Player Matchup

Hercules
Hercules
InTenSyTy Zeico
Hercules
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,226 Elo+
Party 1
Ares
Ares
Itachi8625
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 1
Sol
Sol
Mvthìkòsz
Sol
Level 121
God Stats
0W - 2L
1,288 SR
Queue Stats
53W - 64L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
TeexdSUNCHYN
Baron Samedi
Level 23
God Stats
5W - 5L
1,363 SR
Queue Stats
35W - 31L
1,285 Elo+
Party 1
Horus
Horus
geoffrey080
Horus
Level 139
God Stats
18W - 20L
1,555 SR
Queue Stats
287W - 296L
1,479 Elo+
Party 1
Team Averages
Level 80
1,441 SR
1,338 Elo+

VS

Team Averages
Level 76
1,561 SR
1,406 Elo+
Ah Muzen Cab
Ah Muzen Cab
BugzBunnyDWS
Ah Muzen Cab
Level 121
God Stats
36W - 38L
1,474 SR
Queue Stats
174W - 201L
1,425 Elo+
Party 2
Anubis
Anubis
HallowedNova622
Anubis
Level 128
God Stats
11W - 7L
1,725 SR
Queue Stats
206W - 240L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
Sireratrix
Guan Yu
Level 58
God Stats
9W - 8L
1,606 SR
Queue Stats
198W - 207L
1,399 Elo+
Party 3
Serqet
Serqet
localeo1202
Serqet
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 144L
1,383 Elo+
Party 3
Bakasura
Bakasura
matiesmati
Bakasura
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 122L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 3 / 2
8,421
421
7,812
14,870
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
0 / 8 / 4
7,471
374
2,068
18,309
10,995
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 6 / 0
10,445
522
18,895
18,930
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
TeexdSUNCHYN
Baron Samedi
13
1 / 8 / 1
7,945
397
6,867
14,768
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 6
8,824
441
18,300
23,228
12,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BugzBunnyDWS
Ah Muzen Cab
16
4 / 2 / 18
11,141
557
15,495
15,281
6,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
18 / 3 / 5
12,645
632
25,422
24,259
13,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Sireratrix
Guan Yu
17
2 / 1 / 5
10,836
542
5,481
11,011
12,925
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
17
6 / 3 / 13
11,852
593
9,764
24,300
19,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
matiesmati
Bakasura
17
3 / 1 / 8
10,880
544
7,294
20,942
10,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
9
Kills
33
33
Deaths
10
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BugzBunnyDWS
Ah Muzen Cab
4
2
18
6.5
W
18
3
5
6.83
L
Hercules
1
3
2
0.67
L
0
8
4
0.25
L
6
6
0
1
W
Guan Yu
Sireratrix
Guan Yu
2
1
5
4.5
L
Baron Samedi
TeexdSUNCHYN
Baron Samedi
1
8
1
0.19
L
1
8
6
0.5
W
Serqet
6
3
13
4.17
W
Bakasura
matiesmati
Bakasura
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,942
Damage
63,456
90,105
Taken
95,793
49,472
Mitigated
63,256
20,386
Healing
45,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BugzBunnyDWS
Ah Muzen Cab
15,495
8,567
0
8,961
15,281
6,563
2,584
5,924
9,357
0
79,743
W
25,422
1,240
390
14,295
24,259
13,707
1,449
9,853
14,380
87,882
0
L
Hercules
7,812
1,156
0
3,374
14,870
12,044
0
1,338
12,914
0
50,530
L
2,068
564
0
70
18,309
10,995
66
6,300
11,817
21,038
0
L
18,895
7,942
0
7,261
18,930
7,804
1,134
2,474
15,910
95,089
0
W
Guan Yu
Sireratrix
Guan Yu
5,481
792
795
2,454
11,011
12,925
697
1,157
9,176
0
62,008
L
Baron Samedi
TeexdSUNCHYN
Baron Samedi
6,867
73
342
1,131
14,768
6,455
0
8,501
5,993
54,999
0
L
18,300
8,318
491
7,717
23,228
12,174
0
7,293
15,568
0
77,385
W
Serqet
9,764
2,144
2,902
5,770
24,300
19,986
474
8,356
15,904
167
49,135
W
Bakasura
matiesmati
Bakasura
7,294
5,259
0
10,264
20,942
10,075
351
2,883
17,981
0
77,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,106
Gold Earned
57,354
416
Minions Killed
530
0
Camps Cleared
0
1,769,677
Distance Traveled
1,946,959
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,141
557
114
6
0
347,178
4
W
Anubis
12,645
632
116
6
0
317,564
3
L
Hercules
8,421
421
67
3
0
377,854
0
L
Ares
7,471
374
31
2
0
356,724
1
L
Sol
10,445
522
148
7
0
313,612
0
W
Guan Yu
10,836
542
98
5
0
367,110
0
L
Baron Samedi
7,945
397
79
4
0
324,684
1
L
Horus
8,824
441
91
5
0
396,803
0
W
Serqet
11,852
593
59
3
0
441,335
0
W
Bakasura
10,880
544
143
7
0
473,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role