Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Every Mepor
Tsukuyomi
Level 127
God Stats
2W - 1L
1,761 SR
Queue Stats
236W - 239L
1,497 Elo+
Party 1
Ullr
Ullr
KazWukong
Ullr
Level 66
God Stats
2W - 8L
1,125 SR
Queue Stats
191W - 187L
1,453 Elo+
Solo
Hachiman
Hachiman
papeleta11
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 144L
1,432 Elo+
Party 1
Team Averages
Level 103
1,477 SR
1,476 Elo+

VS

Team Averages
Level 71
1,507 SR
1,612 Elo+
Nu Wa
Nu Wa
Avicix
Nu Wa
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 148L
1,594 Elo+
Party 2
Hachiman
Hachiman
Kurimuzoneko
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,358 Elo+
Solo
Raijin
Raijin
Patrick3233
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,897 Elo+
Party 2
Ganesha
Ganesha
WannaBeDK
Ganesha
Level 25
God Stats
1W - 0L
1,332 SR
Queue Stats
41W - 32L
1,718 Elo+
Party 2
Scylla
Scylla
missholm
Scylla
Level 160
God Stats
3W - 1L
1,702 SR
Queue Stats
142W - 130L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 4 / 2
5,378
1,076
2,580
6,744
2,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
7
0 / 1 / 1
4,694
939
993
3,046
1,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tsukuyomi
Every Mepor
Tsukuyomi
9
1 / 4 / 2
5,061
1,012
6,137
6,672
3,185
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
12
3 / 3 / 2
5,578
1,116
5,539
6,476
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
papeleta11
Hachiman
8
0 / 5 / 3
4,810
962
5,153
7,716
2,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Avicix
Nu Wa
13
9 / 0 / 7
7,316
1,463
9,148
4,168
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Kurimuzoneko
Hachiman
11
4 / 1 / 11
6,367
1,273
6,109
5,338
2,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
8
1 / 4 / 11
5,586
1,117
3,686
5,640
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
WannaBeDK
Ganesha
11
0 / 0 / 17
6,398
1,280
3,678
7,021
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
missholm
Scylla
12
3 / 0 / 13
6,547
1,309
5,154
3,792
1,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
5
Kills
17
17
Deaths
5
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
2
0.5
L
Thor
 
Thor
0
1
1
0.5
W
Nu Wa
Avicix
Nu Wa
9
0
7
12.5
L
Tsukuyomi
Every Mepor
Tsukuyomi
1
4
2
0.5
L
Ullr
3
3
2
1.33
W
Hachiman
Kurimuzoneko
Hachiman
4
1
11
9.5
W
Raijin
1
4
11
1.63
W
Ganesha
WannaBeDK
Ganesha
0
0
17
8.5
W
Scylla
missholm
Scylla
3
0
13
9.5
L
Hachiman
papeleta11
Hachiman
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,402
Damage
27,775
30,654
Taken
25,959
11,984
Mitigated
16,543
5,522
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,580
943
15
552
6,744
2,392
0
3,768
2,855
0
7,055
L
Thor
 
Thor
993
0
757
410
3,046
1,148
0
2,060
860
0
2,568
W
Nu Wa
Avicix
Nu Wa
9,148
2,454
2,295
742
4,168
2,086
805
0
4,168
14,799
0
L
Tsukuyomi
Every Mepor
Tsukuyomi
6,137
756
931
1,114
6,672
3,185
0
4,696
1,826
0
11,383
L
Ullr
5,539
2,114
102
720
6,476
2,510
0
4,684
1,646
0
13,075
W
Hachiman
Kurimuzoneko
Hachiman
6,109
4,724
0
932
5,338
2,516
985
0
5,338
0
9,022
W
Raijin
3,686
685
0
159
5,640
2,355
0
0
5,640
5,502
0
W
Ganesha
WannaBeDK
Ganesha
3,678
100
250
1,635
7,021
7,732
190
0
7,021
5,389
0
W
Scylla
missholm
Scylla
5,154
465
191
542
3,792
1,854
481
0
3,792
16,448
0
L
Hachiman
papeleta11
Hachiman
5,153
2,099
0
921
7,716
2,749
0
5,683
1,801
0
8,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
32,214
39
Minions Killed
57
0
Camps Cleared
0
445,056
Distance Traveled
545,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,378
1,076
9
2
0
94,120
0
L
Thor
4,694
939
3
1
0
44,756
0
W
Nu Wa
7,316
1,463
20
4
0
109,549
0
L
Tsukuyomi
5,061
1,012
9
2
0
115,057
0
L
Ullr
5,578
1,116
13
3
0
96,920
0
W
Hachiman
6,367
1,273
13
3
0
110,795
0
W
Raijin
5,586
1,117
2
0
0
92,979
0
W
Ganesha
6,398
1,280
0
0
0
121,762
0
W
Scylla
6,547
1,309
22
4
0
110,059
0
L
Hachiman
4,810
962
5
1
0
94,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role