Player Matchup

Ares
Ares
Platinum I
AinsleysRub
Ares
Platinum I
Level 122
God Stats
6W - 5L
1,588 SR
Queue Stats
138W - 119L
1,908 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
HercHurts
Baron Samedi
Diamond I
Level 134
God Stats
13W - 2L
1,881 SR
Queue Stats
76W - 40L
2,395 MMR
Party 1
Nemesis
Nemesis
Diamond III
Ymist
Nemesis
Diamond III
Level 156
God Stats
17W - 15L
1,751 SR
Queue Stats
151W - 124L
2,101 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,740 SR
2,134 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,504 SR
1,733 MMR
Neith
Neith
Gold III
Bobbyjball
Neith
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,533 MMR
Party 2
Bacchus
Bacchus
Gold III
Touchy1
Bacchus
Gold III
Level 122
God Stats
13W - 11L
1,639 SR
Queue Stats
156W - 189L
1,626 MMR
Party 2
Hel
Hel
Platinum I
WhamDan
Hel
Platinum I
Level 99
God Stats
0W - 2L
1,374 SR
Queue Stats
152W - 187L
2,041 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 9
10,607
758
18,758
19,187
24,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
HercHurts
Baron Samedi
15
3 / 0 / 7
10,243
732
16,635
10,520
7,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ymist
Nemesis
17
6 / 0 / 3
10,777
770
15,502
17,181
10,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Ah Muzen CabBastetSobekGilgameshPersephone

VS

Bans
ThothMedusaAtlasChironCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 2 / 0
8,167
583
11,503
15,981
7,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
Touchy1
Bacchus
10
0 / 6 / 0
7,785
556
6,677
21,501
22,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hel
12
0 / 3 / 0
8,067
576
11,416
19,628
8,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Neith
0
2
0
0
W
Baron Samedi
HercHurts
Baron Samedi
3
0
7
6.5
L
Bacchus
Touchy1
Bacchus
0
6
0
0
L
Hel
0
3
0
0
W
Nemesis
Ymist
Nemesis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,895
Damage
29,596
46,888
Taken
57,110
42,233
Mitigated
38,325
23,565
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,758
1,394
369
6,769
19,187
24,833
712
8,861
10,326
31,865
0
L
Neith
11,503
4,984
0
2,222
15,981
7,163
0
10,853
4,704
0
39,639
W
Baron Samedi
HercHurts
Baron Samedi
16,635
463
5,359
5,903
10,520
7,229
1,079
3,975
6,545
44,652
0
L
Bacchus
Touchy1
Bacchus
6,677
414
174
900
21,501
22,672
0
12,446
8,536
17,103
0
L
Hel
11,416
549
4,813
5,451
19,628
8,490
0
10,859
8,477
34,435
0
W
Nemesis
Ymist
Nemesis
15,502
7,606
0
5,165
17,181
10,171
1,561
5,703
11,478
0
72,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
24,019
175
Minions Killed
140
13
Camps Cleared
1
901,792
Distance Traveled
790,875
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,607
758
31
2
1
295,749
1
L
Neith
8,167
583
67
5
0
271,003
4
W
Baron Samedi
10,243
732
54
4
2
276,565
5
L
Bacchus
7,785
556
11
1
0
251,928
7
L
Hel
8,067
576
62
4
1
267,944
2
W
Nemesis
10,777
770
90
6
10
329,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role