Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Duhjayy_
Freya
Level 59
God Stats
25W - 19L
1,452 SR
Queue Stats
1,174W - 1,193L
1,318 Elo+
Party 2
Kukulkan
Kukulkan
ajZaru
Kukulkan
Level 104
God Stats
41W - 37L
1,506 SR
Queue Stats
168W - 160L
1,430 Elo+
Solo
Geb
Geb
lViggo_YT
Geb
Level 98
God Stats
21W - 13L
1,589 SR
Queue Stats
602W - 633L
1,433 Elo+
Solo
Ullr
Ullr
skoles21
Ullr
Level 147
God Stats
75W - 72L
1,526 SR
Queue Stats
157W - 161L
1,402 Elo+
Solo
Team Averages
Level 87
1,515 SR
1,417 Elo+

VS

Team Averages
Level 45
1,456 SR
1,435 Elo+
Bellona
Bellona
BouncyyyBear
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,633 Elo+
Party 1
Bastet
Bastet
Whygee3
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,633 Elo+
Party 1
Baron Samedi
Baron Samedi
bigolswagbear
Baron Samedi
Level 60
God Stats
2W - 4L
1,415 SR
Queue Stats
26W - 41L
1,416 Elo+
Solo
Danzaburou
Danzaburou
jrs1011
Danzaburou
Level 26
God Stats
3W - 3L
1,382 SR
Queue Stats
30W - 22L
1,119 Elo+
Party 1
Hel
Hel
lexi_PNW
Hel
Level 126
God Stats
21W - 25L
1,486 SR
Queue Stats
147W - 159L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 3 / 12
11,270
470
12,543
20,999
9,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
Duhjayy_
Freya
19
3 / 2 / 6
13,065
544
7,401
16,897
8,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
ajZaru
Kukulkan
18
8 / 0 / 7
12,700
529
25,863
8,209
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 11
11,347
473
8,865
23,365
31,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
20
6 / 0 / 6
13,516
563
15,048
14,353
7,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BouncyyyBear
Bellona
12
0 / 6 / 2
7,654
319
3,543
21,680
11,957
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Whygee3
Bastet
13
3 / 6 / 1
8,783
366
6,308
18,841
7,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
bigolswagbear
Baron Samedi
12
3 / 1 / 1
8,844
369
8,589
8,410
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
jrs1011
Danzaburou
13
0 / 4 / 2
8,883
370
8,276
20,401
7,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 8 / 3
8,235
343
10,714
19,464
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
25
Kills
6
7
Deaths
25
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
3
12
3.67
L
Bellona
BouncyyyBear
Bellona
0
6
2
0.17
W
Freya
Duhjayy_
Freya
3
2
6
3
L
Bastet
Whygee3
Bastet
3
6
1
0.58
W
Kukulkan
ajZaru
Kukulkan
8
0
7
11.5
L
Baron Samedi
bigolswagbear
Baron Samedi
3
1
1
3.5
L
Danzaburou
jrs1011
Danzaburou
0
4
2
0.25
W
3
2
11
4.25
L
0
8
3
0.19
W
Ullr
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,720
Damage
37,430
83,823
Taken
88,796
62,012
Mitigated
39,530
21,661
Healing
25,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,543
3,723
0
5,563
20,999
9,378
669
6,384
14,615
49,402
0
L
Bellona
BouncyyyBear
Bellona
3,543
698
0
2,077
21,680
11,957
0
19,128
2,552
0
20,151
W
Freya
Duhjayy_
Freya
7,401
2,479
0
8,446
16,897
8,851
2,133
2,262
14,635
97,684
0
L
Bastet
Whygee3
Bastet
6,308
2,364
0
3,835
18,841
7,421
0
9,841
9,000
0
39,205
W
Kukulkan
ajZaru
Kukulkan
25,863
510
0
615
8,209
4,638
3,177
3,411
4,798
111,431
0
L
Baron Samedi
bigolswagbear
Baron Samedi
8,589
658
585
3,720
8,410
4,694
106
5,426
2,984
50,614
0
L
Danzaburou
jrs1011
Danzaburou
8,276
1,423
0
3,546
20,401
7,805
176
8,388
12,013
0
57,851
W
8,865
950
0
2,772
23,365
31,189
487
6,442
16,923
24,507
0
L
10,714
215
4,246
7,551
19,464
7,653
0
11,889
7,575
57,798
0
W
Ullr
15,048
6,426
0
4,265
14,353
7,956
9,897
1,859
12,494
0
138,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,898
Gold Earned
42,399
568
Minions Killed
355
0
Camps Cleared
0
2,287,474
Distance Traveled
2,093,056
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,270
470
60
3
0
473,040
1
L
Bellona
7,654
319
25
1
0
433,159
0
W
Freya
13,065
544
164
7
0
451,488
6
L
Bastet
8,783
366
62
3
0
508,290
4
W
Kukulkan
12,700
529
155
6
0
482,616
5
L
Baron Samedi
8,844
369
81
3
0
258,788
2
L
Danzaburou
8,883
370
89
4
0
443,485
1
W
Geb
11,347
473
20
1
0
450,543
4
L
Hel
8,235
343
98
4
0
449,334
7
W
Ullr
13,516
563
169
7
0
429,787
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role