Player Matchup

Hou Yi
Hou Yi
Degovi
Hou Yi
Level 60
God Stats
1W - 0L
1,207 SR
Queue Stats
75W - 32L
1,629 Elo+
Party 1
Agni
Agni
brosigz
Agni
Level 29
God Stats
3W - 2L
1,793 SR
Queue Stats
63W - 18L
1,652 Elo+
Party 1
Cerberus
Cerberus
juka_tigre
Cerberus
Level 81
God Stats
1W - 1L
1,731 SR
Queue Stats
65W - 69L
1,414 Elo+
Solo
Team Averages
Level 57
1,577 SR
1,565 Elo+

VS

Team Averages
Level 84
1,453 SR
1,450 Elo+
Bastet
Bastet
Brandonz10
Bastet
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 30L
1,596 Elo+
Party 2
Bellona
Bellona
WyZz732
Bellona
Level 109
God Stats
5W - 9L
1,358 SR
Queue Stats
31W - 33L
1,319 Elo+
Solo
Janus
Janus
kevinx132
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Degovi
Hou Yi
19
15 / 5 / 4
13,921
819
19,709
16,027
7,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
brosigz
Agni
16
4 / 7 / 15
12,111
712
10,547
14,910
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
juka_tigre
Cerberus
17
3 / 2 / 18
11,579
681
9,586
16,660
24,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Brandonz10
Bastet
15
6 / 9 / 6
11,416
672
13,051
19,633
7,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
WyZz732
Bellona
15
3 / 8 / 7
11,478
675
11,590
18,177
14,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
kevinx132
Janus
18
4 / 5 / 6
12,738
749
14,109
12,871
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
22
Kills
13
14
Deaths
22
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
Brandonz10
Bastet
6
9
6
1
W
Hou Yi
Degovi
Hou Yi
15
5
4
3.4
L
Bellona
WyZz732
Bellona
3
8
7
0.81
W
Agni
brosigz
Agni
4
7
15
1.64
W
Cerberus
juka_tigre
Cerberus
3
2
18
6
L
Janus
kevinx132
Janus
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,842
Damage
38,750
47,597
Taken
50,681
36,831
Mitigated
27,324
4,150
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Brandonz10
Bastet
13,051
3,587
0
1,199
19,633
7,910
15
8,985
10,648
0
30,536
W
Hou Yi
Degovi
Hou Yi
19,709
6,036
0
1,047
16,027
7,220
1,894
6,617
9,410
0
70,379
L
Bellona
WyZz732
Bellona
11,590
1,505
0
242
18,177
14,969
0
6,155
12,022
0
26,248
W
Agni
brosigz
Agni
10,547
691
0
1,706
14,910
5,124
668
2,369
12,541
33,510
0
W
Cerberus
juka_tigre
Cerberus
9,586
611
0
1,397
16,660
24,487
98
5,339
11,321
22,906
0
L
Janus
kevinx132
Janus
14,109
578
0
3,129
12,871
4,445
134
6,136
6,735
64,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,611
Gold Earned
35,632
203
Minions Killed
185
8
Camps Cleared
7
752,497
Distance Traveled
839,893
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,416
672
32
2
3
292,810
5
W
Hou Yi
13,921
819
106
6
7
252,391
3
L
Bellona
11,478
675
29
2
0
251,542
1
W
Agni
12,111
712
57
3
0
209,910
1
W
Cerberus
11,579
681
40
2
1
290,196
0
L
Janus
12,738
749
124
7
4
295,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role