Player Matchup

Apollo
Apollo
E7Gamer027
Apollo
Level 160
God Stats
8W - 3L
1,536 SR
Queue Stats
99W - 117L
1,585 Elo+
Party 2
Vamana
Vamana
Ranqom12324
Vamana
Level 61
God Stats
9W - 1L
1,885 SR
Queue Stats
531W - 286L
1,663 Elo+
Party 3
Sol
Sol
Vacioh
Sol
Level 29
God Stats
54W - 23L
1,731 SR
Queue Stats
300W - 192L
1,626 Elo+
Party 3
Ra
Ra
oldsko0oL3388
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 24L
1,716 Elo+
Party 2
Khepri
Khepri
rob-samu
Khepri
Level 43
God Stats
2W - 1L
1,485 SR
Queue Stats
12W - 14L
1,502 Elo+
Solo
Team Averages
Level 59
1,627 SR
1,618 Elo+

VS

Team Averages
Level 85
1,481 SR
1,560 Elo+
King Arthur
King Arthur
Bron_X6
King Arthur
Level 49
God Stats
163W - 159L
1,490 SR
Queue Stats
270W - 281L
1,456 Elo+
Solo
Sol
Sol
FeedHard9569
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 9L
1,681 Elo+
Party 1
Bacchus
Bacchus
IggyBlaze
Bacchus
Level 148
God Stats
4W - 3L
1,484 SR
Queue Stats
96W - 96L
1,651 Elo+
Party 1
Olorun
Olorun
JuS1E1R0Ck
Olorun
Level 160
God Stats
3W - 7L
1,405 SR
Queue Stats
248W - 260L
1,583 Elo+
Party 1
Loki
Loki
Zz EDuARZ Zz
Loki
Level 40
God Stats
1W - 1L
1,526 SR
Queue Stats
32W - 41L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
E7Gamer027
Apollo
10
1 / 0 / 1
5,883
588
2,753
7,530
2,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
11
4 / 0 / 2
6,697
670
9,000
8,227
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Vacioh
Sol
11
3 / 0 / 2
6,619
662
4,370
4,968
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 0
6,595
660
6,021
5,708
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
rob-samu
Khepri
9
0 / 1 / 4
5,606
561
2,314
6,124
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bron_X6
King Arthur
10
0 / 3 / 0
5,422
542
2,767
9,674
4,863
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 0
5,193
519
4,008
7,430
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
IggyBlaze
Bacchus
7
1 / 0 / 0
5,006
501
3,867
7,419
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
JuS1E1R0Ck
Olorun
9
0 / 3 / 1
5,146
515
3,835
6,764
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,870
487
1,685
5,668
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bron_X6
King Arthur
0
3
0
0
W
Apollo
E7Gamer027
Apollo
1
0
1
1.5
L
0
3
0
0
L
Bacchus
IggyBlaze
Bacchus
1
0
0
1
L
Olorun
JuS1E1R0Ck
Olorun
0
3
1
0.17
W
Vamana
4
0
2
5
W
Sol
Vacioh
Sol
3
0
2
4
L
0
1
0
0
W
2
0
0
2
W
Khepri
rob-samu
Khepri
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,458
Damage
16,162
32,557
Taken
36,955
15,574
Mitigated
17,416
9,723
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bron_X6
King Arthur
2,767
274
0
2,891
9,674
4,863
0
5,670
4,004
0
41,900
W
Apollo
E7Gamer027
Apollo
2,753
1,388
0
2,617
7,530
2,687
1,008
2,671
4,859
0
44,023
L
4,008
1,524
0
2,619
7,430
2,527
0
3,408
4,022
37,798
0
L
Bacchus
IggyBlaze
Bacchus
3,867
1,364
0
1,510
7,419
5,811
0
1,417
6,002
15,251
0
L
Olorun
JuS1E1R0Ck
Olorun
3,835
1,269
451
2,831
6,764
2,381
0
1,249
5,515
37,862
0
W
Vamana
9,000
5,205
0
1,673
8,227
3,844
0
3,206
5,021
0
53,716
W
Sol
Vacioh
Sol
4,370
2,264
0
1,258
4,968
1,954
1,272
3,075
1,893
42,919
0
L
1,685
116
0
2,644
5,668
1,834
0
961
4,707
0
24,503
W
6,021
708
0
2,766
5,708
3,508
757
0
5,708
51,011
0
W
Khepri
rob-samu
Khepri
2,314
518
0
1,409
6,124
3,581
0
2,758
3,366
14,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
25,637
345
Minions Killed
268
0
Camps Cleared
0
1,064,707
Distance Traveled
956,911
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,422
542
67
7
0
189,626
1
W
Apollo
5,883
588
88
9
0
195,912
2
L
Sol
5,193
519
60
6
0
184,476
1
L
Bacchus
5,006
501
14
1
0
219,343
2
L
Olorun
5,146
515
69
7
0
162,519
2
W
Vamana
6,697
670
75
8
0
256,309
0
W
Sol
6,619
662
87
9
0
200,684
0
L
Loki
4,870
487
58
6
0
200,947
0
W
Ra
6,595
660
79
8
0
197,225
4
W
Khepri
5,606
561
16
2
0
214,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role