Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KingofBriton
Anubis
Level 156
God Stats
9W - 8L
1,547 SR
Queue Stats
62W - 85L
1,419 Elo+
Solo
Chaac
Chaac
Lobster3
Chaac
Level 105
God Stats
3W - 5L
1,173 SR
Queue Stats
37W - 44L
1,423 Elo+
Solo
Team Averages
Level 129
1,407 SR
1,447 Elo+

VS

Team Averages
Level 54
1,363 SR
1,368 Elo+
Merlin
Merlin
AFKGecko
Merlin
Level 40
God Stats
0W - 2L
1,090 SR
Queue Stats
3W - 6L
1,368 Elo+
Party 1
Medusa
Medusa
ZombieMO
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 1
Bacchus
Bacchus
mrhallo
Bacchus
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
7 / 2 / 6
12,647
744
15,109
13,032
5,585
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
4 / 5 / 7
12,142
714
10,154
15,163
7,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Lobster3
Chaac
17
3 / 3 / 9
11,574
681
13,871
21,803
17,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AFKGecko
Merlin
15
3 / 8 / 6
11,207
659
13,101
14,543
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
ZombieMO
Medusa
16
2 / 5 / 7
10,828
637
11,537
15,100
5,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
mrhallo
Bacchus
16
5 / 1 / 4
12,182
717
11,075
14,726
19,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
14
Kills
10
10
Deaths
14
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
2
6
5
L
Merlin
AFKGecko
Merlin
3
8
6
0.75
W
Anubis
4
5
7
1.5
W
Chaac
Lobster3
Chaac
3
3
9
2.5
L
Medusa
ZombieMO
Medusa
2
5
7
1.1
L
Bacchus
mrhallo
Bacchus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,134
Damage
35,713
49,998
Taken
44,369
30,717
Mitigated
29,756
19,475
Healing
1,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,109
8,103
0
4,796
13,032
5,585
2,419
7,309
5,723
0
54,110
L
Merlin
AFKGecko
Merlin
13,101
1,027
0
30
14,543
4,853
0
3,662
10,557
54,745
0
W
Anubis
10,154
120
0
6,939
15,163
7,485
422
6,694
8,469
60,846
0
W
Chaac
Lobster3
Chaac
13,871
1,666
337
7,403
21,803
17,647
60
11,054
9,153
0
31,498
L
Medusa
ZombieMO
Medusa
11,537
4,841
0
622
15,100
5,040
0
3,144
11,733
0
35,774
L
Bacchus
mrhallo
Bacchus
11,075
1,319
0
1,080
14,726
19,863
0
3,608
10,801
21,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
34,217
211
Minions Killed
156
12
Camps Cleared
4
855,826
Distance Traveled
880,681
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,647
744
87
5
3
289,023
3
L
Merlin
11,207
659
72
4
3
250,150
0
W
Anubis
12,142
714
85
5
8
267,783
4
W
Chaac
11,574
681
39
2
1
299,020
5
L
Medusa
10,828
637
62
4
0
316,745
2
L
Bacchus
12,182
717
22
1
1
313,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role