Player Matchup

Nox
Nox
 
Nox
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
D4CDojyaaan
Ares
Level 67
God Stats
0W - 4L
1,287 SR
Queue Stats
185W - 160L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
GondraOT
Baron Samedi
Level 69
God Stats
12W - 3L
1,673 SR
Queue Stats
104W - 64L
1,566 Elo+
Party 2
Chernobog
Chernobog
NoteStickyz
Chernobog
Level 156
God Stats
6W - 14L
1,437 SR
Queue Stats
165W - 173L
1,513 Elo+
Solo
Danzaburou
Danzaburou
nfoqus
Danzaburou
Level 81
God Stats
2W - 9L
1,453 SR
Queue Stats
128W - 117L
1,537 Elo+
Party 2
Team Averages
Level 95
1,470 SR
1,537 Elo+

VS

Team Averages
Level 125
1,699 SR
1,572 Elo+
Ne Zha
Ne Zha
BuutyJohnson
Ne Zha
Level 145
God Stats
8W - 10L
1,573 SR
Queue Stats
120W - 117L
1,530 Elo+
Solo
Ares
Ares
Knight_blade137
Ares
Level 101
God Stats
24W - 12L
1,704 SR
Queue Stats
440W - 443L
1,556 Elo+
Solo
Hun Batz
Hun Batz
Liquid B 04
Hun Batz
Level 103
God Stats
8W - 8L
1,611 SR
Queue Stats
559W - 545L
1,551 Elo+
Party 1
Atlas
Atlas
SpaceDonut2006
Atlas
Level 126
God Stats
49W - 34L
1,864 SR
Queue Stats
183W - 171L
1,655 Elo+
Party 1
Kukulkan
Kukulkan
Terbosneezus
Kukulkan
Level 148
God Stats
7W - 2L
1,743 SR
Queue Stats
84W - 83L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 1 / 5
6,271
1,045
2,479
3,380
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 6
7,039
1,173
5,485
13,944
13,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
GondraOT
Baron Samedi
13
5 / 2 / 2
8,179
1,363
7,951
7,838
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
NoteStickyz
Chernobog
12
1 / 3 / 3
7,083
1,181
6,494
9,591
4,788
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
nfoqus
Danzaburou
12
1 / 4 / 4
6,964
1,161
8,839
9,842
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

282

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 2 / 9
6,856
1,143
4,978
7,715
4,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 11
7,939
1,323
5,021
9,247
9,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Liquid B 04
Hun Batz
13
7 / 2 / 6
8,493
1,416
12,458
6,396
3,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 11
7,690
1,282
7,952
8,362
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Terbosneezus
Kukulkan
13
2 / 1 / 10
7,867
1,311
10,520
3,306
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
7
Kills
12
13
Deaths
7
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
5
2.5
W
Ne Zha
0
2
9
2.25
L
0
3
6
1
L
Baron Samedi
GondraOT
Baron Samedi
5
2
2
3
W
2
2
11
3.75
W
Hun Batz
Liquid B 04
Hun Batz
7
2
6
5
L
Chernobog
NoteStickyz
Chernobog
1
3
3
0.83
W
1
0
11
6.5
W
Kukulkan
Terbosneezus
Kukulkan
2
1
10
7
L
Danzaburou
nfoqus
Danzaburou
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
40,929
44,595
Taken
35,026
29,673
Mitigated
27,242
7,086
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,479
324
0
0
3,380
1,586
0
1,681
1,699
3,782
0
W
Ne Zha
4,978
2,768
0
815
7,715
4,156
0
3,626
4,089
0
16,071
L
5,485
218
411
1,214
13,944
13,251
0
8,335
5,609
14,584
0
L
Baron Samedi
GondraOT
Baron Samedi
7,951
1,415
1,645
2,630
7,838
4,806
0
3,553
4,285
27,555
0
W
5,021
652
1,048
1,915
9,247
9,580
0
4,793
4,454
10,389
0
W
Hun Batz
Liquid B 04
Hun Batz
12,458
4,293
0
0
6,396
3,400
0
2,865
3,531
0
21,897
L
Chernobog
NoteStickyz
Chernobog
6,494
4,963
0
490
9,591
4,788
0
3,959
5,632
0
15,904
W
7,952
3,325
0
912
8,362
8,410
0
3,534
4,828
12,721
0
W
Kukulkan
Terbosneezus
Kukulkan
10,520
943
0
0
3,306
1,696
0
1,097
2,209
33,160
0
L
Danzaburou
nfoqus
Danzaburou
8,839
3,532
0
696
9,842
5,242
0
5,965
3,877
0
19,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
38,845
106
Minions Killed
135
4
Camps Cleared
6
494,081
Distance Traveled
651,173
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,271
1,045
0
0
0
61,497
1
W
Ne Zha
6,856
1,143
22
4
3
132,984
0
L
Ares
7,039
1,173
13
2
1
115,198
0
L
Baron Samedi
8,179
1,363
50
8
1
104,693
2
W
Ares
7,939
1,323
14
2
1
119,360
0
W
Hun Batz
8,493
1,416
22
4
1
134,922
0
L
Chernobog
7,083
1,181
17
3
0
105,083
0
W
Atlas
7,690
1,282
10
2
0
130,378
2
W
Kukulkan
7,867
1,311
67
11
1
133,529
0
L
Danzaburou
6,964
1,161
26
4
2
107,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role