Player Matchup

Medusa
Medusa
Diamond III
GurkenRick
Medusa
Diamond III
Level 118
God Stats
34W - 28L
1,719 SR
Queue Stats
411W - 329L
1,976 MMR
Party 1
Ganesha
Ganesha
Diamond III
Vespir
Ganesha
Diamond III
Level 144
God Stats
9W - 4L
1,667 SR
Queue Stats
239W - 178L
1,993 MMR
Party 1
Persephone
Persephone
Diamond IV
Vângola
Persephone
Diamond IV
Level 158
God Stats
4W - 12L
1,579 SR
Queue Stats
203W - 173L
1,924 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,655 SR
1,964 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,565 SR
1,767 MMR
Cabrakan
Cabrakan
Gold V
Nisimal
Cabrakan
Gold V
Level 84
God Stats
1W - 1L
1,696 SR
Queue Stats
16W - 21L
1,590 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
Sasquatch69
Cernunnos
Diamond IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 299L
2,052 MMR
Solo
Agni
Agni
Gold IV
Zephyray
Agni
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GurkenRick
Medusa
17
5 / 3 / 5
11,627
684
16,628
14,347
8,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Vespir
Ganesha
16
0 / 1 / 10
11,731
690
9,078
25,679
36,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Vângola
Persephone
17
5 / 1 / 4
12,701
747
25,221
9,369
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Hou YiAh Muzen CabFenrirThothAres

VS

Bans
AtlasGebSobekKhepriAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Nisimal
Cabrakan
15
2 / 3 / 2
11,089
652
8,610
27,945
42,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Sasquatch69
Cernunnos
16
2 / 3 / 2
11,113
654
19,509
17,830
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
1 / 5 / 3
10,362
610
8,847
14,365
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
5
5
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
GurkenRick
Medusa
5
3
5
2.5
L
Cabrakan
Nisimal
Cabrakan
2
3
2
1
L
Cernunnos
Sasquatch69
Cernunnos
2
3
2
1
W
Ganesha
Vespir
Ganesha
0
1
10
5
W
Persephone
Vângola
Persephone
5
1
4
7
L
Agni
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,927
Damage
36,966
49,395
Taken
60,140
48,827
Mitigated
55,667
13,959
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GurkenRick
Medusa
16,628
7,385
0
3,373
14,347
8,136
1,595
7,654
6,693
0
61,692
L
Cabrakan
Nisimal
Cabrakan
8,610
1,159
0
7,312
27,945
42,498
78
13,824
14,121
20,554
0
L
Cernunnos
Sasquatch69
Cernunnos
19,509
7,379
0
4,590
17,830
7,987
1,970
11,743
6,087
0
70,723
W
Ganesha
Vespir
Ganesha
9,078
729
0
7,854
25,679
36,025
92
7,776
17,903
29,280
0
W
Persephone
Vângola
Persephone
25,221
1,140
0
2,732
9,369
4,666
970
2,499
6,869
67,133
0
L
Agni
8,847
324
0
746
14,365
5,182
472
9,584
4,781
37,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,059
Gold Earned
32,564
210
Minions Killed
193
7
Camps Cleared
6
980,621
Distance Traveled
890,400
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,627
684
102
6
5
323,356
3
L
Cabrakan
11,089
652
26
2
1
313,419
7
L
Cernunnos
11,113
654
107
6
4
292,839
4
W
Ganesha
11,731
690
5
0
0
319,334
7
W
Persephone
12,701
747
103
6
2
337,931
4
L
Agni
10,362
610
60
4
1
284,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role