Player Matchup

Eset
Eset
CenterJacked
Eset
Level 115
God Stats
3W - 2L
1,504 SR
Queue Stats
165W - 138L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
ChasingApexes
Cabrakan
Level 102
God Stats
29W - 36L
1,644 SR
Queue Stats
195W - 176L
1,522 Elo+
Party 1
Achilles
Achilles
ImAlexJones
Achilles
Level 157
God Stats
2W - 6L
1,251 SR
Queue Stats
354W - 306L
1,576 Elo+
Party 4
Heimdallr
Heimdallr
LOD HIGHHAMMER
Heimdallr
Level 155
God Stats
2W - 4L
1,677 SR
Queue Stats
187W - 169L
1,532 Elo+
Party 4
Fenrir
Fenrir
TerrorsHyena
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Team Averages
Level 131
1,515 SR
1,532 Elo+

VS

Team Averages
Level 111
1,776 SR
1,553 Elo+
Nox
Nox
MrFuzzUSA
Nox
Level 122
God Stats
7W - 5L
1,603 SR
Queue Stats
163W - 131L
1,581 Elo+
Party 2
Neith
Neith
PbC210
Neith
Level 83
God Stats
2W - 1L
1,728 SR
Queue Stats
90W - 102L
1,527 Elo+
Party 3
Bellona
Bellona
SweetYeet69
Bellona
Level 97
God Stats
3W - 2L
1,897 SR
Queue Stats
89W - 74L
1,617 Elo+
Party 2
Zeus
Zeus
lnDeep
Zeus
Level 109
God Stats
9W - 8L
1,708 SR
Queue Stats
186W - 219L
1,503 Elo+
Party 3
Yu Huang
Yu Huang
oQWinterWolfQo
Yu Huang
Level 143
God Stats
18W - 10L
1,944 SR
Queue Stats
304W - 336L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,698
621
3,789
8,249
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
ChasingApexes
Cabrakan
13
0 / 4 / 3
8,452
604
4,923
17,884
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
ImAlexJones
Achilles
16
1 / 7 / 4
9,415
673
11,071
24,904
31,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
LOD HIGHHAMMER
Heimdallr
18
5 / 8 / 2
10,373
741
11,189
20,588
10,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
17
2 / 4 / 3
9,784
699
5,989
14,591
10,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 12
11,423
816
13,997
7,517
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
PbC210
Neith
17
3 / 1 / 9
10,421
744
9,861
10,241
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
SweetYeet69
Bellona
18
9 / 2 / 10
11,926
852
12,757
15,593
16,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
lnDeep
Zeus
18
4 / 3 / 9
10,757
768
19,755
10,572
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
17
2 / 1 / 10
9,881
706
10,690
8,567
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
8
Kills
25
26
Deaths
8
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Cabrakan
ChasingApexes
Cabrakan
0
4
3
0.38
L
Achilles
ImAlexJones
Achilles
1
7
4
0.43
L
Heimdallr
LOD HIGHHAMMER
Heimdallr
5
8
2
0.75
W
7
1
12
13
W
Neith
PbC210
Neith
3
1
9
7.5
W
Bellona
SweetYeet69
Bellona
9
2
10
7
L
Fenrir
2
4
3
0.88
W
Zeus
lnDeep
Zeus
4
3
9
2.83
W
Yu Huang
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,961
Damage
67,060
86,216
Taken
52,490
72,335
Mitigated
33,921
10,487
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,789
168
0
596
8,249
3,803
620
4,197
3,952
23,866
0
L
Cabrakan
ChasingApexes
Cabrakan
4,923
1,301
0
2,732
17,884
16,444
301
8,753
8,862
10,178
0
L
Achilles
ImAlexJones
Achilles
11,071
2,310
0
3,729
24,904
31,909
0
11,385
13,296
365
23,569
L
Heimdallr
LOD HIGHHAMMER
Heimdallr
11,189
3,443
0
2,422
20,588
10,144
1,037
13,472
7,028
0
40,488
W
13,997
1,256
0
875
7,517
3,652
1,377
1,499
5,951
49,050
0
W
Neith
PbC210
Neith
9,861
3,987
0
1,423
10,241
4,711
4,758
1,848
8,261
0
33,079
W
Bellona
SweetYeet69
Bellona
12,757
4,289
2,308
3,100
15,593
16,799
1,310
3,640
11,746
1,029
30,508
L
Fenrir
5,989
1,088
0
1,008
14,591
10,035
565
6,296
8,178
0
25,736
W
Zeus
lnDeep
Zeus
19,755
2,367
0
1,859
10,572
4,597
1,431
659
9,745
57,881
0
W
Yu Huang
10,690
1,481
0
0
8,567
4,162
666
1,344
7,046
28,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,722
Gold Earned
54,408
180
Minions Killed
272
0
Camps Cleared
0
1,204,404
Distance Traveled
1,368,971
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,698
621
42
3
0
208,698
0
L
Cabrakan
8,452
604
6
0
0
206,770
10
L
Achilles
9,415
673
20
1
0
266,851
1
L
Heimdallr
10,373
741
73
5
0
231,465
2
W
Nox
11,423
816
84
6
0
255,953
0
W
Neith
10,421
744
49
4
0
242,067
2
W
Bellona
11,926
852
25
2
0
276,471
1
L
Fenrir
9,784
699
39
3
0
290,620
0
W
Zeus
10,757
768
69
5
0
339,526
2
W
Yu Huang
9,881
706
45
3
0
254,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role