Player Matchup

Olorun
Olorun
GreedySkely
Olorun
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 46L
1,674 Elo+
Party 3
Kuzenbo
Kuzenbo
Lasermistrz
Kuzenbo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,726 Elo+
Party 3
Hachiman
Hachiman
Talimeq
Hachiman
Level 114
God Stats
2W - 0L
1,881 SR
Queue Stats
73W - 48L
1,702 Elo+
Party 3
Atlas
Atlas
Terliax
Atlas
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 143L
1,491 Elo+
Solo
Merlin
Merlin
W00Di3
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 41L
1,653 Elo+
Party 3
Team Averages
Level 66
1,576 SR
1,649 Elo+

VS

Team Averages
Level 48
1,559 SR
1,496 Elo+
Hera
Hera
C4l0
Hera
Level 68
God Stats
0W - 1L
1,311 SR
Queue Stats
15W - 9L
1,629 Elo+
Party 2
Ymir
Ymir
Gambred
Ymir
Level 27
God Stats
0W - 1L
1,674 SR
Queue Stats
2W - 2L
1,603 Elo+
Party 2
Osiris
Osiris
OlatharPL
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,338 Elo+
Party 1
Cupid
Cupid
Strpure5
Cupid
Level 109
God Stats
0W - 1L
1,811 SR
Queue Stats
6W - 6L
1,542 Elo+
Party 2
Jormungandr
Jormungandr
XbeewolfX1419
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
7 / 2 / 15
13,112
728
15,896
22,143
19,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Lasermistrz
Kuzenbo
16
0 / 6 / 17
11,179
621
12,354
30,495
41,968
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Talimeq
Hachiman
20
9 / 4 / 10
13,037
724
37,987
24,487
13,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Terliax
Atlas
20
4 / 1 / 13
12,677
704
19,922
16,451
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
W00Di3
Merlin
20
3 / 2 / 15
12,421
690
33,175
13,254
7,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
C4l0
Hera
18
4 / 5 / 7
10,807
600
29,386
16,411
10,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Gambred
Ymir
16
1 / 6 / 9
10,038
558
7,949
30,386
42,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
OlatharPL
Osiris
19
5 / 4 / 9
11,572
643
13,041
41,930
49,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Strpure5
Cupid
17
3 / 5 / 11
11,036
613
24,035
23,026
14,555
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
XbeewolfX1419
Jormungandr
18
2 / 4 / 12
10,681
593
14,102
24,165
37,946
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
63
23
Kills
15
15
Deaths
24
70
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
C4l0
Hera
4
5
7
1.5
L
Ymir
Gambred
Ymir
1
6
9
0.92
W
Olorun
7
2
15
7.25
W
Kuzenbo
Lasermistrz
Kuzenbo
0
6
17
1.42
L
Osiris
OlatharPL
Osiris
5
4
9
2.38
L
Cupid
Strpure5
Cupid
3
5
11
1.7
W
Hachiman
Talimeq
Hachiman
9
4
10
3.5
W
Atlas
Terliax
Atlas
4
1
13
10.5
W
Merlin
W00Di3
Merlin
3
2
15
5.25
L
Jormungandr
XbeewolfX1419
Jormungandr
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,334
Damage
88,513
106,830
Taken
135,918
101,238
Mitigated
155,329
58,381
Healing
45,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
C4l0
Hera
29,386
5,981
2,147
1,452
16,411
10,835
621
7,889
8,522
49,782
0
L
Ymir
Gambred
Ymir
7,949
1,061
670
960
30,386
42,722
30
18,471
11,915
16,323
0
W
Olorun
15,896
6,587
18,494
12,211
22,143
19,262
1,535
10,494
11,649
30,678
0
W
Kuzenbo
Lasermistrz
Kuzenbo
12,354
3,583
439
7,565
30,495
41,968
539
14,969
15,526
22,498
0
L
Osiris
OlatharPL
Osiris
13,041
4,126
2,120
16,646
41,930
49,271
242
28,382
13,548
0
28,699
L
Cupid
Strpure5
Cupid
24,035
13,327
9,809
7,219
23,026
14,555
1,237
11,804
11,222
0
42,267
W
Hachiman
Talimeq
Hachiman
37,987
16,416
3,461
7,500
24,487
13,553
3,106
10,708
13,779
0
70,091
W
Atlas
Terliax
Atlas
19,922
8,757
2,017
2,135
16,451
18,741
1,503
9,663
6,788
35,734
0
W
Merlin
W00Di3
Merlin
33,175
1,810
2,986
1,573
13,254
7,714
1,184
5,603
7,651
62,075
0
L
Jormungandr
XbeewolfX1419
Jormungandr
14,102
3,562
2,728
1,716
24,165
37,946
0
14,801
9,364
33,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,426
Gold Earned
54,134
180
Minions Killed
169
0
Camps Cleared
0
1,620,898
Distance Traveled
1,595,674
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,807
600
39
2
0
299,186
0
L
Ymir
10,038
558
9
1
0
316,379
1
W
Olorun
13,112
728
19
1
0
344,836
3
W
Kuzenbo
11,179
621
20
1
0
328,466
2
L
Osiris
11,572
643
47
3
0
346,726
3
L
Cupid
11,036
613
50
3
0
303,393
4
W
Hachiman
13,037
724
50
3
0
314,370
0
W
Atlas
12,677
704
37
2
0
300,833
2
W
Merlin
12,421
690
54
3
0
332,393
0
L
Jormungandr
10,681
593
24
1
0
329,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role