Player Matchup

Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Makhshark
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 91L
1,617 Elo+
Solo
Chaac
Chaac
annexnofx
Chaac
Level 123
God Stats
5W - 5L
1,725 SR
Queue Stats
182W - 155L
1,692 Elo+
Solo
Zeus
Zeus
castornatero
Zeus
Level 157
God Stats
67W - 66L
1,531 SR
Queue Stats
1,027W - 993L
1,592 Elo+
Solo
Geb
Geb
zeper20
Geb
Level 159
God Stats
3W - 2L
1,447 SR
Queue Stats
191W - 181L
1,604 Elo+
Solo
Team Averages
Level 144
1,541 SR
1,601 Elo+

VS

Team Averages
Level 137
1,537 SR
1,503 Elo+
Sol
Sol
ArielizFez1030
Sol
Level 130
God Stats
13W - 22L
1,570 SR
Queue Stats
286W - 277L
1,567 Elo+
Solo
Cernunnos
Cernunnos
Nameless Sai
Cernunnos
Level 144
God Stats
0W - 1L
1,706 SR
Queue Stats
11W - 10L
1,600 Elo+
Party 1
Mercury
Mercury
VMediocreGaming
Mercury
Level 158
God Stats
0W - 1L
1,555 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 1
Cu Chulainn
Cu Chulainn
doribiggk05
Cu Chulainn
Level 128
God Stats
0W - 2L
1,354 SR
Queue Stats
145W - 141L
1,551 Elo+
Solo
Bacchus
Bacchus
jetman101
Bacchus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 190L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
3 / 3 / 9
13,535
564
12,426
13,524
6,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
20
14 / 2 / 12
14,395
600
19,992
24,840
13,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
annexnofx
Chaac
20
12 / 0 / 12
16,029
668
27,486
22,419
18,594
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 3 / 18
13,117
547
21,132
14,559
8,029
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Geb
18
2 / 0 / 19
12,428
518
8,846
23,003
31,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
10,096
421
15,247
19,431
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Nameless Sai
Cernunnos
19
1 / 4 / 1
11,626
484
8,158
17,833
8,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 6 / 2
12,695
529
13,685
25,670
10,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
doribiggk05
Cu Chulainn
16
2 / 9 / 2
11,051
460
16,612
27,803
31,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
jetman101
Bacchus
13
0 / 9 / 0
8,779
366
5,256
26,602
33,521
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
15
35
Kills
8
8
Deaths
35
70
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
9
2.5
L
1
7
2
0.29
W
Pele
14
2
12
10
L
Cernunnos
Nameless Sai
Cernunnos
1
4
1
0.38
L
4
6
2
0.83
W
Chaac
annexnofx
Chaac
12
0
12
18
W
4
3
18
4.33
L
Cu Chulainn
doribiggk05
Cu Chulainn
2
9
2
0.33
L
Bacchus
jetman101
Bacchus
0
9
0
0
W
Geb
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,882
Damage
58,958
98,345
Taken
117,339
78,117
Mitigated
90,276
36,085
Healing
20,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,426
8,289
0
5,196
13,524
6,631
3,114
1,469
12,055
0
156,150
L
15,247
3,601
0
5,539
19,431
6,713
0
3,415
16,016
89,102
0
W
Pele
19,992
5,678
0
9,504
24,840
13,780
2,185
4,224
20,034
0
126,657
L
Cernunnos
Nameless Sai
Cernunnos
8,158
2,622
0
4,362
17,833
8,209
3,282
3,170
14,663
0
109,240
L
13,685
8,617
0
4,286
25,670
10,620
0
4,910
20,760
0
133,982
W
Chaac
annexnofx
Chaac
27,486
11,767
0
11,243
22,419
18,594
900
5,243
17,176
0
159,760
W
21,132
4,328
0
4,288
14,559
8,029
1,932
5,501
9,058
110,796
0
L
Cu Chulainn
doribiggk05
Cu Chulainn
16,612
2,069
0
3,453
27,803
31,213
0
6,437
21,366
0
82,263
L
Bacchus
jetman101
Bacchus
5,256
703
0
2,955
26,602
33,521
0
12,461
14,141
32,301
0
W
Geb
8,846
1,589
0
5,854
23,003
31,083
545
6,261
16,742
32,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,504
Gold Earned
54,247
781
Minions Killed
658
0
Camps Cleared
0
2,413,591
Distance Traveled
2,114,631
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,535
564
214
9
0
448,619
6
L
Sol
10,096
421
123
5
0
410,609
8
W
Pele
14,395
600
155
6
0
539,259
3
L
Cernunnos
11,626
484
177
7
0
410,008
3
L
Mercury
12,695
529
183
8
0
530,344
6
W
Chaac
16,029
668
210
9
0
529,577
3
W
Zeus
13,117
547
177
7
0
397,018
6
L
Cu Chulainn
11,051
460
131
5
0
417,025
2
L
Bacchus
8,779
366
44
2
0
346,645
4
W
Geb
12,428
518
25
1
0
499,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role