Player Matchup

Cupid
Cupid
Bri19
Cupid
Level 158
God Stats
6W - 5L
1,470 SR
Queue Stats
614W - 636L
1,518 Elo+
Party 2
Merlin
Merlin
DJayEvo
Merlin
Level 49
God Stats
26W - 30L
1,355 SR
Queue Stats
108W - 116L
1,461 Elo+
Party 3
Chaac
Chaac
TKAnimus
Chaac
Level 29
God Stats
2W - 3L
1,632 SR
Queue Stats
47W - 61L
1,452 Elo+
Party 3
Zeus
Zeus
dharris49ers
Zeus
Level 69
God Stats
120W - 146L
1,416 SR
Queue Stats
492W - 542L
1,426 Elo+
Solo
Nemesis
Nemesis
ja_me02
Nemesis
Level 110
God Stats
99W - 117L
1,507 SR
Queue Stats
619W - 609L
1,467 Elo+
Party 2
Team Averages
Level 83
1,476 SR
1,465 Elo+

VS

Team Averages
Level 103
1,521 SR
1,505 Elo+
Bellona
Bellona
 
Bellona
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AdherentRuby1
Izanami
Level 147
God Stats
560W - 637L
1,417 SR
Queue Stats
880W - 990L
1,411 Elo+
Solo
Ra
Ra
CyberAngelCito
Ra
Level 133
God Stats
7W - 2L
1,657 SR
Queue Stats
118W - 97L
1,572 Elo+
Party 1
Ymir
Ymir
ELectro117
Ymir
Level 28
God Stats
4W - 2L
1,698 SR
Queue Stats
88W - 56L
1,588 Elo+
Party 1
Ah Puch
Ah Puch
doesitNicely
Ah Puch
Level 59
God Stats
3W - 4L
1,334 SR
Queue Stats
344W - 369L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bri19
Cupid
15
0 / 0 / 0
9,765
814
129
173
41
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
DJayEvo
Merlin
17
0 / 1 / 0
11,098
925
13,865
11,006
4,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
TKAnimus
Chaac
16
0 / 2 / 1
10,900
908
7,710
14,156
11,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
0 / 3 / 1
11,250
938
7,568
9,624
6,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
ja_me02
Nemesis
15
1 / 3 / 0
10,427
869
3,051
9,083
4,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

165

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 0 / 6
12,776
1,065
11,802
11,577
18,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
17
1 / 0 / 1
10,963
914
1,441
151
84
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 0 / 5
12,456
1,038
8,074
5,339
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 0 / 8
12,092
1,008
5,992
11,228
17,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
doesitNicely
Ah Puch
17
2 / 1 / 3
11,671
973
13,202
8,503
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
9
9
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
6
6
W
Izanami
1
0
1
1.5
L
Cupid
Bri19
Cupid
0
0
0
0
W
3
0
5
5.5
L
Merlin
DJayEvo
Merlin
0
1
0
0
W
0
0
8
4
L
Chaac
TKAnimus
Chaac
0
2
1
0.25
L
0
3
1
0.17
W
Ah Puch
doesitNicely
Ah Puch
2
1
3
3.5
L
Nemesis
ja_me02
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,323
Damage
40,511
44,042
Taken
36,798
25,894
Mitigated
42,240
3,985
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,802
5,031
953
1,276
11,577
18,832
0
7,401
3,920
0
19,241
W
Izanami
1,441
1,038
0
53
151
84
0
0
151
0
15,914
L
Cupid
Bri19
Cupid
129
42
0
114
173
41
0
0
173
0
1,086
W
8,074
353
3,298
1,139
5,339
2,536
0
3,411
1,858
48,147
0
L
Merlin
DJayEvo
Merlin
13,865
450
0
597
11,006
4,556
0
8,197
2,809
44,107
0
W
5,992
1,066
0
1,849
11,228
17,087
0
6,418
4,577
24,444
0
L
Chaac
TKAnimus
Chaac
7,710
1,555
0
2,677
14,156
11,245
0
9,750
4,406
0
24,064
L
7,568
1,133
0
391
9,624
6,050
0
4,307
5,317
40,208
0
W
Ah Puch
doesitNicely
Ah Puch
13,202
582
0
1,160
8,503
3,701
0
4,203
4,058
37,948
0
L
Nemesis
ja_me02
Nemesis
3,051
1,349
0
206
9,083
4,002
0
5,014
4,069
0
11,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,440
Gold Earned
59,958
250
Minions Killed
257
5
Camps Cleared
13
829,486
Distance Traveled
1,158,624
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,776
1,065
14
1
2
227,586
0
W
Izanami
10,963
914
37
3
3
208,682
1
L
Cupid
9,765
814
4
0
0
21,711
0
W
Ra
12,456
1,038
114
10
4
271,619
1
L
Merlin
11,098
925
72
6
1
230,409
0
W
Ymir
12,092
1,008
41
3
0
215,938
0
L
Chaac
10,900
908
55
5
3
229,684
0
L
Zeus
11,250
938
100
8
1
185,784
0
W
Ah Puch
11,671
973
51
4
4
234,799
0
L
Nemesis
10,427
869
19
2
0
161,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role