Player Matchup

Vulcan
Vulcan
BenDover1212
Vulcan
Level 18
God Stats
1W - 0L
1,262 SR
Queue Stats
11W - 11L
1,604 Elo+
Solo
Shiva
Shiva
Juker4770
Shiva
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,485 Elo+
Solo
Jing Wei
Jing Wei
KitFisto89
Jing Wei
Level 149
God Stats
3W - 7L
1,228 SR
Queue Stats
328W - 358L
1,485 Elo+
Solo
Ganesha
Ganesha
Nasify
Ganesha
Level 160
God Stats
2W - 0L
1,697 SR
Queue Stats
70W - 60L
1,627 Elo+
Party 1
Ares
Ares
bussycreampie
Ares
Level 28
God Stats
3W - 0L
1,984 SR
Queue Stats
103W - 71L
1,587 Elo+
Party 1
Team Averages
Level 76
1,534 SR
1,557 Elo+

VS

Team Averages
Level 27
1,491 SR
1,582 Elo+
Hades
Hades
Eunbi2012
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 143L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
PennePenneVici
Baron Samedi
Level 22
God Stats
0W - 1L
1,274 SR
Queue Stats
38W - 17L
1,500 Elo+
Party 2
Ymir
Ymir
SussyG
Ymir
Level 25
God Stats
0W - 1L
1,303 SR
Queue Stats
20W - 30L
1,534 Elo+
Solo
Bacchus
Bacchus
aMacNamedRoni
Bacchus
Level 43
God Stats
1W - 1L
1,878 SR
Queue Stats
25W - 11L
1,876 Elo+
Party 2
Medusa
Medusa
alexkauri
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
9 / 1 / 23
13,152
774
32,818
8,196
5,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Juker4770
Shiva
19
9 / 4 / 15
12,259
721
16,556
20,431
23,333
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
KitFisto89
Jing Wei
19
5 / 4 / 20
11,744
691
18,671
14,491
10,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Nasify
Ganesha
18
0 / 6 / 33
12,151
715
24,934
23,478
23,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 4 / 22
14,024
825
15,750
37,775
39,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Eunbi2012
Hades
16
2 / 10 / 5
10,513
618
12,851
21,673
16,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
PennePenneVici
Baron Samedi
20
7 / 2 / 10
12,590
741
21,490
19,518
10,681
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SussyG
Ymir
16
1 / 9 / 10
10,271
604
8,907
28,666
28,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
20
5 / 5 / 11
12,841
755
14,821
28,269
49,655
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
alexkauri
Medusa
17
3 / 8 / 10
11,147
656
17,817
19,992
7,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
64
34
Kills
18
19
Deaths
34
113
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vulcan
9
1
23
20.5
L
Hades
Eunbi2012
Hades
2
10
5
0.45
W
Shiva
Juker4770
Shiva
9
4
15
4.13
W
Jing Wei
KitFisto89
Jing Wei
5
4
20
3.75
W
Ganesha
Nasify
Ganesha
0
6
33
2.75
L
Baron Samedi
PennePenneVici
Baron Samedi
7
2
10
6
L
Ymir
SussyG
Ymir
1
9
10
0.67
L
Bacchus
5
5
11
2.1
L
Medusa
alexkauri
Medusa
3
8
10
1
W
11
4
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,729
Damage
75,886
104,371
Taken
118,118
101,992
Mitigated
112,668
40,587
Healing
30,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
32,818
13,961
670
525
8,196
5,750
1,386
5,912
2,284
64,850
0
L
Hades
Eunbi2012
Hades
12,851
467
682
1,942
21,673
16,264
676
13,373
8,300
28,962
0
W
Shiva
Juker4770
Shiva
16,556
1,801
1,509
2,984
20,431
23,333
310
10,024
10,407
0
28,952
W
Jing Wei
KitFisto89
Jing Wei
18,671
10,102
3,467
1,285
14,491
10,159
4,419
10,047
4,444
0
46,628
W
Ganesha
Nasify
Ganesha
24,934
2,823
4,457
4,353
23,478
23,369
680
16,394
7,084
36,328
0
L
Baron Samedi
PennePenneVici
Baron Samedi
21,490
1,038
9,517
6,445
19,518
10,681
1,164
11,977
7,541
47,551
0
L
Ymir
SussyG
Ymir
8,907
1,569
1,577
1,400
28,666
28,345
145
19,848
8,818
16,942
0
L
Bacchus
14,821
2,368
2,611
4,095
28,269
49,655
238
16,226
12,043
32,153
0
L
Medusa
alexkauri
Medusa
17,817
8,386
133
1,693
19,992
7,723
1,856
12,078
7,914
93
36,211
W
15,750
1,108
5,800
15,537
37,775
39,381
784
15,785
21,990
18,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,330
Gold Earned
57,362
172
Minions Killed
187
0
Camps Cleared
0
1,453,980
Distance Traveled
1,396,480
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,152
774
73
4
0
356,723
0
L
Hades
10,513
618
42
2
0
220,243
0
W
Shiva
12,259
721
19
1
0
309,634
0
W
Jing Wei
11,744
691
66
4
0
256,536
3
W
Ganesha
12,151
715
0
0
0
273,404
0
L
Baron Samedi
12,590
741
51
3
0
340,036
4
L
Ymir
10,271
604
24
1
0
245,674
1
L
Bacchus
12,841
755
30
2
0
315,502
2
L
Medusa
11,147
656
40
2
0
275,025
1
W
Ares
14,024
825
14
1
0
257,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role