Player Matchup

Anubis
Anubis
Tasty DreamWolf
Anubis
Level 128
God Stats
22W - 8L
1,906 SR
Queue Stats
365W - 289L
1,582 Elo+
Party 1
King Arthur
King Arthur
YankieBar
King Arthur
Level 141
God Stats
21W - 24L
1,327 SR
Queue Stats
358W - 267L
1,574 Elo+
Party 1
Fenrir
Fenrir
dryllman
Fenrir
Level 140
God Stats
4W - 5L
1,040 SR
Queue Stats
111W - 166L
1,286 Elo+
Solo
Team Averages
Level 136
1,424 SR
1,481 Elo+

VS

Team Averages
Level 115
1,470 SR
1,426 Elo+
Ne Zha
Ne Zha
CPRDGames
Ne Zha
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,444 Elo+
Party 2
Medusa
Medusa
FizzSpectre
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,444 Elo+
Party 2
Aphrodite
Aphrodite
GehDich_Loeschen
Aphrodite
Level 121
God Stats
3W - 9L
1,410 SR
Queue Stats
163W - 220L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 5
15,809
790
28,691
19,152
10,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
YankieBar
King Arthur
19
3 / 2 / 13
13,930
697
22,784
24,705
33,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
dryllman
Fenrir
17
3 / 6 / 9
12,945
647
13,454
24,220
19,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CPRDGames
Ne Zha
17
5 / 6 / 6
12,366
618
27,974
29,500
15,056
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
18
3 / 6 / 8
12,555
628
17,662
24,494
10,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
17
3 / 4 / 7
12,219
611
14,145
19,008
14,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
16
Kills
11
11
Deaths
16
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CPRDGames
Ne Zha
5
6
6
1.33
L
Medusa
3
6
8
1.17
L
Aphrodite
3
4
7
1.63
W
10
3
5
4.17
W
King Arthur
YankieBar
King Arthur
3
2
13
4.75
W
Fenrir
dryllman
Fenrir
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,929
Damage
59,781
68,077
Taken
73,002
63,989
Mitigated
40,534
17,026
Healing
29,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CPRDGames
Ne Zha
27,974
8,255
0
5,796
29,500
15,056
88
11,018
18,227
0
66,319
L
Medusa
17,662
9,145
0
2,168
24,494
10,557
1,022
10,051
14,134
0
54,089
L
Aphrodite
14,145
631
12,932
8,463
19,008
14,921
288
7,952
10,835
43,655
0
W
28,691
1,071
0
11,158
19,152
10,802
1,556
4,367
14,785
102,543
0
W
King Arthur
YankieBar
King Arthur
22,784
1,758
0
2,473
24,705
33,814
287
6,602
18,103
0
53,086
W
Fenrir
dryllman
Fenrir
13,454
2,971
629
2,766
24,220
19,373
327
3,698
20,522
0
21,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,684
Gold Earned
37,140
214
Minions Killed
206
8
Camps Cleared
8
1,094,316
Distance Traveled
943,177
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,366
618
43
2
1
316,182
0
L
Medusa
12,555
628
77
4
3
315,547
1
L
Aphrodite
12,219
611
86
4
4
311,448
2
W
Anubis
15,809
790
128
6
6
328,928
4
W
King Arthur
13,930
697
56
3
1
407,931
3
W
Fenrir
12,945
647
30
2
1
357,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role