Player Matchup

Merlin
Merlin
Lestermove
Merlin
Level 8
God Stats
1W - 7L
1,080 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 1
King Arthur
King Arthur
ZdecydowanieJa
King Arthur
Level 63
God Stats
1W - 6L
1,308 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 1
Fenrir
Fenrir
ŚwiętySoqel
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 27
1,296 SR
1,500 Elo+

VS

Team Averages
Level 68
1,437 SR
1,373 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
LLMxHartman
Ah Puch
Level 88
God Stats
2W - 1L
1,417 SR
Queue Stats
114W - 182L
1,292 Elo+
Party 2
Zhong Kui
Zhong Kui
Travisdobro
Zhong Kui
Level 89
God Stats
207W - 333L
1,393 SR
Queue Stats
221W - 377L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lestermove
Merlin
16
6 / 9 / 7
11,903
850
11,892
13,562
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
ZdecydowanieJa
King Arthur
14
4 / 10 / 7
10,731
767
10,708
23,196
18,450
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 9 / 8
10,573
755
9,707
18,786
11,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
14 / 3 / 10
13,297
950
13,443
13,406
6,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
LLMxHartman
Ah Puch
16
9 / 4 / 15
11,890
849
17,110
13,045
5,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Travisdobro
Zhong Kui
15
4 / 7 / 18
10,951
782
13,308
14,990
9,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
14
Kills
27
28
Deaths
14
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
3
10
6.33
W
Ah Puch
LLMxHartman
Ah Puch
9
4
15
4.13
L
Merlin
Lestermove
Merlin
6
9
7
1.06
W
Zhong Kui
Travisdobro
Zhong Kui
4
7
18
1.86
L
King Arthur
ZdecydowanieJa
King Arthur
4
10
7
0.75
L
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,307
Damage
43,861
55,544
Taken
41,441
33,915
Mitigated
21,749
1,879
Healing
15,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,443
3,631
0
10,022
13,406
6,922
601
5,049
8,230
0
28,384
W
Ah Puch
LLMxHartman
Ah Puch
17,110
2,129
0
2,476
13,045
5,653
1,037
3,811
9,029
51,013
0
L
Merlin
Lestermove
Merlin
11,892
815
0
570
13,562
4,305
0
7,416
5,758
40,484
0
W
Zhong Kui
Travisdobro
Zhong Kui
13,308
927
0
3,132
14,990
9,174
1,241
3,142
11,609
38,114
0
L
King Arthur
ZdecydowanieJa
King Arthur
10,708
1,597
0
569
23,196
18,450
0
11,632
10,841
0
31,554
L
9,707
1,757
0
740
18,786
11,160
0
10,511
7,647
0
15,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
36,138
105
Minions Killed
156
3
Camps Cleared
6
680,909
Distance Traveled
682,238
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,297
950
40
3
0
263,004
3
W
Ah Puch
11,890
849
68
5
3
217,167
3
L
Merlin
11,903
850
60
4
0
220,905
0
W
Zhong Kui
10,951
782
48
3
3
202,067
4
L
King Arthur
10,731
767
30
2
3
228,773
0
L
Fenrir
10,573
755
15
1
0
231,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role