Player Matchup

Ymir
Ymir
Hatfi
Ymir
Level 83
God Stats
9W - 10L
1,541 SR
Queue Stats
39W - 50L
1,391 Elo+
Party 2
Persephone
Persephone
Jimlla
Persephone
Level 100
God Stats
13W - 7L
1,745 SR
Queue Stats
83W - 76L
1,524 Elo+
Party 1
Artemis
Artemis
Samdango
Artemis
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 51L
1,386 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Schmookle
Tsukuyomi
Level 94
God Stats
3W - 1L
1,300 SR
Queue Stats
90W - 98L
1,445 Elo+
Party 2
Cliodhna
Cliodhna
tatout
Cliodhna
Level 160
God Stats
11W - 11L
1,519 SR
Queue Stats
344W - 339L
1,572 Elo+
Party 1
Team Averages
Level 100
1,521 SR
1,463 Elo+

VS

Team Averages
Level 96
1,403 SR
1,531 Elo+
Aphrodite
Aphrodite
Bagna
Aphrodite
Level 87
God Stats
1W - 5L
1,251 SR
Queue Stats
63W - 74L
1,516 Elo+
Party 3
King Arthur
King Arthur
Flowredhux
King Arthur
Level 108
God Stats
0W - 4L
1,112 SR
Queue Stats
77W - 66L
1,520 Elo+
Solo
Rama
Rama
IrahX
Rama
Level 96
God Stats
10W - 6L
1,659 SR
Queue Stats
46W - 38L
1,532 Elo+
Party 3
Janus
Janus
KHeeren
Janus
Level 115
God Stats
1W - 3L
1,298 SR
Queue Stats
104W - 87L
1,551 Elo+
Solo
Bakasura
Bakasura
bbxen3rgie
Bakasura
Level 76
God Stats
1W - 1L
1,694 SR
Queue Stats
62W - 46L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hatfi
Ymir
20
5 / 2 / 18
15,372
530
8,713
29,355
38,118
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Jimlla
Persephone
20
4 / 1 / 10
15,671
540
13,742
13,752
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Samdango
Artemis
20
6 / 4 / 13
15,797
545
24,860
22,566
11,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Schmookle
Tsukuyomi
20
10 / 1 / 13
16,978
585
35,426
30,873
28,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
tatout
Cliodhna
20
14 / 0 / 16
17,193
593
29,336
28,791
15,218
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bagna
Aphrodite
17
0 / 5 / 3
11,429
394
5,792
26,217
21,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Flowredhux
King Arthur
18
0 / 11 / 1
11,932
411
14,272
34,495
32,061
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
IrahX
Rama
17
1 / 9 / 3
10,801
372
18,380
30,278
11,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
KHeeren
Janus
19
1 / 7 / 3
12,538
432
11,445
24,572
9,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
bbxen3rgie
Bakasura
20
6 / 7 / 1
14,002
483
17,844
33,200
15,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
19
39
Kills
8
8
Deaths
39
70
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bagna
Aphrodite
0
5
3
0.3
L
King Arthur
Flowredhux
King Arthur
0
11
1
0.05
W
Ymir
Hatfi
Ymir
5
2
18
7
L
Rama
IrahX
Rama
1
9
3
0.28
W
Persephone
Jimlla
Persephone
4
1
10
9
L
Janus
KHeeren
Janus
1
7
3
0.36
W
Artemis
Samdango
Artemis
6
4
13
3.13
W
Tsukuyomi
Schmookle
Tsukuyomi
10
1
13
16.5
L
Bakasura
bbxen3rgie
Bakasura
6
7
1
0.93
W
Cliodhna
tatout
Cliodhna
14
0
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,077
Damage
67,733
125,337
Taken
148,762
99,896
Mitigated
90,800
62,283
Healing
40,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bagna
Aphrodite
5,792
375
3,893
10,287
26,217
21,693
442
6,262
19,955
51,486
0
L
King Arthur
Flowredhux
King Arthur
14,272
1,445
602
5,608
34,495
32,061
0
3,935
30,560
0
95,516
W
Ymir
Hatfi
Ymir
8,713
1,323
0
7,678
29,355
38,118
1,289
7,300
21,599
38,505
0
L
Rama
IrahX
Rama
18,380
12,322
0
8,109
30,278
11,827
777
5,332
24,946
0
111,859
W
Persephone
Jimlla
Persephone
13,742
898
163
7,424
13,752
6,373
4,177
2,417
11,251
119,619
0
L
Janus
KHeeren
Janus
11,445
484
292
5,617
24,572
9,588
0
3,833
20,739
129,496
0
W
Artemis
Samdango
Artemis
24,860
15,266
0
9,492
22,566
11,481
5,611
3,649
17,690
0
120,751
W
Tsukuyomi
Schmookle
Tsukuyomi
35,426
9,307
0
15,802
30,873
28,706
3,668
4,224
25,437
0
147,254
L
Bakasura
bbxen3rgie
Bakasura
17,844
12,547
0
5,902
33,200
15,631
0
4,344
28,856
0
115,976
W
Cliodhna
tatout
Cliodhna
29,336
4,937
0
21,724
28,791
15,218
5,902
4,186
23,585
0
175,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,011
Gold Earned
60,702
723
Minions Killed
740
0
Camps Cleared
0
2,947,036
Distance Traveled
2,634,891
51
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,429
394
72
2
0
531,379
4
L
King Arthur
11,932
411
146
5
0
492,120
2
W
Ymir
15,372
530
50
2
0
610,333
15
L
Rama
10,801
372
154
5
0
449,372
6
W
Persephone
15,671
540
180
6
0
552,990
17
L
Janus
12,538
432
196
7
0
530,315
8
W
Artemis
15,797
545
141
5
0
530,314
7
W
Tsukuyomi
16,978
585
168
6
0
574,083
3
L
Bakasura
14,002
483
172
6
0
631,705
1
W
Cliodhna
17,193
593
184
6
0
679,316
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role