Player Matchup

Fenrir
Fenrir
Chrrollo
Fenrir
Level 149
God Stats
1W - 1L
1,720 SR
Queue Stats
120W - 104L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Don_Brandao
Xbalanque
Level 140
God Stats
5W - 6L
1,791 SR
Queue Stats
1,156W - 1,131L
1,505 Elo+
Solo
Sobek
Sobek
GoDzPR_SHaDoW
Sobek
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 167L
1,489 Elo+
Party 1
Poseidon
Poseidon
oGhost-Rider-
Poseidon
Level 69
God Stats
2W - 3L
1,527 SR
Queue Stats
41W - 36L
1,532 Elo+
Solo
Heimdallr
Heimdallr
shaggyzilla101
Heimdallr
Level 160
God Stats
10W - 15L
1,472 SR
Queue Stats
617W - 645L
1,504 Elo+
Solo
Team Averages
Level 132
1,602 SR
1,506 Elo+

VS

Team Averages
Level 122
1,651 SR
1,504 Elo+
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
PhantomCorps
Fenrir
Level 117
God Stats
120W - 66L
1,656 SR
Queue Stats
332W - 292L
1,547 Elo+
Solo
Nemesis
Nemesis
Rovert Grant
Nemesis
Level 125
God Stats
38W - 32L
1,605 SR
Queue Stats
931W - 918L
1,532 Elo+
Solo
The Morrigan
The Morrigan
SkelingtonSr
The Morrigan
Level 103
God Stats
14W - 8L
1,502 SR
Queue Stats
671W - 629L
1,493 Elo+
Solo
Skadi
Skadi
cjgamer1243
Skadi
Level 120
God Stats
3W - 1L
1,989 SR
Queue Stats
391W - 365L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chrrollo
Fenrir
11
5 / 3 / 0
7,119
509
4,563
10,163
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Don_Brandao
Xbalanque
10
0 / 4 / 1
6,349
454
7,342
11,025
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 1 / 2
5,957
426
4,395
9,144
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
oGhost-Rider-
Poseidon
13
2 / 2 / 1
7,243
517
4,635
5,837
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
shaggyzilla101
Heimdallr
10
1 / 3 / 1
6,134
438
6,550
9,025
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 0 / 5
7,021
502
5,260
11,508
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
12
3 / 1 / 3
7,365
526
5,256
10,881
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Rovert Grant
Nemesis
14
5 / 2 / 0
8,354
597
7,924
10,480
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
SkelingtonSr
The Morrigan
13
1 / 2 / 1
7,743
553
3,670
6,644
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 2
7,110
508
5,585
10,083
3,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
12
13
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
5
3.5
L
Fenrir
Chrrollo
Fenrir
5
3
0
1.67
L
Xbalanque
Don_Brandao
Xbalanque
0
4
1
0.13
L
0
1
2
1
W
Fenrir
3
1
3
4.5
W
Nemesis
Rovert Grant
Nemesis
5
2
0
2.5
W
The Morrigan
SkelingtonSr
The Morrigan
1
2
1
0.75
W
2
3
2
1
L
Poseidon
oGhost-Rider-
Poseidon
2
2
1
1.25
L
Heimdallr
shaggyzilla101
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,485
Damage
27,695
45,194
Taken
49,596
21,878
Mitigated
28,549
17,061
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,260
711
0
4,150
11,508
11,798
280
2,066
9,442
23,840
0
L
Fenrir
Chrrollo
Fenrir
4,563
904
0
4,595
10,163
4,224
0
1,502
8,661
0
37,525
L
Xbalanque
Don_Brandao
Xbalanque
7,342
3,358
0
4,392
11,025
4,341
0
170
10,855
0
40,006
L
4,395
521
0
3,391
9,144
7,164
0
2,313
6,831
21,920
0
W
Fenrir
5,256
1,014
0
1,898
10,881
4,783
1,106
1,339
9,542
0
50,807
W
Nemesis
Rovert Grant
Nemesis
7,924
3,357
0
5,489
10,480
5,208
609
355
10,125
0
60,775
W
The Morrigan
SkelingtonSr
The Morrigan
3,670
645
0
1,059
6,644
3,344
0
3,810
2,834
52,414
7,231
W
5,585
2,662
0
2,302
10,083
3,416
319
1,460
8,623
0
57,574
L
Poseidon
oGhost-Rider-
Poseidon
4,635
696
0
1,013
5,837
2,495
322
2,330
3,507
67,377
0
L
Heimdallr
shaggyzilla101
Heimdallr
6,550
3,681
0
3,670
9,025
3,654
0
1,879
7,146
0
40,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,802
Gold Earned
37,593
341
Minions Killed
451
0
Camps Cleared
0
1,221,284
Distance Traveled
1,377,131
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,021
502
27
2
0
283,217
1
L
Fenrir
7,119
509
66
5
0
291,619
2
L
Xbalanque
6,349
454
68
5
0
201,225
3
L
Sobek
5,957
426
21
2
0
241,450
3
W
Fenrir
7,365
526
84
6
0
297,796
4
W
Nemesis
8,354
597
124
9
0
287,423
2
W
The Morrigan
7,743
553
112
8
0
250,143
5
W
Skadi
7,110
508
104
7
0
258,552
0
L
Poseidon
7,243
517
112
8
0
265,002
6
L
Heimdallr
6,134
438
74
5
0
221,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role