Player Matchup

Bakasura
Bakasura
KingFaria
Bakasura
Level 28
God Stats
17W - 12L
1,557 SR
Queue Stats
52W - 51L
1,453 Elo+
Party 3
Izanami
Izanami
MCxGuerkchen
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,655 Elo+
Party 2
Camazotz
Camazotz
Saall
Camazotz
Level 65
God Stats
12W - 2L
1,849 SR
Queue Stats
73W - 69L
1,460 Elo+
Party 3
Bacchus
Bacchus
Shinichi404
Bacchus
Level 49
God Stats
12W - 14L
1,503 SR
Queue Stats
85W - 92L
1,445 Elo+
Solo
Kukulkan
Kukulkan
ingaflaminga
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Team Averages
Level 39
1,582 SR
1,459 Elo+

VS

Team Averages
Level 114
1,521 SR
1,510 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ESTEFFF
Ymir
Level 120
God Stats
4W - 3L
1,391 SR
Queue Stats
11W - 8L
1,445 Elo+
Solo
Aphrodite
Aphrodite
KingHellfire
Aphrodite
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 121L
1,429 Elo+
Solo
Neith
Neith
MysTroSx
Neith
Level 5
God Stats
5W - 0L
1,716 SR
Queue Stats
8W - 3L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KingFaria
Bakasura
9
1 / 0 / 0
5,127
513
2,040
8,198
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MCxGuerkchen
Izanami
9
2 / 6 / 1
5,281
528
4,639
8,691
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Saall
Camazotz
10
0 / 2 / 0
5,784
578
3,374
11,985
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Shinichi404
Bacchus
7
0 / 3 / 2
4,682
468
3,647
9,005
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ingaflaminga
Kukulkan
8
0 / 3 / 1
4,473
447
1,944
5,519
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
7 / 0 / 0
6,331
633
6,707
8,000
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
 
Vulcan
10
1 / 0 / 3
6,260
626
4,574
2,567
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
ESTEFFF
Ymir
11
1 / 0 / 0
6,441
644
5,659
5,682
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
KingHellfire
Aphrodite
9
2 / 1 / 1
5,803
580
2,531
5,668
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
MysTroSx
Neith
10
3 / 2 / 4
6,330
633
8,168
8,899
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
14
14
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
0
7
W
Vulcan
 
Vulcan
1
0
3
2.5
W
Ymir
ESTEFFF
Ymir
1
0
0
1
L
Bakasura
KingFaria
Bakasura
1
0
0
1
W
Aphrodite
KingHellfire
Aphrodite
2
1
1
2.5
L
Izanami
MCxGuerkchen
Izanami
2
6
1
0.42
W
Neith
MysTroSx
Neith
3
2
4
2.5
L
Camazotz
Saall
Camazotz
0
2
0
0
L
Bacchus
Shinichi404
Bacchus
0
3
2
0.33
L
Kukulkan
ingaflaminga
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,644
Damage
27,639
43,398
Taken
30,816
17,022
Mitigated
13,463
11,297
Healing
18,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,707
1,816
0
7,627
8,000
3,342
0
1,443
6,232
0
28,653
W
Vulcan
 
Vulcan
4,574
1,840
0
710
2,567
976
1,098
705
1,862
42,667
0
W
Ymir
ESTEFFF
Ymir
5,659
2,208
0
2,188
5,682
3,390
641
0
5,682
38,803
3,399
L
Bakasura
KingFaria
Bakasura
2,040
1,478
0
1,741
8,198
2,382
0
673
7,499
0
23,980
W
Aphrodite
KingHellfire
Aphrodite
2,531
937
1,938
2,778
5,668
2,750
230
1,248
4,224
21,406
0
L
Izanami
MCxGuerkchen
Izanami
4,639
3,210
0
857
8,691
1,980
34
978
7,703
0
29,088
W
Neith
MysTroSx
Neith
8,168
3,885
0
2,782
8,899
3,005
1,158
2,195
6,704
0
44,361
L
Camazotz
Saall
Camazotz
3,374
1,317
0
7,730
11,985
4,479
330
5,629
6,298
0
45,077
L
Bacchus
Shinichi404
Bacchus
3,647
472
0
529
9,005
6,433
0
2,206
6,786
13,926
0
L
Kukulkan
ingaflaminga
Kukulkan
1,944
329
0
440
5,519
1,748
0
2,279
3,068
19,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
31,165
241
Minions Killed
315
0
Camps Cleared
0
993,731
Distance Traveled
942,143
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,331
633
48
5
0
211,631
0
W
Vulcan
6,260
626
72
7
0
202,984
2
W
Ymir
6,441
644
80
8
0
181,802
4
L
Bakasura
5,127
513
65
7
0
248,923
0
W
Aphrodite
5,803
580
40
4
0
156,703
2
L
Izanami
5,281
528
54
5
0
188,096
1
W
Neith
6,330
633
75
8
0
189,023
3
L
Camazotz
5,784
578
86
9
0
188,238
2
L
Bacchus
4,682
468
15
2
0
190,957
1
L
Kukulkan
4,473
447
21
2
0
177,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role