Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Adxan
Loki
Level 158
God Stats
32W - 14L
1,753 SR
Queue Stats
155W - 125L
1,666 Elo+
Party 1
Baron Samedi
Baron Samedi
KidKicker69
Baron Samedi
Level 104
God Stats
32W - 18L
1,690 SR
Queue Stats
141W - 114L
1,668 Elo+
Party 1
King Arthur
King Arthur
WagWanBro
King Arthur
Level 141
God Stats
6W - 3L
1,588 SR
Queue Stats
151W - 137L
1,636 Elo+
Solo
Team Averages
Level 141
1,606 SR
1,594 Elo+

VS

Team Averages
Level 120
1,406 SR
1,633 Elo+
Nemesis
Nemesis
DCrimsonLion
Nemesis
Level 123
God Stats
2W - 5L
1,268 SR
Queue Stats
564W - 565L
1,643 Elo+
Solo
Sol
Sol
FourAphid752772
Sol
Level 160
God Stats
7W - 13L
1,319 SR
Queue Stats
154W - 145L
1,574 Elo+
Solo
Jormungandr
Jormungandr
KozzyAF
Jormungandr
Level 85
God Stats
0W - 2L
1,560 SR
Queue Stats
25W - 25L
1,579 Elo+
Solo
Rama
Rama
Reganom
Rama
Level 104
God Stats
3W - 4L
1,593 SR
Queue Stats
30W - 17L
1,725 Elo+
Solo
Sun Wukong
Sun Wukong
siltybowl
Sun Wukong
Level 130
God Stats
3W - 5L
1,289 SR
Queue Stats
446W - 435L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 1 / 5
6,652
832
7,441
7,789
5,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
 
Neith
12
0 / 0 / 4
6,325
791
9,788
6,025
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Adxan
Loki
15
4 / 0 / 1
7,491
936
5,289
6,554
2,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
KidKicker69
Baron Samedi
13
4 / 0 / 2
7,262
908
4,852
6,470
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
WagWanBro
King Arthur
12
0 / 1 / 6
6,278
785
7,265
12,054
9,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DCrimsonLion
Nemesis
10
1 / 2 / 1
5,738
717
2,831
6,450
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 0 / 0
5,814
727
4,732
3,079
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
KozzyAF
Jormungandr
12
1 / 2 / 1
6,514
814
8,277
13,421
8,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
Reganom
Rama
13
0 / 4 / 2
6,523
815
6,299
8,790
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
siltybowl
Sun Wukong
12
0 / 1 / 2
6,099
762
6,828
7,371
6,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
2
2
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
5
3.5
W
Neith
 
Neith
0
0
4
2
W
Loki
Adxan
Loki
4
0
1
4.5
L
Nemesis
DCrimsonLion
Nemesis
1
2
1
0.75
L
0
0
0
0
W
Baron Samedi
KidKicker69
Baron Samedi
4
0
2
5
L
Jormungandr
KozzyAF
Jormungandr
1
2
1
0.75
L
Rama
Reganom
Rama
0
4
2
0.25
W
King Arthur
WagWanBro
King Arthur
0
1
6
3
L
Sun Wukong
siltybowl
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,635
Damage
28,967
38,892
Taken
39,111
23,452
Mitigated
22,145
13,435
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,441
2,423
1,054
2,652
7,789
5,243
285
2,969
4,772
20,248
0
W
Neith
 
Neith
9,788
4,030
0
2,670
6,025
2,792
595
2,299
3,626
0
25,773
W
Loki
Adxan
Loki
5,289
1,033
0
1,704
6,554
2,814
0
1,200
5,302
0
26,406
L
Nemesis
DCrimsonLion
Nemesis
2,831
851
0
1,462
6,450
2,920
0
1,557
4,893
0
5,464
L
4,732
1,311
0
979
3,079
1,047
0
855
2,224
12,842
0
W
Baron Samedi
KidKicker69
Baron Samedi
4,852
504
1,571
2,493
6,470
3,323
294
1,338
5,062
23,250
0
L
Jormungandr
KozzyAF
Jormungandr
8,277
2,072
1,099
3,195
13,421
8,295
0
4,900
8,521
22,401
0
L
Rama
Reganom
Rama
6,299
5,223
0
1,400
8,790
3,400
0
2,167
6,623
0
24,412
W
King Arthur
WagWanBro
King Arthur
7,265
262
0
1,291
12,054
9,280
34
4,719
7,121
0
20,658
L
Sun Wukong
siltybowl
Sun Wukong
6,828
1,100
0
730
7,371
6,483
0
2,814
4,557
0
21,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,008
Gold Earned
30,688
193
Minions Killed
147
0
Camps Cleared
0
949,288
Distance Traveled
836,506
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,652
832
25
3
0
182,918
4
W
Neith
6,325
791
40
5
0
155,616
2
W
Loki
7,491
936
52
7
0
210,038
0
L
Nemesis
5,738
717
4
1
0
166,559
2
L
Sol
5,814
727
22
3
0
130,730
0
W
Baron Samedi
7,262
908
54
7
0
188,831
0
L
Jormungandr
6,514
814
38
5
0
165,699
2
L
Rama
6,523
815
50
6
0
176,727
0
W
King Arthur
6,278
785
22
3
0
211,885
3
L
Sun Wukong
6,099
762
33
4
0
196,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role