Player Matchup

Geb
Geb
ATSHotcakes
Geb
Level 119
God Stats
0W - 2L
1,531 SR
Queue Stats
25W - 71L
1,070 Elo+
Party 2
Chaac
Chaac
ErikDaKing26
Chaac
Level 124
God Stats
1W - 8L
1,419 SR
Queue Stats
30W - 73L
1,289 Elo+
Party 2
Cliodhna
Cliodhna
KingGlop
Cliodhna
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
15W - 27L
1,212 Elo+
Party 1
Hou Yi
Hou Yi
SGT FLAN
Hou Yi
Level 83
God Stats
3W - 6L
1,647 SR
Queue Stats
10W - 32L
1,140 Elo+
Party 2
Ao Kuang
Ao Kuang
Tango-_-Effects
Ao Kuang
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,365 Elo+
Party 1
Team Averages
Level 75
1,519 SR
1,215 Elo+

VS

Team Averages
Level 114
1,473 SR
1,447 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Da_Gaming_Jesuz
Poseidon
Level 121
God Stats
3W - 2L
1,504 SR
Queue Stats
88W - 81L
1,431 Elo+
Solo
Sol
Sol
El Jefe209x
Sol
Level 65
God Stats
3W - 1L
1,709 SR
Queue Stats
80W - 75L
1,456 Elo+
Solo
Apollo
Apollo
Lucresio007
Apollo
Level 143
God Stats
1W - 1L
1,242 SR
Queue Stats
59W - 68L
1,391 Elo+
Solo
Geb
Geb
beanjuice88
Geb
Level 112
God Stats
10W - 11L
1,411 SR
Queue Stats
423W - 482L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
9,505
396
12,575
26,832
29,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 4 / 6
11,875
495
23,645
31,827
27,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
KingGlop
Cliodhna
18
1 / 2 / 3
10,956
457
8,760
24,025
11,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
SGT FLAN
Hou Yi
16
3 / 4 / 3
10,269
428
12,698
21,488
10,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
15
4 / 6 / 0
9,941
414
13,329
26,223
12,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 6 / 2
11,878
495
16,888
32,285
34,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
20
8 / 2 / 5
13,445
560
18,514
13,120
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 2 / 6
12,392
516
21,816
17,474
7,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
18
2 / 4 / 8
11,768
490
17,742
19,048
9,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 5 / 9
10,982
458
15,508
26,319
26,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
18
Kills
21
21
Deaths
19
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
6
2
0.83
L
3
5
6
1.2
W
Poseidon
8
2
5
5.25
W
6
2
6
4.5
L
7
4
6
2.5
L
Cliodhna
KingGlop
Cliodhna
1
2
3
1.25
W
Apollo
2
4
8
1.5
L
Hou Yi
SGT FLAN
Hou Yi
3
4
3
1.13
L
Ao Kuang
4
6
0
0.67
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,007
Damage
90,468
130,395
Taken
108,246
91,658
Mitigated
82,394
38,510
Healing
29,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
16,888
8,281
0
9,911
32,285
34,716
45
4,804
26,066
277
86,959
L
12,575
2,014
442
2,178
26,832
29,535
58
11,257
15,379
35,599
0
W
Poseidon
18,514
2,418
0
940
13,120
5,100
1,169
1,966
11,074
135,960
0
W
21,816
7,218
0
7,453
17,474
7,401
320
6,060
11,078
85,666
0
L
23,645
5,468
569
12,273
31,827
27,012
1,196
10,635
21,035
0
95,852
L
Cliodhna
KingGlop
Cliodhna
8,760
2,561
0
7,265
24,025
11,858
0
7,675
16,230
0
118,809
W
Apollo
17,742
13,038
0
5,993
19,048
9,036
966
5,836
12,580
0
109,338
L
Hou Yi
SGT FLAN
Hou Yi
12,698
6,669
216
8,959
21,488
10,258
214
8,367
13,081
0
83,403
L
Ao Kuang
13,329
3,815
0
6,608
26,223
12,995
0
17,028
8,555
49,233
0
W
15,508
1,765
1,590
3,965
26,319
26,141
0
6,705
19,165
63,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,546
Gold Earned
60,465
521
Minions Killed
671
0
Camps Cleared
0
2,253,290
Distance Traveled
2,242,835
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,878
495
125
5
0
408,819
3
L
Geb
9,505
396
27
1
0
444,991
1
W
Poseidon
13,445
560
166
7
0
506,168
1
W
Sol
12,392
516
146
6
0
436,278
7
L
Chaac
11,875
495
121
5
0
453,722
1
L
Cliodhna
10,956
457
169
7
0
514,272
2
W
Apollo
11,768
490
157
7
0
423,527
5
L
Hou Yi
10,269
428
120
5
0
408,403
7
L
Ao Kuang
9,941
414
84
4
0
431,902
1
W
Geb
10,982
458
77
3
0
468,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role