Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond I
Cäde
Ah Muzen Cab
Diamond I
Level 157
God Stats
12W - 1L
1,860 SR
Queue Stats
99W - 29L
2,626 MMR
Party 1
Atlas
Atlas
Diamond II
MARCxWINGS
Atlas
Diamond II
Level 159
God Stats
8W - 3L
1,746 SR
Queue Stats
81W - 30L
2,479 MMR
Party 1
Chang'e
Chang'e
Masters
Zombiecrusher789
Chang'e
Masters
Level 156
God Stats
5W - 0L
1,713 SR
Queue Stats
128W - 58L
2,537 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,773 SR
2,547 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,600 SR
2,447 MMR
Baron Samedi
Baron Samedi
Diamond II
BootaySmasher
Baron Samedi
Diamond II
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
103W - 100L
2,701 MMR
Solo
Xing Tian
Xing Tian
Diamond II
Volutate
Xing Tian
Diamond II
Level 114
God Stats
4W - 3L
1,669 SR
Queue Stats
429W - 387L
2,330 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
namechanged167
Cthulhu
Diamond IV
Level 160
God Stats
4W - 8L
1,630 SR
Queue Stats
163W - 194L
2,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cäde
Ah Muzen Cab
13
8 / 2 / 7
8,869
887
15,696
10,529
5,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
13
6 / 2 / 10
9,078
908
9,514
12,954
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 0 / 14
8,124
812
10,362
9,117
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SobekThanatosFenrirAchilles

VS

Bans
ThothAo KuangBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BootaySmasher
Baron Samedi
9
0 / 9 / 3
6,142
614
3,769
13,195
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Volutate
Xing Tian
11
2 / 4 / 2
7,832
783
5,701
16,434
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
2 / 4 / 2
7,434
743
8,746
11,629
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
4
4
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BootaySmasher
Baron Samedi
0
9
3
0.17
W
Ah Muzen Cab
Cäde
Ah Muzen Cab
8
2
7
5.75
W
Atlas
6
2
10
5.5
L
Xing Tian
Volutate
Xing Tian
2
4
2
0.75
W
3
0
14
10
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,572
Damage
18,216
32,600
Taken
41,258
21,792
Mitigated
28,807
16,097
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BootaySmasher
Baron Samedi
3,769
124
822
2,565
13,195
6,266
0
7,872
5,323
12,731
0
W
Ah Muzen Cab
Cäde
Ah Muzen Cab
15,696
5,604
0
1,807
10,529
5,016
1,321
5,671
4,858
0
42,911
W
Atlas
9,514
3,788
353
4,002
12,954
12,892
361
6,501
6,453
20,040
0
L
Xing Tian
Volutate
Xing Tian
5,701
366
0
2,379
16,434
13,114
0
7,627
8,807
17,238
0
W
10,362
1,012
3,761
6,174
9,117
3,884
790
6,121
2,996
32,488
0
L
8,746
468
283
2,513
11,629
9,427
0
4,540
7,089
18,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,071
Gold Earned
21,408
121
Minions Killed
83
8
Camps Cleared
1
576,847
Distance Traveled
462,518
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,142
614
27
3
0
128,147
2
W
Ah Muzen Cab
8,869
887
55
6
3
177,429
2
W
Atlas
9,078
908
24
2
1
190,259
1
L
Xing Tian
7,832
783
27
3
1
161,326
1
W
Chang'e
8,124
812
42
4
4
209,159
2
L
Cthulhu
7,434
743
29
3
0
173,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role