Player Matchup

Cupid
Cupid
BallLikeGasol
Cupid
Level 26
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Jgibs7
Sylvanus
Level 45
God Stats
0W - 3L
1,294 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 2
Bellona
Bellona
UnknownQuill136
Bellona
Level 39
God Stats
8W - 9L
1,500 SR
Queue Stats
78W - 88L
1,326 Elo+
Solo
Odin
Odin
XxKkaShBoIixX
Odin
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 190L
1,423 Elo+
Solo
Ra
Ra
tsweezy843
Ra
Level 159
God Stats
1W - 9L
1,120 SR
Queue Stats
624W - 616L
1,438 Elo+
Solo
Team Averages
Level 68
1,338 SR
1,393 Elo+

VS

Team Averages
Level 89
1,548 SR
1,545 Elo+
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
THEE_MADTITAN
Jing Wei
Level 100
God Stats
1W - 4L
1,236 SR
Queue Stats
755W - 793L
1,418 Elo+
Solo
Osiris
Osiris
YungLogan1627
Osiris
Level 107
God Stats
11W - 10L
1,592 SR
Queue Stats
392W - 352L
1,612 Elo+
Party 1
Arachne
Arachne
funnyputty2
Arachne
Level 45
God Stats
9W - 6L
1,716 SR
Queue Stats
106W - 96L
1,569 Elo+
Party 1
Neith
Neith
llBigRipsll
Neith
Level 107
God Stats
7W - 2L
1,698 SR
Queue Stats
240W - 209L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,728
421
2,370
5,130
1,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Jgibs7
Sylvanus
10
0 / 3 / 2
6,804
425
3,258
12,796
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 1
7,944
497
8,586
14,315
12,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 1
7,322
458
6,728
14,292
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 0
7,503
469
6,634
13,393
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 2 / 6
8,051
503
5,411
13,628
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
THEE_MADTITAN
Jing Wei
14
2 / 1 / 0
8,521
533
4,815
7,087
2,638
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 2
9,090
568
7,107
10,883
12,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
funnyputty2
Arachne
16
6 / 1 / 8
9,340
584
11,285
14,661
7,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
8 / 0 / 7
9,940
621
14,408
9,672
4,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
21
21
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
6
2.5
L
1
2
0
0.5
L
Sylvanus
Jgibs7
Sylvanus
0
3
2
0.33
W
Jing Wei
THEE_MADTITAN
Jing Wei
2
1
0
2
L
1
4
1
0.38
L
1
5
1
0.3
W
3
0
2
4
W
Arachne
funnyputty2
Arachne
6
1
8
10
W
8
0
7
11.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,576
Damage
43,026
59,926
Taken
55,931
38,324
Mitigated
41,544
13,904
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,411
2,094
0
2,995
13,628
14,577
693
2,771
10,857
24,776
0
L
2,370
1,220
144
570
5,130
1,707
0
466
4,664
0
36,506
L
Sylvanus
Jgibs7
Sylvanus
3,258
1,199
1,032
3,983
12,796
12,041
34
2,801
9,995
18,989
0
W
Jing Wei
THEE_MADTITAN
Jing Wei
4,815
1,845
0
1,330
7,087
2,638
3,195
1,275
5,812
0
59,139
L
8,586
2,475
0
3,821
14,315
12,944
83
575
13,740
0
57,467
L
6,728
3,740
0
1,520
14,292
6,412
0
866
13,426
0
52,571
W
7,107
3,873
0
875
10,883
12,554
0
538
10,345
0
61,778
W
Arachne
funnyputty2
Arachne
11,285
8,214
0
3,239
14,661
7,274
680
2,158
12,503
0
71,767
W
14,408
6,561
0
5,170
9,672
4,501
2,752
3,150
6,522
0
86,632
L
6,634
932
296
2,538
13,393
5,220
246
703
12,690
72,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,301
Gold Earned
44,942
421
Minions Killed
501
0
Camps Cleared
0
1,458,313
Distance Traveled
1,513,220
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,051
503
30
2
0
290,012
0
L
Cupid
6,728
421
79
5
0
301,083
1
L
Sylvanus
6,804
425
21
1
0
272,976
0
W
Jing Wei
8,521
533
102
6
0
277,288
1
L
Bellona
7,944
497
122
8
0
306,301
2
L
Odin
7,322
458
82
5
0
300,887
3
W
Osiris
9,090
568
126
8
0
328,389
1
W
Arachne
9,340
584
106
7
0
337,836
1
W
Neith
9,940
621
137
9
0
279,695
2
L
Ra
7,503
469
117
7
0
277,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role