Player Matchup

Jing Wei
Jing Wei
Gold V
Chaos2Night
Jing Wei
Gold V
Level 160
God Stats
21W - 14L
1,636 SR
Queue Stats
515W - 525L
1,336 MMR
Solo
Agni
Agni
Gold V
WasilloElBaneado
Agni
Gold V
Level 149
God Stats
38W - 20L
1,512 SR
Queue Stats
137W - 120L
1,288 MMR
Solo
Fafnir
Fafnir
Silver II
YungCreampie69
Fafnir
Silver II
Level 63
God Stats
6W - 6L
1,505 SR
Queue Stats
10W - 15L
1,317 MMR
Solo
Vamana
Vamana
Silver II
lLobitol
Vamana
Silver II
Level 159
God Stats
0W - 1L
1,396 SR
Queue Stats
97W - 97L
1,292 MMR
Solo
Thor
Thor
Gold V
xRegencyHD
Thor
Gold V
Level 109
God Stats
0W - 1L
1,353 SR
Queue Stats
57W - 65L
1,273 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,480 SR
1,301 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,677 SR
1,302 MMR
Baron Samedi
Baron Samedi
Gold IV
DonnieBrooks
Baron Samedi
Gold IV
Level 160
God Stats
1W - 0L
1,648 SR
Queue Stats
104W - 109L
1,255 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Déúteros
Heimdallr
Gold IV
Level 160
God Stats
54W - 57L
1,551 SR
Queue Stats
490W - 511L
1,415 MMR
Party 1
Mercury
Mercury
Silver I
Former1
Mercury
Silver I
Level 124
God Stats
13W - 4L
1,951 SR
Queue Stats
57W - 50L
1,309 MMR
Solo
Xbalanque
Xbalanque
Silver I
Myhandsaresweaty
Xbalanque
Silver I
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 53L
1,286 MMR
Solo
Khepri
Khepri
Silver I
smhiybt
Khepri
Silver I
Level 157
God Stats
18W - 10L
1,734 SR
Queue Stats
403W - 398L
1,243 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chaos2Night
Jing Wei
20
4 / 4 / 4
14,526
538
22,850
26,080
14,237
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 10 / 6
12,629
468
22,361
23,296
9,496
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 6
10,963
406
7,644
24,873
37,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
lLobitol
Vamana
19
2 / 5 / 3
11,793
437
16,441
29,834
36,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

19
5 / 9 / 2
13,119
486
14,108
31,580
15,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArachneAtlasBastetKing ArthurLoki

VS

Bans
ThothRatatoskrShivaCharybdisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DonnieBrooks
Baron Samedi
20
4 / 2 / 10
15,949
591
23,183
20,733
34,705
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Déúteros
Heimdallr
20
5 / 2 / 12
14,328
531
28,134
28,117
16,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Former1
Mercury
20
16 / 3 / 6
17,068
632
24,284
31,058
16,166
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
20
5 / 5 / 9
15,745
583
22,445
23,827
11,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Khepri
smhiybt
Khepri
18
1 / 3 / 15
13,761
510
8,896
29,625
50,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
15
Kills
31
31
Deaths
15
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chaos2Night
Jing Wei
4
4
4
1.5
W
Baron Samedi
DonnieBrooks
Baron Samedi
4
2
10
4.5
W
Heimdallr
Déúteros
Heimdallr
5
2
12
5.5
W
Mercury
Former1
Mercury
16
3
6
6.33
W
Xbalanque
5
5
9
1.9
L
3
10
6
0.6
L
1
3
6
1.33
L
Vamana
lLobitol
Vamana
2
5
3
0.7
W
Khepri
smhiybt
Khepri
1
3
15
2.83
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,404
Damage
106,942
135,663
Taken
133,360
113,501
Mitigated
129,575
29,596
Healing
41,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chaos2Night
Jing Wei
22,850
20,595
0
7,064
26,080
14,237
630
6,492
19,588
0
148,651
W
Baron Samedi
DonnieBrooks
Baron Samedi
23,183
2,768
3,208
9,506
20,733
34,705
1,243
2,866
17,867
140,233
0
W
Heimdallr
Déúteros
Heimdallr
28,134
14,030
0
5,430
28,117
16,682
7,721
8,448
19,669
0
136,227
W
Mercury
Former1
Mercury
24,284
14,571
0
8,770
31,058
16,166
2,437
8,853
22,205
0
180,392
W
Xbalanque
22,445
12,351
0
10,103
23,827
11,731
6,082
7,233
16,594
0
129,349
L
22,361
983
0
2,031
23,296
9,496
0
4,111
19,183
114,284
0
L
7,644
3,396
3,040
5,240
24,873
37,432
0
4,237
20,636
20,258
0
L
Vamana
lLobitol
Vamana
16,441
8,914
86
7,456
29,834
36,451
188
14,914
14,920
219
95,519
W
Khepri
smhiybt
Khepri
8,896
1,374
0
4,804
29,625
50,291
1,575
5,670
23,955
39,972
0
L
14,108
2,842
0
4,679
31,580
15,885
0
2,325
29,255
0
104,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,030
Gold Earned
76,851
652
Minions Killed
760
0
Camps Cleared
0
2,518,080
Distance Traveled
2,569,074
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,526
538
239
9
0
483,949
3
W
Baron Samedi
15,949
591
210
8
0
428,559
3
W
Heimdallr
14,328
531
153
6
0
490,834
7
W
Mercury
17,068
632
172
6
0
654,514
4
W
Xbalanque
15,745
583
178
7
0
465,367
5
L
Agni
12,629
468
154
6
0
470,243
3
L
Fafnir
10,963
406
21
1
0
568,868
6
L
Vamana
11,793
437
120
4
0
509,240
1
W
Khepri
13,761
510
47
2
0
529,800
8
L
Thor
13,119
486
118
4
0
485,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role