Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Rampage9190
Thor
Level 28
God Stats
219W - 63L
1,868 SR
Queue Stats
276W - 94L
1,787 Elo+
Party 2
Nu Wa
Nu Wa
Sargent Draco
Nu Wa
Level 158
God Stats
109W - 38L
1,877 SR
Queue Stats
417W - 230L
1,748 Elo+
Party 2
Team Averages
Level 114
1,748 SR
1,679 Elo+

VS

Team Averages
Level 97
1,708 SR
1,621 Elo+
King Arthur
King Arthur
ApeX Horizon392
King Arthur
Level 26
God Stats
4W - 1L
1,961 SR
Queue Stats
87W - 21L
1,848 Elo+
Party 1
Hera
Hera
DATRUGGA954
Hera
Level 104
God Stats
13W - 17L
1,317 SR
Queue Stats
192W - 317L
1,226 Elo+
Solo
Gilgamesh
Gilgamesh
Rainbow_Neos1
Gilgamesh
Level 160
God Stats
13W - 4L
1,848 SR
Queue Stats
246W - 95L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 0 / 2
7,284
728
9,382
5,025
1,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 5
6,498
650
2,877
3,567
2,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 0 / 3
6,954
695
9,231
2,942
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApeX Horizon392
King Arthur
10
0 / 2 / 0
5,914
591
2,817
10,585
8,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
6,224
622
1,547
7,549
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Rainbow_Neos1
Gilgamesh
11
0 / 1 / 0
5,875
588
4,064
8,253
6,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
2
4
L
King Arthur
ApeX Horizon392
King Arthur
0
2
0
0
L
0
2
0
0
L
Gilgamesh
Rainbow_Neos1
Gilgamesh
0
1
0
0
W
0
0
5
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,490
Damage
8,428
11,534
Taken
26,387
5,116
Mitigated
18,418
4,162
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,382
1,777
0
1,938
5,025
1,914
1,301
387
4,638
0
25,628
L
King Arthur
ApeX Horizon392
King Arthur
2,817
249
660
835
10,585
8,708
0
4,334
5,971
0
16,568
L
1,547
335
269
2,833
7,549
3,096
0
2,010
5,389
18,498
0
L
Gilgamesh
Rainbow_Neos1
Gilgamesh
4,064
606
0
753
8,253
6,614
0
2,817
5,108
0
24,243
W
2,877
458
0
749
3,567
2,206
0
910
2,657
0
15,165
W
9,231
4,310
0
1,475
2,942
996
836
334
2,608
26,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,736
Gold Earned
18,013
107
Minions Killed
124
5
Camps Cleared
4
552,769
Distance Traveled
530,070
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,284
728
48
5
1
195,501
3
L
King Arthur
5,914
591
29
3
0
187,632
0
L
Hera
6,224
622
32
3
0
149,657
1
L
Gilgamesh
5,875
588
63
6
4
192,781
2
W
Thor
6,498
650
26
3
1
170,106
0
W
Nu Wa
6,954
695
33
3
3
187,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role