Player Matchup

Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
MaathJason
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
MonoNunuu
Baron Samedi
Level 15
God Stats
5W - 3L
1,676 SR
Queue Stats
5W - 3L
1,606 Elo+
Party 2
Arachne
Arachne
SnowKitty
Arachne
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,476 Elo+
Party 1
Ymir
Ymir
joao 448
Ymir
Level 128
God Stats
12W - 17L
1,562 SR
Queue Stats
614W - 567L
1,549 Elo+
Party 2
Team Averages
Level 44
1,548 SR
1,532 Elo+

VS

Team Averages
Level 59
1,443 SR
1,322 Elo+
Hou Yi
Hou Yi
Digvita
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,290 Elo+
Party 3
Terra
Terra
NTK2509
Terra
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,290 Elo+
Party 3
Ratatoskr
Ratatoskr
Ninja14484
Ratatoskr
Level 42
God Stats
39W - 37L
1,508 SR
Queue Stats
82W - 87L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
nickmussa
Ao Kuang
Level 103
God Stats
3W - 6L
1,209 SR
Queue Stats
6W - 13L
1,290 Elo+
Party 3
Vulcan
Vulcan
speciaal
Vulcan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 3 / 2
5,551
427
6,359
9,651
7,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
MaathJason
Cernunnos
11
1 / 1 / 3
6,864
528
4,889
5,228
1,940
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MonoNunuu
Baron Samedi
10
4 / 5 / 3
6,553
504
5,201
8,695
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SnowKitty
Arachne
11
5 / 4 / 1
7,061
543
5,378
12,565
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
6
1 / 1 / 5
5,593
430
3,873
6,271
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Digvita
Hou Yi
10
4 / 2 / 2
6,859
528
5,118
8,165
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
NTK2509
Terra
10
1 / 1 / 1
6,500
500
1,007
6,596
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
Ninja14484
Ratatoskr
13
3 / 3 / 3
7,759
597
6,622
9,937
4,023
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
nickmussa
Ao Kuang
12
6 / 1 / 3
7,581
583
7,559
11,356
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
speciaal
Vulcan
9
0 / 5 / 4
6,052
466
4,495
6,213
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
12
Kills
14
14
Deaths
12
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
2
0.67
W
Hou Yi
Digvita
Hou Yi
4
2
2
2.5
L
Cernunnos
MaathJason
Cernunnos
1
1
3
2.5
L
Baron Samedi
MonoNunuu
Baron Samedi
4
5
3
1.1
W
Terra
NTK2509
Terra
1
1
1
1.5
W
Ratatoskr
Ninja14484
Ratatoskr
3
3
3
1.5
L
Arachne
SnowKitty
Arachne
5
4
1
1.38
L
Ymir
1
1
5
3.5
W
Ao Kuang
nickmussa
Ao Kuang
6
1
3
7.5
W
Vulcan
speciaal
Vulcan
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,700
Damage
24,801
42,410
Taken
42,267
22,095
Mitigated
16,005
10,060
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,359
2,344
0
2,284
9,651
7,266
266
1,037
8,614
0
19,869
W
Hou Yi
Digvita
Hou Yi
5,118
1,817
0
3,166
8,165
2,509
912
2,686
5,403
0
40,160
L
Cernunnos
MaathJason
Cernunnos
4,889
3,096
0
2,251
5,228
1,940
0
1,785
3,443
0
37,112
L
Baron Samedi
MonoNunuu
Baron Samedi
5,201
389
376
1,087
8,695
4,635
0
5,621
3,074
34,518
0
W
Terra
NTK2509
Terra
1,007
492
5
1,807
6,596
3,419
0
1,262
5,286
13,679
0
W
Ratatoskr
Ninja14484
Ratatoskr
6,622
1,990
48
3,148
9,937
4,023
727
0
9,937
0
49,824
L
Arachne
SnowKitty
Arachne
5,378
4,600
0
2,197
12,565
4,965
0
2,577
9,988
0
49,947
L
Ymir
3,873
1,956
0
1,865
6,271
3,289
0
2,041
4,230
10,490
0
W
Ao Kuang
nickmussa
Ao Kuang
7,559
2,196
0
6,452
11,356
3,907
0
709
10,647
39,136
0
W
Vulcan
speciaal
Vulcan
4,495
1,995
0
291
6,213
2,147
90
4,004
1,920
28,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,622
Gold Earned
34,751
221
Minions Killed
302
0
Camps Cleared
0
1,122,313
Distance Traveled
1,290,498
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,551
427
15
1
0
251,500
4
W
Hou Yi
6,859
528
56
4
0
244,600
4
L
Cernunnos
6,864
528
70
5
0
222,487
2
L
Baron Samedi
6,553
504
63
5
0
229,153
0
W
Terra
6,500
500
30
2
0
251,352
2
W
Ratatoskr
7,759
597
107
8
0
278,614
2
L
Arachne
7,061
543
63
5
0
247,967
0
L
Ymir
5,593
430
10
1
0
171,206
0
W
Ao Kuang
7,581
583
68
5
0
285,155
1
W
Vulcan
6,052
466
41
3
0
230,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role