Player Matchup

Hera
Hera
 
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ivaneysden
Horus
Level 45
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
ZarrentheFolf
Achilles
Level 104
God Stats
0W - 7L
1,104 SR
Queue Stats
147W - 165L
1,430 Elo+
Solo
Hun Batz
Hun Batz
jo7pedro
Hun Batz
Level 47
God Stats
5W - 1L
1,805 SR
Queue Stats
55W - 73L
1,388 Elo+
Solo
Team Averages
Level 80
1,490 SR
1,464 Elo+

VS

Team Averages
Level 78
1,440 SR
1,350 Elo+
Jing Wei
Jing Wei
DarkesTsoulX
Jing Wei
Level 69
God Stats
13W - 11L
1,371 SR
Queue Stats
110W - 118L
1,309 Elo+
Solo
Hera
Hera
Dr4k3n22
Hera
Level 49
God Stats
2W - 3L
1,258 SR
Queue Stats
38W - 65L
1,299 Elo+
Solo
King Arthur
King Arthur
HUNGRYGHOST32
King Arthur
Level 105
God Stats
24W - 12L
1,358 SR
Queue Stats
33W - 23L
1,295 Elo+
Solo
Scylla
Scylla
ProtocolD
Scylla
Level 85
God Stats
7W - 6L
1,683 SR
Queue Stats
214W - 207L
1,429 Elo+
Solo
Bakasura
Bakasura
Spikaeystat
Bakasura
Level 82
God Stats
2W - 1L
1,529 SR
Queue Stats
18W - 19L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
3 / 4 / 0
5,659
514
4,772
6,050
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
8
1 / 3 / 1
4,972
452
3,847
7,198
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
8
0 / 3 / 2
5,035
458
3,938
8,233
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ZarrentheFolf
Achilles
9
0 / 3 / 0
5,018
456
4,175
8,778
4,708
Hun Batz
jo7pedro
Hun Batz
9
2 / 4 / 1
5,518
502
2,280
8,394
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkesTsoulX
Jing Wei
9
0 / 1 / 4
5,386
490
3,105
5,910
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
9
1 / 4 / 3
5,728
521
2,892
6,716
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HUNGRYGHOST32
King Arthur
11
4 / 0 / 0
6,631
603
6,349
8,172
7,230
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
ProtocolD
Scylla
9
2 / 1 / 1
5,479
498
4,222
3,918
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Spikaeystat
Bakasura
12
9 / 0 / 1
7,596
691
8,763
8,714
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
16
17
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
4
0
0.75
L
Neith
 
Neith
1
3
1
0.5
W
Jing Wei
DarkesTsoulX
Jing Wei
0
1
4
2
W
Hera
1
4
3
0.63
W
King Arthur
HUNGRYGHOST32
King Arthur
4
0
0
4
L
Horus
0
3
2
0.33
W
Scylla
ProtocolD
Scylla
2
1
1
2.5
W
Bakasura
Spikaeystat
Bakasura
9
0
1
9.5
L
Achilles
ZarrentheFolf
Achilles
0
3
0
0
L
Hun Batz
jo7pedro
Hun Batz
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,012
Damage
25,331
38,653
Taken
33,430
16,398
Mitigated
15,861
7,501
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,772
1,201
0
700
6,050
2,215
472
2,468
3,552
34,849
0
L
Neith
 
Neith
3,847
1,261
182
1,769
7,198
2,573
369
2,164
4,584
0
35,491
W
Jing Wei
DarkesTsoulX
Jing Wei
3,105
1,962
242
1,590
5,910
1,600
1,072
0
5,910
0
28,477
W
Hera
2,892
860
0
750
6,716
2,655
156
3,964
2,752
32,615
0
W
King Arthur
HUNGRYGHOST32
King Arthur
6,349
1,128
0
750
8,172
7,230
68
0
8,172
0
38,620
L
Horus
3,938
1,947
375
1,494
8,233
3,994
105
1,736
6,447
0
9,663
W
Scylla
ProtocolD
Scylla
4,222
331
0
500
3,918
962
380
0
3,918
27,505
0
W
Bakasura
Spikaeystat
Bakasura
8,763
7,224
0
1,940
8,714
3,414
1,104
808
7,906
0
41,425
L
Achilles
ZarrentheFolf
Achilles
4,175
1,412
0
645
8,778
4,708
0
0
8,613
0
25,879
L
Hun Batz
jo7pedro
Hun Batz
2,280
965
0
2,336
8,394
2,908
0
746
7,428
0
27,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,202
Gold Earned
30,820
218
Minions Killed
313
0
Camps Cleared
0
946,517
Distance Traveled
1,001,189
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,659
514
52
5
0
188,923
1
L
Neith
4,972
452
56
5
0
157,253
1
W
Jing Wei
5,386
490
41
4
0
184,016
4
W
Hera
5,728
521
49
4
0
178,739
1
W
King Arthur
6,631
603
65
6
0
208,746
2
L
Horus
5,035
458
12
1
0
222,398
4
W
Scylla
5,479
498
63
6
0
171,635
1
W
Bakasura
7,596
691
95
9
0
258,053
3
L
Achilles
5,018
456
41
4
0
169,525
0
L
Hun Batz
5,518
502
57
5
0
208,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role