Player Matchup

Kuzenbo
Kuzenbo
Platinum II
 
Kuzenbo
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond III
SneakyDoole
Rama
Diamond III
Level 153
God Stats
1W - 4L
1,682 SR
Queue Stats
254W - 237L
2,247 MMR
Party 1
Cerberus
Cerberus
Platinum III
SneakyNealers94
Cerberus
Platinum III
Level 124
God Stats
1W - 3L
1,544 SR
Queue Stats
93W - 75L
1,759 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,575 SR
1,835 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,770 SR
2,090 MMR
Bacchus
Bacchus
Platinum III
BGS xM1sTyx
Bacchus
Platinum III
Level 85
God Stats
4W - 3L
1,547 SR
Queue Stats
57W - 75L
2,001 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Black180819
Baron Samedi
Platinum V
Level 141
God Stats
7W - 1L
1,886 SR
Queue Stats
52W - 37L
1,968 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
MarcosSeoane7
Ah Muzen Cab
Diamond V
Level 157
God Stats
15W - 2L
1,877 SR
Queue Stats
75W - 48L
2,301 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 2 / 0
8,233
549
8,126
18,516
26,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 5 / 0
9,021
601
10,403
17,573
9,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
13
0 / 1 / 1
9,292
619
5,333
21,970
24,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BastetCabrakanAtlasAchillesAres

VS

Bans
OdinAthenaBaba YagaArtioScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BGS xM1sTyx
Bacchus
14
0 / 1 / 7
10,490
699
8,128
21,163
31,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Black180819
Baron Samedi
16
3 / 0 / 4
10,376
692
15,133
11,950
10,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
MarcosSeoane7
Ah Muzen Cab
17
5 / 0 / 3
11,130
742
27,532
10,449
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Bacchus
BGS xM1sTyx
Bacchus
0
1
7
3.5
W
Baron Samedi
Black180819
Baron Samedi
3
0
4
5
W
Ah Muzen Cab
MarcosSeoane7
Ah Muzen Cab
5
0
3
6.5
L
1
5
0
0.2
L
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,862
Damage
50,793
58,059
Taken
43,562
59,358
Mitigated
50,026
9,266
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,126
3,704
0
1,156
18,516
26,047
0
6,367
11,629
18,921
0
W
Bacchus
BGS xM1sTyx
Bacchus
8,128
852
471
4,889
21,163
31,601
0
4,914
15,766
20,417
0
W
Baron Samedi
Black180819
Baron Samedi
15,133
1,408
2,953
5,559
11,950
10,308
852
5,391
6,559
47,347
0
W
Ah Muzen Cab
MarcosSeoane7
Ah Muzen Cab
27,532
10,953
0
6,187
10,449
8,117
1,296
3,912
6,537
0
87,827
L
10,403
7,241
0
1,793
17,573
9,190
0
6,942
9,871
0
46,052
L
Cerberus
5,333
183
0
6,317
21,970
24,121
0
9,830
11,111
18,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,546
Gold Earned
31,996
172
Minions Killed
201
3
Camps Cleared
11
820,593
Distance Traveled
914,859
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,233
549
32
2
0
277,840
7
W
Bacchus
10,490
699
14
1
2
291,751
3
W
Baron Samedi
10,376
692
72
5
4
296,420
1
W
Ah Muzen Cab
11,130
742
115
8
5
326,688
3
L
Rama
9,021
601
122
8
2
249,475
5
L
Cerberus
9,292
619
18
1
1
293,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role