Player Matchup

Geb
Geb
Platinum II
Assassin-n-
Geb
Platinum II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
2,140 MMR
Party 1
Agni
Agni
Diamond V
BombOoshie
Agni
Diamond V
Level 109
God Stats
4W - 4L
1,581 SR
Queue Stats
54W - 35L
2,097 MMR
Party 1
Ullr
Ullr
Diamond III
TTV-kjogamers
Ullr
Diamond III
Level 104
God Stats
6W - 7L
1,490 SR
Queue Stats
136W - 74L
2,287 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,524 SR
2,175 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,618 SR
2,073 MMR
Erlang Shen
Erlang Shen
Diamond II
Críme
Erlang Shen
Diamond II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 37L
2,081 MMR
Solo
Chronos
Chronos
Platinum III
DarkShadow94240
Chronos
Platinum III
Level 124
God Stats
9W - 5L
1,789 SR
Queue Stats
333W - 259L
2,051 MMR
Solo
Cliodhna
Cliodhna
Platinum II
Lunatic Pony
Cliodhna
Platinum II
Level 157
God Stats
7W - 11L
1,566 SR
Queue Stats
192W - 208L
2,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
11,868
625
6,917
19,310
25,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 2 / 3
11,792
621
16,197
14,123
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 3 / 1
11,947
629
21,041
19,415
9,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThothAchillesShivaArtioAh Muzen Cab

VS

Bans
CabrakanScyllaDiscordiaAphroditePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Críme
Erlang Shen
19
3 / 1 / 4
13,461
708
17,376
27,491
25,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 1 / 4
12,996
684
15,282
17,262
7,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Lunatic Pony
Cliodhna
16
2 / 4 / 2
11,969
630
16,438
14,217
7,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
8
8
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
2
2
3
1.75
W
Erlang Shen
Críme
Erlang Shen
3
1
4
5
W
3
1
4
5
W
Cliodhna
Lunatic Pony
Cliodhna
2
4
2
0.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,155
Damage
49,096
52,848
Taken
58,970
41,338
Mitigated
41,259
5,441
Healing
23,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,917
431
0
3,355
19,310
25,041
0
7,422
11,595
19,217
0
L
16,197
1,541
0
750
14,123
6,825
0
2,261
11,819
52,380
0
W
Erlang Shen
Críme
Erlang Shen
17,376
7,410
580
12,277
27,491
25,757
826
11,365
16,126
0
61,526
W
15,282
6,330
0
7,660
17,262
7,661
2,561
6,965
10,297
74,452
0
W
Cliodhna
Lunatic Pony
Cliodhna
16,438
844
0
3,393
14,217
7,841
420
6,082
8,135
0
49,535
L
21,041
9,127
0
1,336
19,415
9,472
0
5,903
13,225
0
65,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,607
Gold Earned
38,426
190
Minions Killed
241
5
Camps Cleared
12
1,064,280
Distance Traveled
1,128,144
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,868
625
8
0
1
350,671
7
L
Agni
11,792
621
78
4
2
364,045
5
W
Erlang Shen
13,461
708
64
3
6
392,460
5
W
Chronos
12,996
684
116
6
4
365,198
3
W
Cliodhna
11,969
630
61
3
2
370,486
3
L
Ullr
11,947
629
104
5
2
349,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role