Player Matchup

Discordia
Discordia
StelarFever
Discordia
Level 128
God Stats
3W - 5L
1,426 SR
Queue Stats
197W - 190L
1,414 Elo+
Solo
Skadi
Skadi
TheLegendaryArt
Skadi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,370 Elo+
Solo
Aphrodite
Aphrodite
TheMrPark_
Aphrodite
Level 80
God Stats
2W - 1L
1,699 SR
Queue Stats
291W - 243L
1,358 Elo+
Solo
Bacchus
Bacchus
im getin da pig
Bacchus
Level 66
God Stats
3W - 6L
1,404 SR
Queue Stats
197W - 199L
1,364 Elo+
Solo
Charybdis
Charybdis
x5164
Charybdis
Level 104
God Stats
1W - 1L
1,270 SR
Queue Stats
35W - 37L
1,383 Elo+
Solo
Team Averages
Level 83
1,460 SR
1,378 Elo+

VS

Team Averages
Level 102
1,436 SR
1,361 Elo+
Yemoja
Yemoja
CUETEE927
Yemoja
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 102L
1,333 Elo+
Solo
Ullr
Ullr
RitzySareena
Ullr
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 307L
1,364 Elo+
Solo
Thoth
Thoth
dipogo_deezer
Thoth
Level 95
God Stats
0W - 1L
1,282 SR
Queue Stats
21W - 17L
1,271 Elo+
Solo
Agni
Agni
nero2j21
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,327 Elo+
Solo
Hachiman
Hachiman
xDr OKI PRIDE
Hachiman
Level 68
God Stats
4W - 4L
1,396 SR
Queue Stats
110W - 114L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
StelarFever
Discordia
19
13 / 1 / 12
11,850
912
16,282
12,892
6,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 6 / 12
11,002
846
16,377
17,164
8,566
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
TheMrPark_
Aphrodite
17
2 / 1 / 12
9,809
755
6,702
13,508
8,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 4 / 10
10,705
823
10,401
23,754
31,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
x5164
Charybdis
17
2 / 2 / 13
9,811
755
11,658
13,886
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CUETEE927
Yemoja
16
2 / 2 / 5
8,525
656
9,722
10,774
6,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 5 / 5
8,576
660
6,800
14,337
7,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

15
3 / 8 / 6
8,688
668
14,234
15,538
7,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
16
6 / 6 / 5
9,466
728
12,134
11,842
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
xDr OKI PRIDE
Hachiman
16
1 / 6 / 7
8,811
678
13,366
14,097
6,241
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
27
Kills
14
14
Deaths
27
59
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CUETEE927
Yemoja
2
2
5
2.25
L
2
5
5
0.9
W
Discordia
StelarFever
Discordia
13
1
12
19
W
6
6
12
2
W
Aphrodite
TheMrPark_
Aphrodite
2
1
12
8
L
3
8
6
0.75
W
4
4
10
2.25
L
Agni
6
6
5
1.42
W
Charybdis
x5164
Charybdis
2
2
13
4.25
L
Hachiman
xDr OKI PRIDE
Hachiman
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,420
Damage
56,256
81,204
Taken
66,588
61,339
Mitigated
32,753
35,853
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CUETEE927
Yemoja
9,722
806
4,700
2,918
10,774
6,536
0
6,473
4,301
19,019
0
L
6,800
5,080
990
3,298
14,337
7,137
0
6,849
7,488
0
16,049
W
Discordia
StelarFever
Discordia
16,282
556
4,074
3,369
12,892
6,131
836
5,673
7,053
27,089
0
W
16,377
9,484
1,259
4,044
17,164
8,566
2,079
6,765
10,273
0
28,895
W
Aphrodite
TheMrPark_
Aphrodite
6,702
1,508
6,143
5,663
13,508
8,955
1,187
7,122
6,280
16,352
0
L
14,234
1,174
81
1,244
15,538
7,552
0
6,121
9,417
21,521
0
W
10,401
1,792
1,236
4,477
23,754
31,043
782
7,967
15,418
20,192
0
L
Agni
12,134
1,377
1,457
1,459
11,842
5,287
0
6,604
5,238
22,370
0
W
Charybdis
x5164
Charybdis
11,658
4,255
1,294
4,294
13,886
6,644
1,178
7,458
6,090
0
31,365
L
Hachiman
xDr OKI PRIDE
Hachiman
13,366
7,926
1,282
1,119
14,097
6,241
0
7,338
6,759
0
26,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,177
Gold Earned
44,066
140
Minions Killed
113
0
Camps Cleared
0
1,387,129
Distance Traveled
961,842
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,525
656
25
2
0
165,983
3
L
Ullr
8,576
660
17
1
0
186,397
0
W
Discordia
11,850
912
22
2
0
294,356
0
W
Skadi
11,002
846
21
2
0
232,534
1
W
Aphrodite
9,809
755
38
3
0
278,595
0
L
Thoth
8,688
668
26
2
0
214,041
0
W
Bacchus
10,705
823
16
1
0
275,812
0
L
Agni
9,466
728
21
2
0
197,999
0
W
Charybdis
9,811
755
43
3
0
305,832
4
L
Hachiman
8,811
678
24
2
0
197,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role