Player Matchup

Discordia
Discordia
Gold II
CallmeBer
Discordia
Gold II
Level 91
God Stats
12W - 3L
1,885 SR
Queue Stats
31W - 24L
1,716 MMR
Party 2
Mercury
Mercury
Platinum I
Deanboy95
Mercury
Platinum I
Level 148
God Stats
2W - 3L
1,548 SR
Queue Stats
161W - 152L
1,941 MMR
Party 2
Ganesha
Ganesha
Platinum IV
Lexyvander8
Ganesha
Platinum IV
Level 160
God Stats
13W - 8L
1,607 SR
Queue Stats
125W - 118L
1,689 MMR
Solo
Mulan
Mulan
Gold II
T0rchy
Mulan
Gold II
Level 128
God Stats
2W - 0L
1,307 SR
Queue Stats
63W - 47L
1,676 MMR
Solo
Apollo
Apollo
Gold III
llerej
Apollo
Gold III
Level 121
God Stats
1W - 3L
1,347 SR
Queue Stats
62W - 52L
1,707 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,539 SR
1,746 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,614 SR
1,608 MMR
Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
FuseiRazuberi
Rama
Platinum V
Level 47
God Stats
9W - 4L
1,838 SR
Queue Stats
61W - 56L
1,761 MMR
Solo
Geb
Geb
Platinum IV
GpaShake
Geb
Platinum IV
Level 153
God Stats
1W - 1L
1,718 SR
Queue Stats
108W - 104L
1,733 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
davisdavis7983
Tsukuyomi
Gold III
Level 124
God Stats
11W - 5L
1,517 SR
Queue Stats
216W - 210L
1,544 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CallmeBer
Discordia
11
4 / 2 / 3
6,798
618
6,325
6,052
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Deanboy95
Mercury
11
2 / 1 / 4
6,770
615
3,490
6,977
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Lexyvander8
Ganesha
9
0 / 1 / 5
6,072
552
2,453
7,690
4,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
T0rchy
Mulan
13
5 / 1 / 0
7,549
686
9,913
12,232
7,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
llerej
Apollo
11
1 / 0 / 2
6,468
588
3,089
5,645
1,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
UllrCliodhnaNemesisBaron Samedi

VS

Bans
BakasuraKing ArthurKaliJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 2 / 1
6,420
584
5,153
10,187
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
 
Scylla
10
1 / 3 / 4
5,798
527
4,596
5,947
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,965
542
4,362
5,612
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 3
5,789
526
3,980
9,511
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
davisdavis7983
Tsukuyomi
9
0 / 4 / 1
5,006
455
2,996
8,055
3,527
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
5
5
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
1
1.75
L
Scylla
 
Scylla
1
3
4
1
W
Discordia
CallmeBer
Discordia
4
2
3
2.75
W
Mercury
Deanboy95
Mercury
2
1
4
4
L
0
1
1
0.5
L
1
2
3
1.25
W
Ganesha
Lexyvander8
Ganesha
0
1
5
2.5
W
Mulan
T0rchy
Mulan
5
1
0
5
L
Tsukuyomi
davisdavis7983
Tsukuyomi
0
4
1
0.13
W
Apollo
llerej
Apollo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,270
Damage
21,087
38,596
Taken
39,312
17,974
Mitigated
17,536
13,952
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,153
2,309
0
2,059
10,187
3,713
0
1,473
8,714
0
43,977
L
Scylla
 
Scylla
4,596
556
0
600
5,947
2,267
0
2,953
2,994
33,138
0
W
Discordia
CallmeBer
Discordia
6,325
363
0
1,184
6,052
2,240
0
2,505
3,547
46,273
0
W
Mercury
Deanboy95
Mercury
3,490
1,395
0
0
6,977
2,514
0
907
6,070
0
46,822
L
4,362
3,605
0
2,657
5,612
1,853
0
600
5,012
0
49,734
L
3,980
538
0
1,867
9,511
6,176
0
3,752
5,759
22,475
0
W
Ganesha
Lexyvander8
Ganesha
2,453
371
1,866
3,019
7,690
4,138
0
3,231
3,861
15,669
0
W
Mulan
T0rchy
Mulan
9,913
1,580
0
5,593
12,232
7,172
558
1,727
10,505
0
56,096
L
Tsukuyomi
davisdavis7983
Tsukuyomi
2,996
679
0
1,178
8,055
3,527
36
0
8,055
0
30,356
W
Apollo
llerej
Apollo
3,089
2,393
0
2,290
5,645
1,910
0
642
5,003
0
47,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
28,978
398
Minions Killed
317
0
Camps Cleared
0
1,161,103
Distance Traveled
1,092,540
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,420
584
73
7
0
254,221
4
L
Scylla
5,798
527
70
6
0
200,123
4
W
Discordia
6,798
618
94
9
0
213,264
4
W
Mercury
6,770
615
88
8
0
282,442
7
L
Rama
5,965
542
115
10
0
194,870
3
L
Geb
5,789
526
16
1
0
238,025
4
W
Ganesha
6,072
552
0
0
0
224,062
6
W
Mulan
7,549
686
101
9
0
215,039
1
L
Tsukuyomi
5,006
455
43
4
0
205,301
4
W
Apollo
6,468
588
115
10
0
226,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role