Player Matchup

Chang'e
Chang'e
Kaglan
Chang'e
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,195 Elo+
Party 2
Tsukuyomi
Tsukuyomi
King O Ice
Tsukuyomi
Level 18
God Stats
2W - 3L
1,413 SR
Queue Stats
2W - 5L
1,195 Elo+
Party 2
Skadi
Skadi
NyekoNeppy
Skadi
Level 18
God Stats
1W - 3L
1,404 SR
Queue Stats
2W - 5L
1,302 Elo+
Party 2
Team Averages
Level 23
1,439 SR
1,230 Elo+

VS

Team Averages
Level 99
1,515 SR
1,513 Elo+
Baron Samedi
Baron Samedi
MK09Shots
Baron Samedi
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 58L
1,544 Elo+
Party 1
Artio
Artio
SpT x NoVaZ
Artio
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 53L
1,593 Elo+
Party 1
Neith
Neith
dFX Bayblade
Neith
Level 57
God Stats
8W - 4L
1,545 SR
Queue Stats
8W - 5L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kaglan
Chang'e
11
0 / 3 / 0
6,524
652
8,019
12,369
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
King O Ice
Tsukuyomi
10
0 / 4 / 0
6,234
623
4,532
9,793
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
9
0 / 5 / 0
6,067
607
4,563
12,599
4,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MK09Shots
Baron Samedi
13
3 / 0 / 8
7,837
784
13,640
5,171
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 8
8,600
860
7,500
11,870
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
6 / 0 / 5
8,239
824
7,910
6,131
2,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Kaglan
Chang'e
0
3
0
0
L
Tsukuyomi
King O Ice
Tsukuyomi
0
4
0
0
W
Baron Samedi
MK09Shots
Baron Samedi
3
0
8
7
L
Skadi
0
5
0
0
W
3
0
8
7
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
29,050
34,761
Taken
23,172
12,916
Mitigated
16,790
7,862
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Kaglan
Chang'e
8,019
474
2,215
3,501
12,369
4,564
96
5,765
6,358
23,828
0
L
Tsukuyomi
King O Ice
Tsukuyomi
4,532
1,255
0
363
9,793
3,822
0
6,161
3,281
0
15,229
W
Baron Samedi
MK09Shots
Baron Samedi
13,640
1,357
1,794
2,937
5,171
2,468
480
1,656
3,319
36,418
0
L
Skadi
4,563
2,210
614
1,169
12,599
4,530
0
8,886
3,393
0
15,245
W
7,500
1,063
722
4,647
11,870
11,783
0
3,053
8,383
19,925
0
W
7,910
5,094
0
1,187
6,131
2,539
672
2,675
3,184
0
21,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,825
Gold Earned
24,676
92
Minions Killed
113
3
Camps Cleared
7
539,843
Distance Traveled
548,157
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,524
652
42
4
1
186,771
4
L
Tsukuyomi
6,234
623
31
3
1
191,322
0
W
Baron Samedi
7,837
784
54
5
0
194,955
4
L
Skadi
6,067
607
19
2
1
161,750
4
W
Artio
8,600
860
21
2
4
199,770
3
W
Neith
8,239
824
38
4
3
153,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role