W
Sun Wukong
LivingOnARock
Sun Wukong
6
1
7
9.5
L
Serqet
NecroCappo
Serqet
1
6
0
0.17
W
Ah Muzen Cab
Otterlol-
Ah Muzen Cab
4
0
6
7
W
2
0
9
6.5
L
Ares
Semat
Ares
3
3
0
1
L
Tiamat
1
4
0
0.25
L
0
4
1
0.13
W
Susano
yoshi232
Susano
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,342
Damage
66,083
98,194
Taken
86,191
73,048
Mitigated
69,754
25,648
Healing
33,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CaptainSnape
Kukulkan
14,841
3,158
0
318
10,110
5,193
1,168
4,962
4,683
115,082
0
L
Amaterasu
Jiruchi
Amaterasu
9,932
4,258
0
7,792
21,979
14,179
440
4,545
17,434
0
83,008
W
Sun Wukong
LivingOnARock
Sun Wukong
18,096
4,696
229
10,037
23,545
28,514
552
4,628
18,232
0
101,433
L
Serqet
NecroCappo
Serqet
7,468
1,504
0
7,390
20,781
8,686
0
1,942
18,839
0
68,107
W
Ah Muzen Cab
Otterlol-
Ah Muzen Cab
14,056
8,868
0
10,947
15,740
7,507
4,338
3,376
12,292
0
123,665
W
5,067
603
0
2,958
17,107
18,637
28
7,410
9,697
20,180
0
L
Ares
Semat
Ares
11,096
660
0
1,969
24,150
29,987
0
7,341
16,809
61,443
0
L
Tiamat
12,720
1,519
0
6,782
16,071
13,420
0
4,253
11,818
87,881
0
L
9,126
5,031
0
1,715
15,213
6,776
0
1,827
13,386
0
89,220
W
Susano
yoshi232
Susano
14,023
3,143
0
8,677
19,689
9,903
0
4,779
14,910
0
115,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,430
Gold Earned
60,416
616
Minions Killed
688
0
Camps Cleared
0
2,087,758
Distance Traveled
2,277,966
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,977
544
174
8
0
428,139
6
L
Amaterasu
10,081
458
145
7
0
443,737
6
W
Sun Wukong
12,592
572
170
8
0
426,187
2
L
Serqet
8,825
401
97
4
0
438,273
3
W
Ah Muzen Cab
12,727
579
185
8
0
451,110
4
W
Geb
10,782
490
20
1
0
462,592
7
L
Ares
10,237
465
72
3
0
437,706
7
L
Tiamat
9,352
425
145
7
0
402,515
5
L
Hou Yi
9,935
452
157
7
0
365,527
0
W
Susano
12,338
561
139
6
0
509,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role