Player Matchup

Anubis
Anubis
BraisRT
Anubis
Level 103
God Stats
0W - 1L
1,554 SR
Queue Stats
17W - 27L
1,396 Elo+
Party 1
Horus
Horus
Papaloooo
Horus
Level 113
God Stats
0W - 2L
1,294 SR
Queue Stats
16W - 22L
1,463 Elo+
Party 1
Kali
Kali
ToxiccSemo
Kali
Level 83
God Stats
0W - 2L
1,220 SR
Queue Stats
10W - 15L
1,229 Elo+
Party 1
Team Averages
Level 100
1,356 SR
1,363 Elo+

VS

Team Averages
Level 72
1,596 SR
1,629 Elo+
Olorun
Olorun
BrandNewSocks
Olorun
Level 64
God Stats
5W - 2L
1,840 SR
Queue Stats
79W - 66L
1,526 Elo+
Party 2
Atlas
Atlas
TheScoLanGames
Atlas
Level 123
God Stats
2W - 4L
1,254 SR
Queue Stats
288W - 224L
1,645 Elo+
Party 2
Neith
Neith
mnrthomas
Neith
Level 28
God Stats
6W - 2L
1,695 SR
Queue Stats
19W - 11L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BraisRT
Anubis
15
1 / 6 / 2
9,686
646
8,089
14,532
6,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Papaloooo
Horus
14
4 / 4 / 1
11,124
742
9,703
21,034
21,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 6 / 3
9,571
638
6,023
14,462
6,484
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 9
11,700
780
19,231
11,420
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 13
12,256
817
12,077
12,419
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
mnrthomas
Neith
17
7 / 1 / 7
11,873
792
12,274
7,574
2,098
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
16
16
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
BraisRT
Anubis
1
6
2
0.33
W
6
4
9
2.63
L
Horus
Papaloooo
Horus
4
4
1
1.13
W
3
1
13
9.5
L
1
6
3
0.42
W
Neith
mnrthomas
Neith
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,815
Damage
43,582
50,028
Taken
31,413
33,907
Mitigated
21,375
15,026
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BraisRT
Anubis
8,089
298
0
4,148
14,532
6,340
0
8,678
5,854
62,613
0
W
19,231
9,758
1,020
4,125
11,420
4,952
1,331
2,476
8,944
51,446
4,548
L
Horus
Papaloooo
Horus
9,703
3,665
3,271
6,684
21,034
21,083
0
12,079
8,955
0
16,296
W
12,077
3,818
0
4,945
12,419
14,325
733
2,440
9,979
31,553
0
L
6,023
3,172
0
923
14,462
6,484
106
8,395
6,067
0
22,205
W
Neith
mnrthomas
Neith
12,274
6,618
0
1,268
7,574
2,098
1,032
3,407
4,167
0
41,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
35,829
164
Minions Killed
182
6
Camps Cleared
7
798,941
Distance Traveled
807,548
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,686
646
111
7
1
243,013
3
W
Olorun
11,700
780
72
5
2
238,643
6
L
Horus
11,124
742
15
1
1
273,067
5
W
Atlas
12,256
817
29
2
2
279,172
5
L
Kali
9,571
638
38
3
4
282,861
3
W
Neith
11,873
792
81
5
3
289,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role