Player Matchup

Chaac
Chaac
BucKxWiLDx
Chaac
Level 44
God Stats
10W - 9L
1,828 SR
Queue Stats
182W - 187L
1,530 Elo+
Party 1
Tyr
Tyr
CherekDauvan
Tyr
Level 29
God Stats
4W - 0L
1,697 SR
Queue Stats
143W - 111L
1,491 Elo+
Party 1
Anubis
Anubis
Fass
Anubis
Level 85
God Stats
10W - 8L
1,709 SR
Queue Stats
88W - 87L
1,492 Elo+
Party 1
Sol
Sol
PRINCExDADDY
Sol
Level 73
God Stats
2W - 0L
1,467 SR
Queue Stats
181W - 157L
1,529 Elo+
Party 1
Pele
Pele
hipocrisy88
Pele
Level 123
God Stats
8W - 10L
1,458 SR
Queue Stats
309W - 321L
1,402 Elo+
Solo
Team Averages
Level 71
1,632 SR
1,489 Elo+

VS

Team Averages
Level 44
1,454 SR
1,341 Elo+
Thanatos
Thanatos
AnklzFrmSull
Thanatos
Level 64
God Stats
10W - 15L
1,379 SR
Queue Stats
176W - 200L
1,385 Elo+
Party 2
Neith
Neith
Itz Pizzeria
Neith
Level 47
God Stats
16W - 22L
1,444 SR
Queue Stats
211W - 228L
1,451 Elo+
Party 2
Bellona
Bellona
Procoys
Bellona
Level 49
God Stats
2W - 3L
1,576 SR
Queue Stats
27W - 43L
1,355 Elo+
Party 3
Ymir
Ymir
WickeddPapa
Ymir
Level 15
God Stats
4W - 9L
1,370 SR
Queue Stats
24W - 36L
1,205 Elo+
Party 2
Anubis
Anubis
Zalo money
Anubis
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 45L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
5 / 1 / 1
8,276
460
9,038
14,072
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 0 / 2
9,890
549
12,666
22,812
23,541
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Fass
Anubis
17
6 / 0 / 3
10,241
569
14,368
10,289
5,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 4
7,790
433
9,825
12,527
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 2 / 3
9,010
501
5,523
10,448
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnklzFrmSull
Thanatos
14
1 / 3 / 0
8,519
473
5,440
16,502
7,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 0
8,665
481
11,835
11,904
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
Procoys
Bellona
15
0 / 1 / 0
9,400
522
13,549
16,067
17,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 3 / 4
8,321
462
3,825
15,161
15,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Zalo money
Anubis
13
0 / 4 / 0
7,843
436
4,278
14,080
6,503
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
5
5
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AnklzFrmSull
Thanatos
1
3
0
0.33
W
Chaac
5
1
1
5.5
W
0
0
2
1
W
Anubis
Fass
Anubis
6
0
3
7.5
L
4
2
0
2
W
0
2
4
1
L
Bellona
Procoys
Bellona
0
1
0
0
L
0
3
4
0.67
L
Anubis
Zalo money
Anubis
0
4
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,420
Damage
38,927
70,148
Taken
73,714
47,449
Mitigated
53,477
33,896
Healing
36,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AnklzFrmSull
Thanatos
5,440
1,013
0
16,147
16,502
7,836
0
4,244
12,173
0
82,965
W
Chaac
9,038
606
361
6,215
14,072
10,617
272
3,274
10,798
0
26,404
W
12,666
2,273
0
12,730
22,812
23,541
315
64
22,748
0
87,187
W
Anubis
Fass
Anubis
14,368
967
0
7,279
10,289
5,336
1,453
2,924
7,365
95,922
0
L
11,835
5,043
0
5,079
11,904
5,419
834
3,152
8,312
0
82,656
W
9,825
4,764
0
5,483
12,527
3,258
914
1,210
11,317
61,656
0
L
Bellona
Procoys
Bellona
13,549
8,379
0
7,851
16,067
17,736
0
0
16,067
0
82,374
L
3,825
1,281
0
1,671
15,161
15,983
336
7,439
7,210
20,987
0
L
Anubis
Zalo money
Anubis
4,278
0
0
5,297
14,080
6,503
0
9,358
4,722
49,099
0
W
5,523
1,358
536
1,292
10,448
4,697
330
631
9,817
0
75,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,207
Gold Earned
42,748
530
Minions Killed
539
0
Camps Cleared
0
1,768,961
Distance Traveled
1,622,006
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,519
473
121
7
0
321,163
0
W
Chaac
8,276
460
32
2
0
355,714
0
W
Tyr
9,890
549
154
9
0
369,713
3
W
Anubis
10,241
569
130
7
0
309,654
1
L
Neith
8,665
481
139
8
0
330,621
4
W
Sol
7,790
433
85
5
0
323,070
4
L
Bellona
9,400
522
174
10
0
350,287
6
L
Ymir
8,321
462
28
2
0
336,289
0
L
Anubis
7,843
436
77
4
0
283,646
2
W
Pele
9,010
501
129
7
0
410,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role