Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Aluisks
Sobek
Gold IV
Level 160
God Stats
2W - 0L
1,740 SR
Queue Stats
65W - 93L
1,480 MMR
Solo
Thoth
Thoth
Gold V
MageOrRage
Thoth
Gold V
Level 32
God Stats
1W - 0L
1,590 SR
Queue Stats
6W - 5L
1,627 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,610 SR
1,535 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 59
1,561 SR
1,143 MMR
Kukulkan
Kukulkan
Silver IV
AYTHEACTIVIST
Kukulkan
Silver IV
Level 61
God Stats
0W - 2L
1,288 SR
Queue Stats
36W - 59L
974 MMR
Party 1
Ymir
Ymir
Silver III
Gmario03
Ymir
Silver III
Level 58
God Stats
0W - 1L
1,895 SR
Queue Stats
19W - 30L
980 MMR
Party 1
Xbalanque
Xbalanque
Gold V
WhiteDominican
Xbalanque
Gold V
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,476 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
7 / 3 / 4
9,075
825
13,794
9,697
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Aluisks
Sobek
11
1 / 3 / 3
8,047
732
2,213
10,420
10,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
15
6 / 1 / 7
10,082
917
17,247
7,306
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AresCliodhnaKumbhakarnaAtlasAh Muzen Cab

VS

Bans
PersephoneScyllaKhepriBaron SamediBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AYTHEACTIVIST
Kukulkan
12
5 / 6 / 2
8,918
811
5,583
12,097
4,639
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
12
1 / 3 / 5
7,942
722
6,240
15,025
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
WhiteDominican
Xbalanque
10
0 / 5 / 5
7,017
638
7,763
13,476
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
6
7
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
4
3
L
Kukulkan
AYTHEACTIVIST
Kukulkan
5
6
2
1
W
Sobek
Aluisks
Sobek
1
3
3
0.83
L
Ymir
1
3
5
1.17
W
Thoth
6
1
7
9.5
L
Xbalanque
WhiteDominican
Xbalanque
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,254
Damage
19,586
27,423
Taken
40,598
19,074
Mitigated
23,955
6,550
Healing
3,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,794
7,560
0
2,377
9,697
4,744
1,349
3,931
5,766
0
44,854
L
Kukulkan
AYTHEACTIVIST
Kukulkan
5,583
1,173
0
640
12,097
4,639
0
6,894
5,203
17,967
0
W
Sobek
Aluisks
Sobek
2,213
161
0
2,244
10,420
10,865
0
4,988
5,432
5,799
0
L
Ymir
6,240
1,626
106
1,981
15,025
15,051
0
5,671
9,354
21,838
0
W
Thoth
17,247
620
0
1,929
7,306
3,465
1,449
3,122
4,184
51,271
0
L
Xbalanque
WhiteDominican
Xbalanque
7,763
4,310
0
1,150
13,476
4,265
0
7,011
6,465
0
24,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
23,877
141
Minions Killed
80
8
Camps Cleared
1
532,000
Distance Traveled
473,267
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,075
825
58
5
4
165,979
1
L
Kukulkan
8,918
811
29
3
0
133,852
0
W
Sobek
8,047
732
4
0
0
144,689
0
L
Ymir
7,942
722
19
2
0
184,632
3
W
Thoth
10,082
917
79
7
4
221,332
1
L
Xbalanque
7,017
638
32
3
1
154,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role