Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze III
Plantbuskens
Horus
Bronze III
Level 127
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Persephone
Persephone
Bronze III
Poffmate1
Persephone
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,560 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,660 SR
1,470 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
ElectricChipz
Ah Muzen Cab
Gold V
Level 146
God Stats
27W - 9L
1,888 SR
Queue Stats
293W - 341L
1,348 MMR
Solo
Artio
Artio
Gold I
abdullah127
Artio
Gold I
Level 141
God Stats
6W - 5L
1,591 SR
Queue Stats
275W - 256L
1,617 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
banaan2002
Baron Samedi
Platinum V
Level 129
God Stats
8W - 7L
1,502 SR
Queue Stats
426W - 421L
1,444 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 5 / 0
7,635
587
9,184
13,100
5,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 5 / 1
8,107
624
3,823
18,542
19,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Poffmate1
Persephone
12
1 / 2 / 0
8,626
664
10,608
10,745
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
King ArthurBastetApolloUllrKhepri

VS

Bans
ThothGebOdinAtlasAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElectricChipz
Ah Muzen Cab
15
4 / 0 / 8
9,600
738
16,871
13,093
5,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 9
8,891
684
8,396
19,470
22,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
banaan2002
Baron Samedi
15
5 / 0 / 7
9,433
726
14,083
11,076
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
12
12
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
5
0
0
W
Ah Muzen Cab
ElectricChipz
Ah Muzen Cab
4
0
8
8
L
0
5
1
0.1
L
Persephone
Poffmate1
Persephone
1
2
0
0.5
W
3
1
9
7.5
W
Baron Samedi
banaan2002
Baron Samedi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,615
Damage
39,350
42,387
Taken
43,639
28,786
Mitigated
32,661
12,112
Healing
19,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,184
3,812
0
944
13,100
5,383
0
7,701
5,399
0
38,380
W
Ah Muzen Cab
ElectricChipz
Ah Muzen Cab
16,871
5,849
0
3,679
13,093
5,088
2,529
4,513
8,580
0
51,669
L
3,823
1,787
3,444
5,976
18,542
19,243
0
9,264
9,278
0
10,142
L
Persephone
Poffmate1
Persephone
10,608
1,234
0
1,748
10,745
4,160
0
5,702
5,041
30,930
0
W
8,396
831
987
5,047
19,470
22,107
255
4,213
15,257
23,018
0
W
Baron Samedi
banaan2002
Baron Samedi
14,083
1,477
4,443
5,094
11,076
5,466
404
2,126
8,950
38,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,368
Gold Earned
27,924
151
Minions Killed
160
3
Camps Cleared
8
675,189
Distance Traveled
719,774
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,635
587
80
6
2
218,039
2
W
Ah Muzen Cab
9,600
738
87
7
4
221,484
1
L
Horus
8,107
624
13
1
0
224,974
4
L
Persephone
8,626
664
58
4
1
232,176
2
W
Artio
8,891
684
18
1
1
246,794
5
W
Baron Samedi
9,433
726
55
4
3
251,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role