Player Matchup

Athena
Athena
Ban Speedrun316
Athena
Level 16
God Stats
2W - 1L
1,765 SR
Queue Stats
18W - 21L
1,462 Elo+
Party 1
Merlin
Merlin
Infinitedeth960
Merlin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,278 Elo+
Solo
Heimdallr
Heimdallr
JutsuGod
Heimdallr
Level 69
God Stats
0W - 5L
1,395 SR
Queue Stats
54W - 53L
1,572 Elo+
Solo
Pele
Pele
LeNain43
Pele
Level 44
God Stats
6W - 11L
1,595 SR
Queue Stats
122W - 130L
1,473 Elo+
Solo
Shiva
Shiva
MADERAXIV
Shiva
Level 150
God Stats
62W - 52L
1,597 SR
Queue Stats
230W - 239L
1,481 Elo+
Party 1
Team Averages
Level 64
1,571 SR
1,453 Elo+

VS

Team Averages
Level 72
1,601 SR
1,439 Elo+
Neith
Neith
Arod2906
Neith
Level 101
God Stats
21W - 23L
1,495 SR
Queue Stats
417W - 501L
1,392 Elo+
Party 2
Ymir
Ymir
Demon_King0600
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Vamana
Vamana
SOS_Massaro
Vamana
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,325 Elo+
Solo
Hera
Hera
YoungAPlayZ
Hera
Level 129
God Stats
5W - 0L
1,976 SR
Queue Stats
139W - 143L
1,487 Elo+
Solo
Bakasura
Bakasura
mexcian ninja 1
Bakasura
Level 89
God Stats
6W - 4L
1,534 SR
Queue Stats
230W - 236L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
9,711
462
8,712
16,657
18,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 0
7,934
378
3,082
13,005
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
JutsuGod
Heimdallr
16
3 / 1 / 2
9,719
463
14,759
14,994
7,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
14
0 / 6 / 4
8,720
415
9,672
19,878
11,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
MADERAXIV
Shiva
17
0 / 0 / 0
10,536
502
17,032
20,834
21,244
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arod2906
Neith
16
1 / 3 / 1
9,383
447
10,400
15,719
8,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 2
8,441
402
5,001
15,199
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vamana
16
1 / 0 / 1
9,823
468
15,341
24,254
20,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 1 / 2
11,657
555
18,324
11,111
4,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
19
4 / 0 / 2
11,177
532
11,292
16,486
8,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
13
13
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Arod2906
Neith
1
3
1
0.5
L
3
1
2
4
W
0
2
2
0.5
L
0
5
0
0
L
Heimdallr
JutsuGod
Heimdallr
3
1
2
4
L
Pele
0
6
4
0.33
L
Shiva
MADERAXIV
Shiva
0
0
0
0
W
Vamana
1
0
1
1.5
W
7
1
2
8
W
Bakasura
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,257
Damage
60,358
85,368
Taken
82,769
64,232
Mitigated
55,305
16,654
Healing
27,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arod2906
Neith
10,400
4,755
0
5,969
15,719
8,515
1,464
2,691
13,028
0
93,274
L
8,712
3,405
0
2,277
16,657
18,314
0
5,170
11,162
52,030
0
W
5,001
797
141
3,577
15,199
12,733
0
2,440
12,759
26,999
0
L
3,082
241
0
652
13,005
5,684
0
9,148
3,817
55,139
0
L
Heimdallr
JutsuGod
Heimdallr
14,759
6,958
0
6,507
14,994
7,348
786
2,737
12,257
0
89,727
L
Pele
9,672
1,638
0
2,307
19,878
11,642
0
6,270
13,188
0
70,588
L
Shiva
MADERAXIV
Shiva
17,032
5,918
157
4,754
20,834
21,244
234
0
20,614
0
103,649
W
Vamana
15,341
7,145
0
6,696
24,254
20,758
886
258
23,996
0
81,357
W
18,324
5,398
180
4,320
11,111
4,743
0
3,751
7,360
112,998
0
W
Bakasura
11,292
8,791
0
7,002
16,486
8,556
0
2,654
13,832
0
109,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
50,481
564
Minions Killed
679
0
Camps Cleared
0
1,947,409
Distance Traveled
2,003,204
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,383
447
169
8
0
410,452
0
L
Athena
9,711
462
86
4
0
417,979
4
W
Ymir
8,441
402
29
1
0
368,491
4
L
Merlin
7,934
378
90
4
0
349,780
3
L
Heimdallr
9,719
463
119
6
0
358,045
5
L
Pele
8,720
415
90
4
0
394,144
0
L
Shiva
10,536
502
179
9
0
427,461
3
W
Vamana
9,823
468
137
7
0
379,365
0
W
Hera
11,657
555
169
8
0
378,373
2
W
Bakasura
11,177
532
175
8
0
466,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role