Player Matchup

Thoth
Thoth
GCEsports3
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,495 Elo+
Party 2
Merlin
Merlin
GCEsports4
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,367 Elo+
Party 2
Olorun
Olorun
GCEsports5
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
GCEsports6
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,420 Elo+
Party 2
Tiamat
Tiamat
GL0KK30
Tiamat
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 212L
1,470 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,427 Elo+

VS

Team Averages
Level 96
1,506 SR
1,275 Elo+
Shiva
Shiva
Cameron121
Shiva
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,073 Elo+
Solo
Nox
Nox
HAMB01_
Nox
Level 157
God Stats
1W - 1L
1,043 SR
Queue Stats
77W - 79L
1,365 Elo+
Party 3
Izanami
Izanami
OnFoeNem2217
Izanami
Level 18
God Stats
1W - 0L
1,790 SR
Queue Stats
13W - 21L
1,157 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RodOfYabooty
Tsukuyomi
Level 121
God Stats
4W - 1L
1,696 SR
Queue Stats
113W - 84L
1,401 Elo+
Party 1
Skadi
Skadi
SyrupHotdogs
Skadi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
13 / 5 / 12
14,652
733
32,470
21,948
12,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
GCEsports4
Merlin
20
5 / 7 / 14
13,330
667
19,748
22,697
12,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
GCEsports5
Olorun
20
4 / 7 / 14
13,753
688
7,277
27,305
16,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
GCEsports6
Gilgamesh
19
3 / 10 / 16
13,362
668
15,645
39,752
46,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
GL0KK30
Tiamat
20
4 / 11 / 11
12,335
617
15,034
27,109
20,029
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
0 / 8 / 9
10,767
538
1,544
16,941
8,074
Nox
20
11 / 5 / 13
16,090
805
22,086
17,544
8,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
OnFoeNem2217
Izanami
19
1 / 8 / 13
12,330
617
22,027
22,299
9,614
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
RodOfYabooty
Tsukuyomi
20
11 / 4 / 15
14,926
746
36,210
25,892
49,078
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
17 / 4 / 18
18,298
915
44,896
25,655
13,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
108
29
Kills
40
40
Deaths
29
67
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Shiva
0
8
9
0.56
L
Thoth
13
5
12
3.8
L
Merlin
GCEsports4
Merlin
5
7
14
1.71
L
Olorun
GCEsports5
Olorun
4
7
14
1.57
L
Gilgamesh
GCEsports6
Gilgamesh
3
10
16
1.1
L
Tiamat
GL0KK30
Tiamat
4
11
11
0.86
W
Nox
11
5
13
3.5
W
Izanami
OnFoeNem2217
Izanami
1
8
13
0.94
W
Tsukuyomi
RodOfYabooty
Tsukuyomi
11
4
15
4.63
W
17
4
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,174
Damage
126,763
138,811
Taken
108,331
106,986
Mitigated
88,288
33,083
Healing
37,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
1,544
178
3,388
1,305
16,941
8,074
0
13,667
3,274
0
3,153
L
Thoth
32,470
1,833
3,290
4,965
21,948
12,024
954
2,398
18,524
55,171
0
L
Merlin
GCEsports4
Merlin
19,748
851
465
2,389
22,697
12,156
732
1,966
19,915
40,617
0
L
Olorun
GCEsports5
Olorun
7,277
3,589
1,234
3,312
27,305
16,403
260
4,573
21,148
35,687
0
L
Gilgamesh
GCEsports6
Gilgamesh
15,645
3,510
5,663
5,073
39,752
46,374
0
6,759
31,734
608
24,795
L
Tiamat
GL0KK30
Tiamat
15,034
2,199
2,661
4,031
27,109
20,029
192
5,164
21,099
28,015
0
W
Nox
22,086
1,134
2,038
3,838
17,544
8,272
120
13,046
4,498
38,466
0
W
Izanami
OnFoeNem2217
Izanami
22,027
13,681
1,937
4,602
22,299
9,614
2,810
16,029
6,270
0
44,281
W
Tsukuyomi
RodOfYabooty
Tsukuyomi
36,210
5,485
2,138
5,380
25,892
49,078
458
14,481
11,411
0
50,740
W
44,896
23,221
2,680
10,227
25,655
13,250
5,686
17,845
7,810
0
99,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,432
Gold Earned
72,411
204
Minions Killed
233
0
Camps Cleared
0
1,547,955
Distance Traveled
1,723,673
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,767
538
6
0
0
321,270
0
L
Thoth
14,652
733
49
2
0
354,937
0
L
Merlin
13,330
667
52
3
0
331,590
0
L
Olorun
13,753
688
67
3
0
234,563
0
L
Gilgamesh
13,362
668
10
1
0
335,821
0
L
Tiamat
12,335
617
26
1
0
291,044
0
W
Nox
16,090
805
33
2
0
325,687
0
W
Izanami
12,330
617
57
3
0
314,603
3
W
Tsukuyomi
14,926
746
22
1
0
424,522
0
W
Skadi
18,298
915
115
6
0
337,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role