Player Matchup

Mulan
Mulan
DabEstrema
Mulan
Level 97
God Stats
52W - 48L
1,573 SR
Queue Stats
211W - 216L
1,557 Elo+
Party 3
Ao Kuang
Ao Kuang
ItTakesYouAway
Ao Kuang
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 245L
1,520 Elo+
Party 1
Vamana
Vamana
Letsmakeithot
Vamana
Level 83
God Stats
25W - 30L
1,496 SR
Queue Stats
230W - 265L
1,409 Elo+
Solo
Merlin
Merlin
XPlosiveCusso
Merlin
Level 128
God Stats
5W - 8L
1,538 SR
Queue Stats
527W - 540L
1,555 Elo+
Party 3
Medusa
Medusa
cammygeo1411
Medusa
Level 126
God Stats
5W - 6L
1,476 SR
Queue Stats
60W - 62L
1,538 Elo+
Party 1
Team Averages
Level 114
1,517 SR
1,516 Elo+

VS

Team Averages
Level 105
1,595 SR
1,492 Elo+
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DreamOp
Hercules
Level 101
God Stats
4W - 1L
1,777 SR
Queue Stats
167W - 148L
1,520 Elo+
Party 2
Aphrodite
Aphrodite
gumgum921
Aphrodite
Level 155
God Stats
10W - 6L
1,508 SR
Queue Stats
404W - 479L
1,361 Elo+
Solo
Izanami
Izanami
sazexx
Izanami
Level 94
God Stats
22W - 24L
1,497 SR
Queue Stats
153W - 164L
1,552 Elo+
Solo
Nemesis
Nemesis
ŐМÁŔ
Nemesis
Level 66
God Stats
9W - 4L
1,691 SR
Queue Stats
124W - 111L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
2 / 2 / 2
5,740
478
5,439
9,223
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
10
2 / 2 / 0
5,917
493
2,481
9,589
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 3 / 0
4,166
347
405
3,635
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 1
5,845
487
4,904
7,076
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
11
1 / 1 / 2
6,387
532
3,156
5,487
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 2 / 3
6,862
572
4,838
8,997
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
DreamOp
Hercules
13
3 / 0 / 2
7,569
631
2,577
5,083
3,653
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
gumgum921
Aphrodite
9
1 / 1 / 2
5,603
467
1,554
5,651
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
sazexx
Izanami
11
0 / 2 / 1
6,227
519
3,926
6,798
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
ŐМÁŔ
Nemesis
11
3 / 1 / 4
6,919
577
5,502
9,226
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
8
10
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
2
3
1.25
L
Mulan
2
2
2
1.5
W
Hercules
DreamOp
Hercules
3
0
2
4
L
Ao Kuang
2
2
0
1
L
0
3
0
0
L
1
2
1
0.75
L
Medusa
1
1
2
2
W
Aphrodite
gumgum921
Aphrodite
1
1
2
2
W
Izanami
sazexx
Izanami
0
2
1
0.25
W
Nemesis
ŐМÁŔ
Nemesis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,385
Damage
18,397
35,010
Taken
35,755
17,179
Mitigated
16,826
9,425
Healing
17,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,838
2,033
48
3,653
8,997
4,068
1,617
4,897
4,100
47,809
5,827
L
Mulan
5,439
679
0
3,043
9,223
6,420
0
2,041
7,182
0
19,308
W
Hercules
DreamOp
Hercules
2,577
760
0
1,315
5,083
3,653
0
828
4,255
0
43,036
L
Ao Kuang
2,481
492
0
3,953
9,589
4,655
0
1,754
7,835
28,263
11,302
L
405
204
0
430
3,635
1,475
0
0
3,635
0
5,608
L
4,904
241
0
750
7,076
2,737
0
1,845
5,231
46,035
0
L
Medusa
3,156
1,047
0
1,249
5,487
1,892
294
83
5,404
0
43,041
W
Aphrodite
gumgum921
Aphrodite
1,554
354
1,829
2,579
5,651
3,671
0
355
5,296
20,137
0
W
Izanami
sazexx
Izanami
3,926
2,478
0
3,246
6,798
1,958
788
0
6,798
0
47,849
W
Nemesis
ŐМÁŔ
Nemesis
5,502
2,421
0
4,648
9,226
3,476
0
1,152
8,074
0
40,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,055
Gold Earned
33,180
259
Minions Killed
400
0
Camps Cleared
0
1,008,434
Distance Traveled
1,208,692
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,862
572
80
7
0
218,552
2
L
Mulan
5,740
478
24
2
0
238,826
4
W
Hercules
7,569
631
105
9
0
256,915
3
L
Ao Kuang
5,917
493
72
6
0
259,845
3
L
Vamana
4,166
347
12
1
0
76,526
0
L
Merlin
5,845
487
66
6
0
217,366
2
L
Medusa
6,387
532
85
7
0
215,871
1
W
Aphrodite
5,603
467
51
4
0
251,562
8
W
Izanami
6,227
519
85
7
0
202,157
2
W
Nemesis
6,919
577
79
7
0
279,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role