Player Matchup

Sol
Sol
Chazanator93
Sol
Level 106
God Stats
95W - 74L
1,526 SR
Queue Stats
191W - 201L
1,428 Elo+
Party 2
Achilles
Achilles
Seremet71
Achilles
Level 127
God Stats
1W - 2L
1,823 SR
Queue Stats
122W - 134L
1,545 Elo+
Solo
Neith
Neith
SlayernFF
Neith
Level 123
God Stats
12W - 12L
1,610 SR
Queue Stats
265W - 271L
1,438 Elo+
Party 2
Team Averages
Level 119
1,653 SR
1,470 Elo+

VS

Team Averages
Level 119
1,472 SR
1,544 Elo+
Guan Yu
Guan Yu
DirePlains2
Guan Yu
Level 122
God Stats
0W - 1L
1,342 SR
Queue Stats
211W - 121L
1,650 Elo+
Party 1
Kali
Kali
SupermanRyan115
Kali
Level 127
God Stats
3W - 2L
1,573 SR
Queue Stats
108W - 86L
1,642 Elo+
Party 1
Ymir
Ymir
texotek
Ymir
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 34L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,258
726
13,639
3,140
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Seremet71
Achilles
11
2 / 1 / 5
7,154
715
10,610
10,612
8,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Neith
SlayernFF
Neith
12
3 / 0 / 4
7,689
769
9,277
5,256
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DirePlains2
Guan Yu
10
0 / 1 / 1
6,096
610
3,401
14,423
10,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 0
6,279
628
6,424
10,445
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
texotek
Ymir
10
0 / 2 / 1
6,693
669
3,688
13,987
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Guan Yu
DirePlains2
Guan Yu
0
1
1
0.5
W
Achilles
Seremet71
Achilles
2
1
5
4.5
W
Neith
SlayernFF
Neith
3
0
4
5
L
1
4
0
0.25
L
Ymir
texotek
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,526
Damage
13,513
19,008
Taken
38,855
11,466
Mitigated
28,522
6,298
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,639
3,052
174
1,416
3,140
1,081
511
418
2,722
23,770
0
L
Guan Yu
DirePlains2
Guan Yu
3,401
1,018
1,831
4,857
14,423
10,578
0
5,080
8,841
0
14,964
W
Achilles
Seremet71
Achilles
10,610
2,858
119
2,350
10,612
8,039
0
2,041
8,571
2,856
19,459
W
Neith
SlayernFF
Neith
9,277
5,883
0
2,239
5,256
2,346
408
1,425
3,831
0
32,312
L
6,424
1,890
0
2,280
10,445
5,190
0
4,668
5,503
0
27,409
L
Ymir
texotek
Ymir
3,688
971
0
912
13,987
12,754
0
4,348
9,236
10,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,101
Gold Earned
19,068
121
Minions Killed
96
6
Camps Cleared
3
581,300
Distance Traveled
583,827
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,258
726
29
3
2
203,490
2
L
Guan Yu
6,096
610
32
3
0
194,793
5
W
Achilles
7,154
715
37
4
4
193,634
1
W
Neith
7,689
769
55
6
0
184,176
2
L
Kali
6,279
628
46
5
3
209,904
3
L
Ymir
6,693
669
18
2
0
179,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role