Player Matchup

Neith
Neith
Dean_Sand06
Neith
Level 21
God Stats
0W - 4L
972 SR
Queue Stats
0W - 5L
1,125 Elo+
Party 1
Fenrir
Fenrir
Gonzaga2820
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Sucker_punchers
The Morrigan
Level 62
God Stats
2W - 6L
1,481 SR
Queue Stats
112W - 76L
1,408 Elo+
Solo
Cthulhu
Cthulhu
inexistent_data
Cthulhu
Level 40
God Stats
0W - 3L
1,044 SR
Queue Stats
0W - 5L
1,125 Elo+
Party 1
Mercury
Mercury
terminator9611
Mercury
Level 69
God Stats
9W - 12L
1,445 SR
Queue Stats
124W - 103L
1,381 Elo+
Solo
Team Averages
Level 40
1,288 SR
1,308 Elo+

VS

Team Averages
Level 94
1,406 SR
1,357 Elo+
Bastet
Bastet
AltaFromNorway
Bastet
Level 62
God Stats
21W - 19L
1,540 SR
Queue Stats
404W - 412L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
Ceseus
Kuzenbo
Level 60
God Stats
2W - 1L
1,254 SR
Queue Stats
7W - 11L
1,181 Elo+
Solo
Izanami
Izanami
God_Slayer0
Izanami
Level 158
God Stats
20W - 21L
1,432 SR
Queue Stats
122W - 135L
1,347 Elo+
Solo
Nu Wa
Nu Wa
T0xicvo1d
Nu Wa
Level 108
God Stats
1W - 3L
1,520 SR
Queue Stats
34W - 38L
1,429 Elo+
Solo
Bellona
Bellona
davisjared2
Bellona
Level 82
God Stats
5W - 12L
1,286 SR
Queue Stats
742W - 827L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,790
399
5,987
9,411
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
1 / 8 / 0
6,503
383
2,339
12,595
5,333
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Sucker_punchers
The Morrigan
14
2 / 2 / 1
8,245
485
5,719
7,382
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
6,087
358
3,291
11,360
11,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
2 / 2 / 1
8,433
496
4,022
12,222
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,334
549
5,161
12,982
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kuzenbo
Ceseus
Kuzenbo
12
0 / 0 / 3
8,040
473
5,401
11,820
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
God_Slayer0
Izanami
13
1 / 1 / 3
8,442
497
5,196
9,994
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
T0xicvo1d
Nu Wa
14
2 / 2 / 5
8,874
522
11,128
7,404
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
davisjared2
Bellona
17
9 / 1 / 3
11,249
662
9,909
11,293
9,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Kuzenbo
Ceseus
Kuzenbo
0
0
3
1.5
L
0
2
2
0.5
W
Izanami
God_Slayer0
Izanami
1
1
3
2.5
L
Fenrir
1
8
0
0.13
L
The Morrigan
Sucker_punchers
The Morrigan
2
2
1
1.25
W
Nu Wa
T0xicvo1d
Nu Wa
2
2
5
2.25
W
Bellona
davisjared2
Bellona
9
1
3
10.5
L
0
3
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,358
Damage
36,795
52,970
Taken
53,493
28,589
Mitigated
33,066
8,081
Healing
23,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,161
1,241
0
6,510
12,982
5,348
80
1,933
11,029
0
67,677
W
Kuzenbo
Ceseus
Kuzenbo
5,401
3,007
151
6,865
11,820
10,726
435
2,497
9,305
25,164
0
L
5,987
3,535
0
5,161
9,411
3,983
0
3,435
5,788
0
41,579
W
Izanami
God_Slayer0
Izanami
5,196
2,757
0
4,062
9,994
4,107
2,711
1,599
8,375
0
72,936
L
Fenrir
2,339
380
0
1,173
12,595
5,333
252
1,029
11,490
0
23,284
L
The Morrigan
Sucker_punchers
The Morrigan
5,719
297
0
880
7,382
2,994
102
3,482
3,567
55,485
248
W
Nu Wa
T0xicvo1d
Nu Wa
11,128
1,889
0
1,746
7,404
3,115
1,215
2,076
5,294
62,888
0
W
Bellona
davisjared2
Bellona
9,909
3,192
0
4,440
11,293
9,770
1,227
706
10,563
0
80,190
L
3,291
605
0
334
11,360
11,255
0
5,986
5,196
22,420
0
L
4,022
2,056
0
533
12,222
5,024
1,429
1,741
10,349
0
64,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,058
Gold Earned
45,939
354
Minions Killed
523
0
Camps Cleared
0
1,513,656
Distance Traveled
1,617,684
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,334
549
106
6
0
362,859
1
W
Kuzenbo
8,040
473
31
2
0
332,423
6
L
Neith
6,790
399
68
4
0
290,426
2
W
Izanami
8,442
497
124
7
0
282,847
5
L
Fenrir
6,503
383
40
2
0
256,660
0
L
The Morrigan
8,245
485
95
6
0
307,848
5
W
Nu Wa
8,874
522
104
6
0
301,526
4
W
Bellona
11,249
662
158
9
0
338,029
4
L
Cthulhu
6,087
358
40
2
0
308,147
0
L
Mercury
8,433
496
111
7
0
350,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role