Player Matchup

Cthulhu
Cthulhu
Ferno2000
Cthulhu
Level 82
God Stats
2W - 3L
1,547 SR
Queue Stats
385W - 379L
1,507 Elo+
Party 3
Chaac
Chaac
IpsychicturtleI
Chaac
Level 65
God Stats
17W - 18L
1,406 SR
Queue Stats
527W - 500L
1,517 Elo+
Party 3
Bacchus
Bacchus
McJoeJoeJoe
Bacchus
Level 150
God Stats
1W - 0L
1,715 SR
Queue Stats
119W - 79L
1,574 Elo+
Party 1
Chiron
Chiron
MrShaft
Chiron
Level 134
God Stats
6W - 3L
1,545 SR
Queue Stats
73W - 48L
1,618 Elo+
Party 1
Neith
Neith
Runaah
Neith
Level 28
God Stats
3W - 1L
1,701 SR
Queue Stats
53W - 35L
1,600 Elo+
Party 1
Team Averages
Level 92
1,583 SR
1,563 Elo+

VS

Team Averages
Level 31
1,440 SR
1,498 Elo+
Olorun
Olorun
Cosmo_Cat19
Olorun
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 84L
1,662 Elo+
Party 2
Loki
Loki
Deguepapu345
Loki
Level 40
God Stats
1W - 9L
1,358 SR
Queue Stats
98W - 127L
1,375 Elo+
Party 2
Amaterasu
Amaterasu
GetRektPeasent
Amaterasu
Level 65
God Stats
1W - 2L
1,280 SR
Queue Stats
3W - 3L
1,453 Elo+
Solo
Hades
Hades
Pillowy25
Hades
Level 18
God Stats
0W - 1L
1,563 SR
Queue Stats
3W - 2L
1,501 Elo+
Party 2
Bellona
Bellona
SoyLuffyxD1914
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ferno2000
Cthulhu
9
3 / 0 / 8
6,068
607
3,436
6,621
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 0 / 0
6,575
658
3,629
5,095
2,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
McJoeJoeJoe
Bacchus
9
3 / 1 / 6
5,621
562
4,369
5,056
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
MrShaft
Chiron
11
6 / 0 / 3
6,324
632
6,792
4,239
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
Runaah
Neith
10
3 / 0 / 3
6,073
607
4,983
5,274
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 2 / 0
5,348
535
5,193
6,968
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 5 / 0
4,274
427
1,006
8,686
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
GetRektPeasent
Amaterasu
10
0 / 2 / 0
5,432
543
1,247
5,756
3,125
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Pillowy25
Hades
6
0 / 3 / 0
4,073
407
2,063
6,459
2,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 5 / 0
3,914
391
1,997
6,081
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
17
Kills
1
1
Deaths
17
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
2
0
0.5
L
0
5
0
0
W
Cthulhu
Ferno2000
Cthulhu
3
0
8
7
L
Amaterasu
GetRektPeasent
Amaterasu
0
2
0
0
W
2
0
0
2
W
Bacchus
McJoeJoeJoe
Bacchus
3
1
6
6
W
Chiron
MrShaft
Chiron
6
0
3
7.5
L
Hades
Pillowy25
Hades
0
3
0
0
W
Neith
Runaah
Neith
3
0
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,209
Damage
11,506
26,285
Taken
33,950
13,850
Mitigated
16,048
9,743
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,193
3,216
0
2,283
6,968
3,033
0
2,037
4,931
31,729
5,185
L
1,006
64
0
2,058
8,686
2,859
0
2,203
6,483
0
18,248
W
Cthulhu
Ferno2000
Cthulhu
3,436
509
110
1,728
6,621
4,070
300
1,602
5,019
18,108
0
L
Amaterasu
GetRektPeasent
Amaterasu
1,247
361
0
1,061
5,756
3,125
0
0
5,756
0
35,086
W
3,629
1,412
0
1,686
5,095
2,312
0
0
5,095
0
41,375
W
Bacchus
McJoeJoeJoe
Bacchus
4,369
1,122
0
1,636
5,056
3,390
334
1,751
3,305
26,495
0
W
Chiron
MrShaft
Chiron
6,792
2,700
443
2,497
4,239
1,917
714
526
3,713
0
46,838
L
Hades
Pillowy25
Hades
2,063
840
138
990
6,459
2,832
0
1,761
4,698
13,464
0
W
Neith
Runaah
Neith
4,983
2,033
0
1,643
5,274
2,161
0
2,369
2,905
0
38,910
L
1,997
872
0
183
6,081
4,199
0
1,804
4,277
0
9,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
23,041
323
Minions Killed
211
0
Camps Cleared
0
1,042,715
Distance Traveled
923,969
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,348
535
62
6
0
170,775
2
L
Loki
4,274
427
33
3
0
212,615
0
W
Cthulhu
6,068
607
30
3
0
225,356
2
L
Amaterasu
5,432
543
76
8
0
179,078
2
W
Chaac
6,575
658
90
9
0
221,864
0
W
Bacchus
5,621
562
43
4
0
213,829
2
W
Chiron
6,324
632
86
9
0
183,846
3
L
Hades
4,073
407
25
3
0
177,061
0
W
Neith
6,073
607
74
7
0
197,820
3
L
Bellona
3,914
391
15
2
0
184,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role