Player Matchup

Yu Huang
Yu Huang
DisrespectfulBLT
Yu Huang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,705 Elo+
Party 2
Gilgamesh
Gilgamesh
Jaydog1hundred
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
JoWayyy
Nu Wa
Level 159
God Stats
30W - 36L
1,569 SR
Queue Stats
50W - 57L
1,524 Elo+
Solo
Ullr
Ullr
Jun1orr__
Ullr
Level 160
God Stats
0W - 2L
1,180 SR
Queue Stats
29W - 41L
1,501 Elo+
Solo
Bacchus
Bacchus
Untouchable_BLT_
Bacchus
Level 143
God Stats
15W - 8L
1,698 SR
Queue Stats
217W - 247L
1,541 Elo+
Party 2
Team Averages
Level 139
1,489 SR
1,554 Elo+

VS

Team Averages
Level 129
1,551 SR
1,545 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SlipperedGrub1
King Arthur
Level 154
God Stats
52W - 65L
1,450 SR
Queue Stats
330W - 356L
1,458 Elo+
Solo
Janus
Janus
SrPabloSal13
Janus
Level 61
God Stats
9W - 7L
1,421 SR
Queue Stats
35W - 47L
1,422 Elo+
Solo
Cernunnos
Cernunnos
WulffJay
Cernunnos
Level 159
God Stats
38W - 8L
1,885 SR
Queue Stats
1,058W - 377L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,422
642
6,566
8,505
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jaydog1hundred
Gilgamesh
12
0 / 4 / 0
6,305
631
4,185
11,193
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
JoWayyy
Nu Wa
13
0 / 2 / 0
6,878
688
9,970
5,235
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
13
1 / 1 / 0
7,067
707
5,391
7,996
3,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
6,074
607
4,397
12,061
12,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 1 / 4
8,257
826
9,753
7,802
3,630
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
 
Xing Tian
13
1 / 0 / 8
7,586
759
2,836
10,580
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SlipperedGrub1
King Arthur
14
1 / 0 / 3
7,367
737
7,418
11,938
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 4
7,341
734
4,341
4,520
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
WulffJay
Cernunnos
15
4 / 0 / 7
7,925
793
15,864
9,372
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
12
12
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
4
7
W
Xing Tian
 
Xing Tian
1
0
8
5
L
0
2
0
0
L
Gilgamesh
Jaydog1hundred
Gilgamesh
0
4
0
0
L
Nu Wa
JoWayyy
Nu Wa
0
2
0
0
L
Ullr
1
1
0
1
W
King Arthur
SlipperedGrub1
King Arthur
1
0
3
2.5
W
1
0
4
3
L
0
3
0
0
W
Cernunnos
WulffJay
Cernunnos
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,509
Damage
40,212
44,990
Taken
44,212
25,998
Mitigated
29,493
3,468
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,753
152
3,263
3,586
7,802
3,630
424
3,789
3,780
34,166
0
W
Xing Tian
 
Xing Tian
2,836
212
0
2,600
10,580
12,385
87
3,699
6,777
13,828
0
L
6,566
473
0
909
8,505
3,189
0
3,277
5,199
19,196
0
L
Gilgamesh
Jaydog1hundred
Gilgamesh
4,185
509
0
761
11,193
4,984
0
4,907
6,148
0
10,964
L
Nu Wa
JoWayyy
Nu Wa
9,970
3,385
0
524
5,235
1,965
374
1,859
3,319
34,218
0
L
Ullr
5,391
2,232
0
1,072
7,996
3,655
136
1,974
5,654
0
22,287
W
King Arthur
SlipperedGrub1
King Arthur
7,418
617
0
6,294
11,938
7,846
52
3,997
7,744
0
30,751
W
4,341
0
0
1,877
4,520
1,821
437
3,033
1,459
32,704
0
L
4,397
313
0
202
12,061
12,205
0
4,913
7,045
10,377
0
W
Cernunnos
WulffJay
Cernunnos
15,864
9,946
0
3,259
9,372
3,811
1,093
5,625
3,519
0
37,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
38,476
175
Minions Killed
251
0
Camps Cleared
0
937,945
Distance Traveled
1,005,399
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,257
826
60
6
0
203,366
4
W
Xing Tian
7,586
759
19
2
0
197,689
4
L
Yu Huang
6,422
642
39
4
0
189,463
0
L
Gilgamesh
6,305
631
25
3
0
192,863
0
L
Nu Wa
6,878
688
58
6
0
193,523
3
L
Ullr
7,067
707
43
4
0
190,798
3
W
King Arthur
7,367
737
46
5
0
213,332
1
W
Janus
7,341
734
70
7
0
215,495
2
L
Bacchus
6,074
607
10
1
0
171,298
0
W
Cernunnos
7,925
793
56
6
0
175,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role