Player Matchup

Bellona
Bellona
C-sizzle52
Bellona
Level 67
God Stats
37W - 22L
1,872 SR
Queue Stats
247W - 243L
1,424 Elo+
Solo
Awilix
Awilix
RH-Badman
Awilix
Level 105
God Stats
3W - 2L
1,266 SR
Queue Stats
27W - 26L
1,289 Elo+
Solo
Sol
Sol
RainPhynix
Sol
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 33L
1,364 Elo+
Solo
Sobek
Sobek
Sarah the king
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 72L
1,290 Elo+
Solo
Anhur
Anhur
TheGuarante
Anhur
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 262L
1,238 Elo+
Solo
Team Averages
Level 68
1,528 SR
1,321 Elo+

VS

Team Averages
Level 63
1,405 SR
1,324 Elo+
Anubis
Anubis
ASVPZAMO11
Anubis
Level 56
God Stats
30W - 33L
1,521 SR
Queue Stats
239W - 289L
1,275 Elo+
Party 1
Neith
Neith
BluNorange19
Neith
Level 83
God Stats
0W - 2L
1,115 SR
Queue Stats
23W - 21L
1,322 Elo+
Solo
Jormungandr
Jormungandr
Darkeatermidir66
Jormungandr
Level 67
God Stats
18W - 20L
1,500 SR
Queue Stats
653W - 769L
1,420 Elo+
Party 1
Susano
Susano
Jhonnysins32
Susano
Level 69
God Stats
89W - 84L
1,478 SR
Queue Stats
404W - 393L
1,323 Elo+
Solo
Thanatos
Thanatos
ondeado_gris
Thanatos
Level 38
God Stats
20W - 25L
1,413 SR
Queue Stats
350W - 433L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C-sizzle52
Bellona
16
1 / 0 / 0
10,044
529
5,335
14,170
11,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
RH-Badman
Awilix
17
11 / 0 / 4
11,140
586
12,944
12,778
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 2 / 6
10,583
557
16,023
19,551
6,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 5
9,121
480
6,466
23,282
29,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 3
8,670
456
10,371
17,100
8,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ASVPZAMO11
Anubis
14
2 / 8 / 0
8,999
474
10,339
15,593
7,804
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
1 / 4 / 2
7,413
390
15,669
11,658
5,984
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Darkeatermidir66
Jormungandr
12
1 / 2 / 4
8,188
431
10,294
14,987
19,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
16
0 / 2 / 0
8,767
461
8,675
17,527
10,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
ondeado_gris
Thanatos
12
3 / 5 / 1
7,657
403
6,165
15,272
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
21
Kills
7
7
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
ASVPZAMO11
Anubis
2
8
0
0.25
L
1
4
2
0.5
W
Bellona
C-sizzle52
Bellona
1
0
0
1
L
Jormungandr
Darkeatermidir66
Jormungandr
1
2
4
1.5
L
Susano
0
2
0
0
W
Awilix
RH-Badman
Awilix
11
0
4
13
W
7
2
6
5
W
1
2
5
1.75
W
1
3
3
0.83
L
Thanatos
ondeado_gris
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,139
Damage
51,142
86,881
Taken
75,037
62,268
Mitigated
51,059
32,126
Healing
25,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ASVPZAMO11
Anubis
10,339
667
0
4,196
15,593
7,804
824
8,004
7,589
61,711
0
L
15,669
7,487
0
2,478
11,658
5,984
29
3,085
8,573
0
59,516
W
Bellona
C-sizzle52
Bellona
5,335
2,534
0
6,551
14,170
11,886
1,242
1,501
12,669
0
75,592
L
Jormungandr
Darkeatermidir66
Jormungandr
10,294
4,379
0
1,705
14,987
19,921
12
4,202
10,785
38,755
0
L
Susano
8,675
1,783
0
7,933
17,527
10,683
0
2,995
14,532
0
73,762
W
Awilix
RH-Badman
Awilix
12,944
5,186
0
627
12,778
5,375
2,439
1,591
11,187
0
83,982
W
16,023
5,579
0
10,431
19,551
6,387
4,573
7,509
12,042
77,722
0
W
6,466
666
692
7,511
23,282
29,816
0
4,372
18,910
35,029
0
W
10,371
5,390
0
6,314
17,100
8,804
0
5,660
11,440
0
64,246
L
Thanatos
ondeado_gris
Thanatos
6,165
1,521
0
9,468
15,272
6,667
0
4,203
11,069
0
40,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,558
Gold Earned
41,024
493
Minions Killed
397
0
Camps Cleared
0
1,849,394
Distance Traveled
1,629,061
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,999
474
100
5
0
287,143
0
L
Neith
7,413
390
73
4
0
277,303
4
W
Bellona
10,044
529
140
7
0
407,704
1
L
Jormungandr
8,188
431
55
3
0
327,574
0
L
Susano
8,767
461
108
6
0
369,854
4
W
Awilix
11,140
586
123
6
0
425,121
1
W
Sol
10,583
557
94
5
0
345,948
0
W
Sobek
9,121
480
41
2
0
347,995
5
W
Anhur
8,670
456
95
5
0
322,626
1
L
Thanatos
7,657
403
61
3
0
367,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role