Player Matchup

Bellona
Bellona
BrunoFromHell
Bellona
Level 156
God Stats
13W - 8L
1,620 SR
Queue Stats
603W - 665L
1,452 Elo+
Solo
Artio
Artio
FrancoTrolazco
Artio
Level 28
God Stats
17W - 24L
1,492 SR
Queue Stats
24W - 37L
1,361 Elo+
Party 2
Eset
Eset
TheSigmaMale
Eset
Level 104
God Stats
4W - 1L
1,404 SR
Queue Stats
85W - 122L
1,386 Elo+
Party 2
Team Averages
Level 96
1,505 SR
1,400 Elo+

VS

Team Averages
Level 67
1,495 SR
1,341 Elo+
Bacchus
Bacchus
buguelo
Bacchus
Level 69
God Stats
4W - 5L
1,476 SR
Queue Stats
113W - 171L
1,271 Elo+
Party 1
Cernunnos
Cernunnos
dominick02
Cernunnos
Level 102
God Stats
10W - 12L
1,522 SR
Queue Stats
303W - 374L
1,496 Elo+
Solo
Kukulkan
Kukulkan
tenis-cabreiro8
Kukulkan
Level 29
God Stats
4W - 5L
1,488 SR
Queue Stats
59W - 103L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
2 / 0 / 4
10,545
703
9,714
15,462
16,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 5
10,724
715
4,251
18,250
19,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 2
10,178
679
7,047
4,983
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
buguelo
Bacchus
12
0 / 0 / 0
8,031
535
3,204
6,089
3,805
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
dominick02
Cernunnos
14
0 / 1 / 0
8,624
575
7,861
8,816
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
0 / 5 / 0
8,826
588
12,179
9,826
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
0
4
4
W
1
0
5
3.5
W
3
0
2
4
L
Bacchus
buguelo
Bacchus
0
0
0
0
L
Cernunnos
dominick02
Cernunnos
0
1
0
0
L
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,012
Damage
23,244
38,695
Taken
24,731
37,647
Mitigated
12,192
15,540
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,714
3,003
408
3,611
15,462
16,141
1,202
4,953
10,509
0
54,168
W
4,251
138
1,516
8,410
18,250
19,488
450
8,917
9,333
17,482
0
W
7,047
275
474
1,121
4,983
2,018
939
2,121
2,862
40,070
0
L
Bacchus
buguelo
Bacchus
3,204
129
0
499
6,089
3,805
0
3,676
2,413
5,770
0
L
Cernunnos
dominick02
Cernunnos
7,861
3,285
0
2,882
8,816
3,940
0
4,275
4,541
0
32,354
L
Kukulkan
12,179
439
0
898
9,826
4,447
0
4,111
5,715
50,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
25,481
168
Minions Killed
141
9
Camps Cleared
5
969,803
Distance Traveled
704,595
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,545
703
73
5
4
336,453
6
W
Artio
10,724
715
18
1
2
324,918
0
W
Eset
10,178
679
77
5
3
308,432
3
L
Bacchus
8,031
535
0
0
0
213,789
4
L
Cernunnos
8,624
575
57
4
4
243,207
2
L
Kukulkan
8,826
588
84
6
1
247,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role