Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
 
Ymir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
BrutalStrave
Fenrir
Masters
Level 149
God Stats
28W - 25L
1,736 SR
Queue Stats
487W - 416L
2,725 MMR
Solo
Rama
Rama
Masters
Panjanko
Rama
Masters
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 126L
2,668 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,547 SR
1,978 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 134
1,608 SR
2,344 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Masters
 
Anubis
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond I
Kirаri
Neith
Diamond I
Level 141
God Stats
10W - 10L
1,500 SR
Queue Stats
635W - 405L
2,832 MMR
Party 1
Xbalanque
Xbalanque
Grandmaster
MeatyPariah
Xbalanque
Grandmaster
Level 122
God Stats
4W - 3L
1,843 SR
Queue Stats
658W - 463L
3,004 MMR
Party 1
Sylvanus
Sylvanus
Masters
ghgfddrt
Sylvanus
Masters
Level 158
God Stats
5W - 7L
1,699 SR
Queue Stats
319W - 281L
2,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
7 / 0 / 2
10,389
742
11,537
11,603
8,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
 
Ymir
12
3 / 2 / 3
7,663
547
4,862
12,823
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
 
Thoth
12
2 / 3 / 4
7,388
528
8,701
5,947
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
3 / 5 / 6
7,725
552
5,168
12,879
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
13
1 / 3 / 3
7,757
554
8,450
11,752
4,298
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
NemesisGebBastet

VS

Bans
UllrCliodhnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 5 / 1
7,751
554
8,131
11,768
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
12
3 / 4 / 3
7,483
535
5,619
11,857
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Kirаri
Neith
12
3 / 4 / 2
7,660
547
5,991
9,449
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
MeatyPariah
Xbalanque
14
3 / 1 / 2
8,048
575
11,141
10,485
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
ghgfddrt
Sylvanus
12
3 / 2 / 6
7,742
553
5,598
11,777
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
16
Kills
13
13
Deaths
16
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
0
2
8
W
Ymir
 
Ymir
3
2
3
2.25
W
Thoth
 
Thoth
2
3
4
1.33
L
Sol
 
Sol
1
5
1
0.3
L
Anubis
 
Anubis
3
4
3
1.13
W
Fenrir
3
5
6
1.2
L
Neith
Kirаri
Neith
3
4
2
1
L
Xbalanque
MeatyPariah
Xbalanque
3
1
2
4
W
Rama
1
3
3
0.83
L
Sylvanus
ghgfddrt
Sylvanus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,718
Damage
36,480
55,004
Taken
55,336
29,689
Mitigated
30,140
19,449
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,537
1,117
0
7,591
11,603
8,081
0
5,424
6,179
0
93,639
W
Ymir
 
Ymir
4,862
1,328
0
2,627
12,823
9,239
0
4,948
7,875
25,196
0
W
Thoth
 
Thoth
8,701
157
0
840
5,947
1,793
0
1,824
4,123
61,378
0
L
Sol
 
Sol
8,131
3,661
0
1,670
11,768
3,924
1,650
544
11,224
69,956
0
L
Anubis
 
Anubis
5,619
681
0
5,013
11,857
6,402
0
3,708
8,149
47,739
0
W
Fenrir
5,168
1,885
0
5,120
12,879
6,278
0
4,253
8,626
0
49,211
L
Neith
Kirаri
Neith
5,991
1,841
0
2,489
9,449
4,735
0
3,417
6,032
0
57,281
L
Xbalanque
MeatyPariah
Xbalanque
11,141
6,231
0
3,348
10,485
3,995
1,303
1,295
9,190
0
76,000
W
Rama
8,450
6,774
0
3,271
11,752
4,298
0
2,899
8,853
0
65,280
L
Sylvanus
ghgfddrt
Sylvanus
5,598
1,851
1,007
2,672
11,777
11,084
203
4,599
7,178
15,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,922
Gold Earned
38,684
520
Minions Killed
425
0
Camps Cleared
0
1,451,359
Distance Traveled
1,274,702
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,389
742
163
12
0
358,940
2
W
Ymir
7,663
547
32
2
0
284,306
4
W
Thoth
7,388
528
111
8
0
268,233
4
L
Sol
7,751
554
101
7
0
266,692
3
L
Anubis
7,483
535
93
7
0
259,099
3
W
Fenrir
7,725
552
87
6
0
302,978
2
L
Neith
7,660
547
100
7
0
242,783
1
L
Xbalanque
8,048
575
115
8
0
261,691
2
W
Rama
7,757
554
127
9
0
236,902
5
L
Sylvanus
7,742
553
16
1
0
244,437
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role