Player Matchup

He Bo
He Bo
JBLEO0808
He Bo
Level 69
God Stats
3W - 2L
1,552 SR
Queue Stats
33W - 41L
1,354 Elo+
Solo
Chaac
Chaac
RocksNPebbles
Chaac
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 3
The Morrigan
The Morrigan
Soupes
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 3
Izanami
Izanami
SummerrSalt
Izanami
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 86L
1,431 Elo+
Party 2
Yemoja
Yemoja
bacattack91
Yemoja
Level 41
God Stats
3W - 9L
1,653 SR
Queue Stats
82W - 81L
1,458 Elo+
Party 2
Team Averages
Level 78
1,541 SR
1,525 Elo+

VS

Team Averages
Level 57
1,495 SR
1,398 Elo+
Ymir
Ymir
Alessssandro
Ymir
Level 62
God Stats
4W - 4L
1,477 SR
Queue Stats
100W - 105L
1,477 Elo+
Party 4
Yemoja
Yemoja
BigBonester
Yemoja
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,554 Elo+
Solo
Izanami
Izanami
EskimoJenkins
Izanami
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 93L
1,319 Elo+
Party 1
Janus
Janus
FastSpeedyBoi
Janus
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 24L
1,206 Elo+
Party 1
Thor
Thor
TheGameYouLose
Thor
Level 49
God Stats
12W - 11L
1,500 SR
Queue Stats
384W - 426L
1,435 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JBLEO0808
He Bo
5
0 / 2 / 1
4,783
368
2,055
3,454
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 1
5,553
427
3,226
9,123
7,759
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Soupes
The Morrigan
10
3 / 4 / 0
6,201
477
5,988
6,539
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SummerrSalt
Izanami
11
1 / 2 / 2
6,685
514
6,215
8,976
3,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
10
1 / 1 / 1
6,518
501
5,071
9,941
6,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
8,345
642
5,426
10,170
5,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
11
1 / 0 / 2
7,144
550
4,421
7,843
4,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
10
0 / 1 / 2
6,448
496
2,273
9,044
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 3
6,915
532
5,380
7,926
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 1 / 5
7,868
605
7,169
11,717
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
12
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Yemoja
1
0
2
2
W
Izanami
0
1
2
1
W
1
3
3
0.83
L
He Bo
JBLEO0808
He Bo
0
2
1
0.25
L
0
3
1
0.17
L
The Morrigan
Soupes
The Morrigan
3
4
0
0.75
L
Izanami
SummerrSalt
Izanami
1
2
2
1
W
4
1
5
6.5
L
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,555
Damage
24,669
38,033
Taken
46,700
22,124
Mitigated
21,353
10,650
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,426
1,719
0
3,766
10,170
5,731
1,501
1,174
8,996
44,331
0
W
Yemoja
4,421
1,628
2,987
2,356
7,843
4,995
621
3,178
4,665
23,941
0
W
Izanami
2,273
1,924
0
848
9,044
2,763
1,356
1,467
7,577
0
34,981
W
5,380
451
0
1,760
7,926
3,020
924
4,360
3,566
35,380
0
L
He Bo
JBLEO0808
He Bo
2,055
554
0
1,200
3,454
929
0
969
2,341
9,010
0
L
3,226
835
0
2,585
9,123
7,759
0
4,580
4,495
0
26,524
L
The Morrigan
Soupes
The Morrigan
5,988
1,767
0
250
6,539
3,059
0
2,359
3,928
30,693
2,605
L
Izanami
SummerrSalt
Izanami
6,215
3,959
0
1,110
8,976
3,487
0
2,812
6,096
0
63,442
W
7,169
1,980
0
5,103
11,717
4,844
0
2,772
8,945
0
58,695
L
Yemoja
5,071
1,064
2,309
3,196
9,941
6,890
143
3,813
5,946
18,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
36,720
236
Minions Killed
324
0
Camps Cleared
0
1,065,702
Distance Traveled
1,213,661
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,345
642
75
6
0
212,996
1
W
Yemoja
7,144
550
28
2
0
241,318
1
W
Izanami
6,448
496
59
5
0
243,889
2
W
Janus
6,915
532
64
5
0
224,547
0
L
He Bo
4,783
368
11
1
0
108,408
1
L
Chaac
5,553
427
45
3
0
228,899
0
L
The Morrigan
6,201
477
48
4
0
221,365
0
L
Izanami
6,685
514
105
8
0
244,996
1
W
Thor
7,868
605
98
8
0
290,911
1
L
Yemoja
6,518
501
27
2
0
262,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role